
EcoSkills 3.64.1
MMORPG Skills, Abilities, and Levelling with an intuitive GUI.
3.24.0
Oct 2, 2023
3.24.0 Changelog
- aoe and aoe_blocks now supports its effects having their own conditions, filters, mutators, and generic arguments
- API: Combined and deprecated MultiplierModifier and AdditionModifier. The replacement is now IdentifiedModifier
3.23.0
Sep 26, 2023
3.23.0 Changelog
- Fixed victim placeholders (Thanks PQguanfang!)
- Improved give_food effect (Thanks Keegan!)
- Added give_saturation, set_food, and set_saturation effects (Thanks Keegan!)
- Added replant_crops effect (Thanks Callum!)
- Fixed empty slots sometimes passing conditions like in_mainhand, in_offhand, etc.
- Added give_saturation, set_food, and set_saturation effects (Thanks Keegan!)
- Added replant_crops effect (Thanks Callum!)
- Fixed empty slots sometimes passing conditions like in_mainhand, in_offhand, etc.
- Cleaned up ItemData and ItemPoints
- Added option to not always process blocks with telekinesis, improves compatibility with other plugins
3.22.0
Sep 25, 2023
3.22.0 Changelog
- Added magic_regen_multiplier effect
- Added magic_type filter
- Added regen_magic trigger
- API: Added PlayerRegenMagicEvent
3.21.1
Sep 20, 2023
3.21.1 Changelog
- Fixed console spam caused by Paper ItemStack#isEmpty change for people not on the latest version
3.21.0
Sep 17, 2023
3.21.0 Changelog
- Nested chains now support their own Conditions, Mutators, Filters, and generic arguments like 'chance', 'repeat', 'cooldown', etc.
3.20.3
Sep 13, 2023
3.20.3 Changelog
- Fixed color parsing in run_command and run_player_command
- Fixed plugin not starting up on paper 1.17.1
- Fixed standing_on_block not working for non full-height blocks
- click_entity trigger now only fires for living entities
3.20.2
Sep 7, 2023
3.20.2 Changelog
- Fixed spectral and tipped arrows not working with bow_attack
- aoe and aoe_blocks now start at the player's eye location
3.20.1
Sep 2, 2023
3.20.1 Changelog
- Fixed beam and scan_in_front AOE shapes not working properly
- particle_line effect now fires from eye height
- Fixed bugs with counters
- Fixed empty_bucket
3.20.0
Aug 31, 2023
3.20.0 Changelog
- Added aoe_blocks effect, works the same as aoe but affects blocks instead of entities
- Effects given to aoe and aoe_blocks now also have the location of the entity/block, useful to have particle animations etc
- Added beam AOE shape
- break_block effect now prevents re-triggering of other block mining effects (e.g. mine_radius)
3.19.0
Aug 30, 2023
3.19.0 Changelog
- Fixed alt_click firing twice if clicking on a block
- Added location to consume trigger (allows more effects to be used on it)
- Added item data system, like item points but for strings: comes with two new effects (set_item_data, remove_item_data), and two new conditions (has_item_data, item_data_equals).
- Added %libreforge_item_data_<key>% placeholder to be used with items
- Added value: <value> to counters as an alternative to multiplier
3.18.0
Aug 26, 2023
3.18.0 Changelog
- Added is_falling condition
- Added is_flying condition
- Added is_boss filter to replace only_bosses and only_non_bosses
- Fixed play_sound
- API: Improved SlotType to be more general-purpose
- Fixed deprecation messages not being sent. You may get warnings in console when updating, just update your configs with what the warnings say
3.17.2
Aug 23, 2023
3.17.2 Changelog
- Fixed set_item_points not working in most situations
- Fixed set_custom_model_data not working in most situations
- Fixed item_durability_above and item_durability_below filters not always working as expected
3.17.0
Aug 15, 2023
3.17.0 Changelog
- Added set_armor_trim effect (Thanks Sen!)
- Added vicitm_speed_multiplier (Thanks Sen!)
- Fixed AOE not working properly (Thanks Sen!)
- Fixed AOE not working properly (Thanks Sen!)
- Fixed age_crop not working (Thanks Sen!)
- Removed "Effects >" prefix for cooldown, cost, and others
- Improved some default messages in lang.yml
- Added custom effect arguments, read here for more information: https://plugins.auxilor.io/effects/custom-arguments
- Fixed server crash bug
- (For debugging) Added ability to put libreforge.jar (with no version) into /plugins/libreforge/versions to force it to load
- (API) Added Effects.compileChain without specifying an executor
- Stopped shading minimessage, fixes bugs on 1.17
3.16.0
Aug 13, 2023
3.16.0 Changelog
- Fixed brew trigger, again (Thanks OfTeN!)
- Fixed custom run_order not working
3.15.0
Aug 10, 2023
3.15.0 Changelog
- Added left_click_npc and right_click_npc triggers (Requires Citizens)
- Added npc filter (Requires Citizens)
3.14.0
Aug 9, 2023
3.14.0 Changelog
- brew and brew_ingredient no longer require the player to have the brewing stand open when brewing finishes (Thanks OfTeN!)
- Added /libreforge points commands: set / give / get / take (Thanks OfTeN!)
- API: Counters are now cloneable
- Categories will now clear on shutdown