1.8.7 1 day ago
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Change Log:
  1. Added updated nbt api so it won't say that warning on load up
  2. Added some new backend changes to the web panel so it can parse data a lot faster
  3. Fixed issue with DURABILITY related effects not working

Thank you all for reading this, have a nice day <3

1.8.6 2 days ago
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Change Log:
  1. Added SMELT support to TRENCH effect
  2. Recoded FIREBALL effect to actually shoot at people rather than yourself
  3. Fixed issue with potion messages spamming if you right click an armor and have no armor on already

Thank you all for reading this, have a nice day <3

1.8.5 5 days ago
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Change Log:
  1. Added AUTO_LOCK effect
    Fire arrows that automatically lock onto targets
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  2. Added Auto Lock enchantment, regen enchantments.yml to add the new enchant
  3. Fixed ADD_DURABILITY_ITEM and ADD_DURABILITY
  4. Changed enchantments using durability effects in the enchantments.yml - regen to add changes

Thank you all for reading this, have a nice day <3

1.8.4 Jan 9, 2021
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Change Log:
  1. Added updated FactionsX Support
  2. Increase the damage in the default configuration since people were saying it was lacking. If you want to increase the damage a bit more just edit it in the enchantments.yml or use the web panel by doing /ee upload

Thank you all for reading this, have a nice day <3

1.8.3 Jan 8, 2021
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Change Log:
  1. Web Panel is now out of maintenance, you can now use it again and it fetches all your targets in your targets.yml

Thank you all for reading this, have a nice day <3

1.8.2 Jan 5, 2021
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Change Log:
  1. Added more checks to skyblock support to avoid bypass with INTERACT and MINE effect type
  2. Added checks for skyblock to TRENCH
  3. More code optimisations

Thank you all for reading this, have a nice day <3

1.8.1 Jan 3, 2021
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Change Log:
  1. Added SuperiorSkyblock2 Support
  2. Updated ASkyBlock Support
  3. Coded new system to allow multiple skyblock plugin support.
  4. Recoded some bad code from a while ago

Thank you all for reading this, have a nice day <3

1.8.0 Jan 2, 2021
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Change Log:
  1. Added EXPLODE effect - EXPLODE:[POWER]:[BREAK-BLOCKS]:[PLAYER/TARGET]
    Create an explosion
  2. Added Explode effect to default explosive enchantment

Thank you all for reading this, have a nice day <3

1.7.9 Dec 30, 2020
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Change Log:
  1. Added new WorldGuard System
    You now no longer have to execute the worldguard commands for the enchantments to work.
    It now works in a custom system so if you do not have a region in a location then enchants will work. If you are in a region they are required to have the flags ALLOW for enchants to work.
  2. More optimisations and recodes

Thank you all for reading this, have a nice day <3

1.7.8 Dec 24, 2020
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Change Log:
  1. Added a ton of optimizations
  2. Fixed error with books happening for some people
  3. Fixed issue with 1.12.2 breaking with grindstone feature

This update is mainly optimizations and fixed, more features will be coming soon. As for the web panel, that is currently down for maintenance but will be back up and running after Christmas since the developer of the panel is currently off for Christmas
Thank you all for reading this, have a nice day <3

1.7.7 Dec 19, 2020
1.7.7
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Change Log:
  1. Added RAIN effect
    Create a rain of a customisable block and then when it lands, if it's ontop of a player then damage them or their armor.
    RAIN:[BLOCK]:[RADIUS]:[DAMAGE]:[ARMOR/DAMAGE]: (CHANCE-FOR-AIR)
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  2. Changed Panel commands to maintenance while I work on the panel
  3. Fixed Ethernal Dodge triggering on target

Thank you all for reading this, have a nice day <3

1.7.4 Dec 18, 2020