
EliteEnchantments 2.3.6
Web Panel ⚜️ Enchant Table Support ⚜️ Create your own enchantments + More
2.1.5
Jun 29, 2022

Change Log:
- Fixed some issues with the enchanter not working randomly
- Updated soft dependencies
- Added info on how to create your own effects and conditions to the wiki:
https://docs.eliteminecraftplugins.com/eliteenchantments/general-information/developer-api/creating-effects
https://docs.eliteminecraftplugins.com/eliteenchantments/general-information/developer-api/creating-conditions
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.1.4
Jun 28, 2022

Change Log:
- Added isBlock [BLOCK] condition
- Added Food effect (Add/Remove food from a player)
FOOD:[ADD/REMOVE]:[PLAYER/TARGET]:[MIN-AMOUNT]: (MAX-AMOUNT) - Fixed issue with conditions sometimes bugging out
- Fixed small dupe glitch I found (nothing serious)
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.1.3
Jun 25, 2022

Change Log:
- Recoded WAIT effect so it now actually works as intended (lots of work)
- Fixed issue with DAMAGE_ICREASE on bows
- Fixed issue with Whitescroll applying to anything
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.1.2
Jun 13, 2022

Change Log:
- Added 1.19 support
- Added holy-whitescroll to autocomplete
- Fixed issue with Holy Whitescroll not working on helmets
- Fixed issue with Holy Whitescroll not removing whitescroll (text) from item
- Fixed issue with TeleportBehind causing errors
- Fixed a dupe glitch (pretty rare and hard to re-create so don't worry about it)
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.1.1
May 11, 2022

Change Log:
- Added isProtected condition to check if the item in your hand is protected
- Added some major adjustments to HELD effect
- Fixed issue with Factions causing errors if you don't have it enabled
- Fixed issue with Soul Gem particle causing a bunch of errors
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.1.0
Apr 26, 2022

Change Log:
- Fixed dupe glitch with Alchemist, please update
- Fixed issue with Vault throwing error if not in the server
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.0.9
Apr 16, 2022

Change Log:
- Thanks to Zeddy, he has added a ton of new enchantments and made a ton of changes to the enchantments.yml
New Enchantments:
• Lumberjack - SIMPLE - A chance to break the entire tree [Axe Enchantment, Max Level 3]
• Extinguish - SIMPLE - A chance to extinguish flames [Boots Enchantment, Max Level 2]
• Leech - UNIQUE - A chance to gain saturation and give your opponent hunger [Weapon Enchantment, Max Level 4]
• Uneasy - UNIQUE - A chance to confuse your opponent [Bow Enchantment, Max Level 3]
• Slayer - ULTIMATE - A chance to instantly kill mobs [Weapon Enchantment, Max Level 4]
• Cloak - LEGENDARY - A chance to become invisible for a short time while at low health [Armor Enchantment, Max Level 5]
• Bitter Overwhelm - HEROIC - Chance to disable the enemy’s ability to inflict Reflective Block on you for 6s with every hit. Upon disabling, you will deal +level% Outgoing Damage. [Axe Enchantment, Max Level 4]
• Endless Pummel - HEROIC - Tears Earth out of the ground and thrusts it at your enemy causing damage and slowness [Axe Enchantment, Max Level 3]
• Dragon Forged - HEROIC - Cause MASSIVE durability damage to your enemies' gear and deal extra damage [Sword Enchantment, Max Level 4] - Fixed Multiple typos in a few enchantment lores
- Fixed Silence, Demonforged, Ender Walker, Arrow Break, Pacify, Solitude, + Perfect Solitude enchantments using the incorrect/outdated effects
- Fixed issue with Explode effect causing all explosion damage to be cancelled on players
- Fixed issue with Enchantment table bugging out and putting two of the same enchants on books
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.0.8
Mar 11, 2022

Change Log:
- Added 1.18.2 Support
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.0.7
Feb 5, 2022

Change Log:
- Fixed required enchants not working properly (it wouldn't remove the required enchant)
- Fixed issue with Towny not working properly thanks to FactionsBridge
- Fixed issue with plugin requiring Vault
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.0.6
Jan 28, 2022

Change Log:
- Added BLOCK_BREAK effect to particle effects, so you can use this effect with any type of block: PARTICLE:BLOCK_BREAK;DIRT
So when you go to put a particle, just use BLOCK_BREAK;MATERIAL - Added ability to edit what upgrade orbs apply to, armor will apply to items in the targets.yml under ARMOR, and weapon will apply to both BOW and WEAPON in targets.yml but there are some default ones just in case you deleted the targets
- Fixed required enchants not being removed from the item
- Fixed issue with infinite potion effects not being re-applied
- Fixed some other issues with the new particle effect
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.0.5
Jan 25, 2022

Change Log:
- Added CANCEL effect
Cancels the even of the trigger, so if you had it on DEFENSE it would cancel the person getting damaged - Added BREAK_TREE effect
It will instantly break a tree - Forgot to register some effects
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.0.4
Jan 24, 2022

Change Log:
- Fixed issue with the Towny support I added causing NoClassDefFoundError
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.0.3
Jan 24, 2022

