1.14.1 Changelog
- Fixed build issues with Java 17
1.14.0 Changelog
- Added StatModifier operations: you can now multiply stats by a value
1.13.5 Changelog
- Updated to Java 17
1.13.4 Changelog
- Disabling action bar will now clear it immediately rather than waiting for it to fade
1.13.3 Changelog
- Fixed farming.yml default config
1.13.2 Changelog
- Prevented actionbar from activating in creative or spectator
1.13.1 Changelog
- Fixed lang.yml having invalid keys for actionbar toggling
1.13.0 Changelog
- Removed legacy player data altogether. If you haven't migrated yet, use a version between 1.10.0 and now.
1.12.1 Changelog
- Added /skills toggleactionbar (Permission ecoskills.command.toggleactionbar)
1.12.0 Changelog
- Added optional action bar and health scaling
1.11.11 Changelog
- Fixed %ecoskills_skill_multiplier% formatting incorrectly
- Heavily nerfed default config for balance reasons
1.11.10 Changelog
- Increased frequency of permission cache
1.11.9 Changelog
- Fixed cocoa not working in farming: update farming.yml to use cocoa rather than cocoa_beans
1.11.8 Changelog
- Added infinity to lang.yml (rather than hardcoding ∞)
1.11.7 Changelog
- Fixed the max skill level being unobtainable
- Fixed Int.MAX_VALUE being shown over ∞ to the player
1.11.6 Changelog
- Added healing indicators
1.11.5 Changelog
- Fixed PlayerSkillExpGainEvent not applying the amount (Thanks OfTeN!)
- Added PlayerSkillExpGainEvent#isMultiply (Thanks OfTeN!)
1.11.4 Changelog
- Removed useless autosave settings from config
- Added clearer warnings to legacy mysql config and moved it to the bottom to not confuse new users
1.11.3 Changelog
- Hotfix for bug introduced by a Pull Request in 1.11.2
1.11.2 Changelog
- Optimised Bountiful Harvest, Master Lumberjack, and Spelunking
- Added support for negative numbers to EcoSkillsAPI#giveSkillExperience
- Fixed decimal formatting in Magnetic Rod