Change Log:
- Added Support for Towny
- Added addEnchant to API, or you can use the CustomEnchant object and use the addEnchant method inside it
Hello, Before you update make sure you take a look at the 2.0.0 changelogs as any version before v2 files will not work with the new version (apart from enchantments.yml) and any items on the server with enchants on them from before v2 will not work with the new system
2.0.2
Jan 23, 2022

Change Log:
- Fixed issue with events throwing a handler error (causing other plugins that hook into ee to throw errors)
- Fixed some other small issues
2.0.1
Jan 22, 2022

Change Log:
- Removed debug message I forgot to remove
- Fix errors with INTERACT_RIGHT and INTERACT_LEFT effect type listeners
2.0.0 RECODE
Jan 20, 2022
2.0.0 RECODE

Hello, It's finally here!
After months of hard work, EliteEnchantments has had a complete recode. It took much longer than I expected due to my life getting super hectic but I'm super happy with how the code turned out.
Here are some things you should take note of before updating:
- You will need to regenerate all files for this plugin (as in you will have to delete your current EliteEnchantments Folder so the new files can be generated. However you can paste back in your enchantments.yml but no other file)
- All enchants on the server from versions before this will not work as the tags have changed and the same with the storage system
- We have tested this for weeks in a small group but there might be some bugs in the plugin still, I would recommend you don't run this on a public server, for now, in case we find a game-breaking bug but I will mention it when I think it's safe.
NEW FEATURES IN v2 RECODE
∎ Complete Recode of the whole plugin, as in from scratch
∎ Mobs can now use enchantments (if a mob has enchanted armor, effects will trigger exactly as they would for players)
∎ Fallen Heroes - These are minibosses for each GKit that spawn in wearing the armor of the GKit. On death they have a chance to drop either the GKit armor or gem
∎ You can now use multiple enchant trigger types and have specific effects for each trigger (Example: Click here to view an example)
∎ Almost everything in this plugin is now fully configurable, you can configure GUIs, Messages and everything else
∎ Complete overhaul of the premade enchantments to be way more balance
∎ Massive performance changes
∎ Massive overhaul of effects, removed some, enhanced some and made some more configurable
∎ More extensive Developer API so you can now create more of your own features including your own conditions etc.
∎ New Logo and artwork
∎ Massive Web Panel Overhaul
I hope you all enjoy this recode, it was a lot of work but 100% worth it. I would like to thank some people for helping test or anything else:
Detfor, likewtf, Miles, Polar, Yenil and last but not least. Massive thanks to Zeddy for all the help on the plugin
1.9.9.14
Jan 9, 2022

Change Log:
- Fixed issue with WorldGuard being required (it's now a soft dependency)
- Fixed some issues with enchants breaking on 1.18
- Removed Web Walker and Lava Strider from the config since they don't work atm, I will try to code something to replace how it was but for now, removing it
Hello, Thank you all for being patient about the recode. The recode is complete and is now being tested a lot. Hopefully, the next update will be the recode or in a next couple of updates
Thank you all for reading this, have a nice day <3
1.9.9.13
Dec 12, 2021

- Added 1.18 Support
- Fixed issue with SPAWN mobs breaking blocks on explosion
Hello, Thank you all for being patient about the recode. I've been working full time and part-time and managing my plugins all at the same time and haven't had a crazy deal of time to work on the recode.
Most of the plugin is done it's just the long and boring stuff left which I will try to sort out when I have some spare time as of now there is no set release date for the recode but I hope to have it done soon.
That being said the current version of EliteEnchantments is stable enough for use and has no problems.
Thank you all for reading this, have a nice day <3
Most of the plugin is done it's just the long and boring stuff left which I will try to sort out when I have some spare time as of now there is no set release date for the recode but I hope to have it done soon.
That being said the current version of EliteEnchantments is stable enough for use and has no problems.
Thank you all for reading this, have a nice day <3
1.9.9.12
Oct 12, 2021

- Added a new WorldGuard system, if you would like your enchants to work in places that don't have regions. Set the global flags to allow; interact, block-break and pvp
- Fixed WEB removing floors
- Fixed dupe glitch with certain items
Hello, Thank you all for being patient about the recode. I've been working full time and part-time and managing my plugins all at the same time and haven't had a crazy deal of time to work on the recode.
Most of the plugin is done it's just the long and boring stuff left which I will try to sort out when I have some spare time as of now there is no set release date for the recode but I hope to have it done soon.
That being said the current version of EliteEnchantments is stable enough for use and has no problems.
Thank you all for reading this, have a nice day <3
Most of the plugin is done it's just the long and boring stuff left which I will try to sort out when I have some spare time as of now there is no set release date for the recode but I hope to have it done soon.
That being said the current version of EliteEnchantments is stable enough for use and has no problems.
Thank you all for reading this, have a nice day <3
1.9.9.11
Sep 9, 2021

- Fixed error when breaking deep slate blocks with TRENCH or SMELT effect
- Fixed Dupe with Godly Transmog Scrolls
- Fixed issue with the plugin shading libraries it doesn't need to creating a massive file
More progress has been made for EliteEnchantments recode
Thank you all for reading this, have a nice day <3
EliteEnchantments Recode Coming Soon...
Thank you all for reading this, have a nice day <3

EliteEnchantments Recode Coming Soon...