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5.6.1 [1.12-1.19] Nov 2, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix a minor issue with a default projectile

Fix an issue with the %block% placeholder

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5.6.0 [1.12-1.19] Nov 1, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix an issue where the feature cancelEvent doesnt cancel correctly the event with the activator PLAYER_CLICK_ON_ENTITY in a very specific case (dye on entity)

Improve the performances of the plugins (EI - EB).
especially for the code of:
- the LOOP activator
- the management of the custom placeholders
- the updates of holograms (EB, block titles)

Good dev, if you have problem or suggestion join my discord !
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5.5.8 [1.12-1.19] Oct 29, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix the default item Prem_Shield thanks to Special70

New default item Prem_Halloween_pumpkin in the category MISC

Fix a minor issue with the player condition ifCursorDistance

Fix an issue with the feature silenceOutput which appeared when you had ItemsAdder on your server

Fix for the feature detailedCommands of the activator PLAYER_WRITE_COMMAND it's now a startWith check and not a contains.

Good dev, if you have problem or suggestion join my discord !
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5.5.7 [1.12-1.19] Oct 24, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Some minor fixes

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5.5.6 [1.12-1.19] Oct 23, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix the error message of the head feature, the id of the problematic EI was not displayed correctly.

New placeholder for cooldown %time_int% , it's the same that %time% but cast to int so no .0 at the end.

New feature for projectile particles -> particlesDensity (between 1 and 200), particularly useful when you want a clean trail for your projectiles.

New custom player command: EQUIPMENT_VISUAL_REPLACE {EquipmentSlot} {material} {amount} {timeinticks}
(No risk of loosing stuff, the replace is just visual with packet, it requires ProtocolLib)
Example: EQUIPMENT_VISUAL_REPLACE HEAD CARVED_PUMPKIN 1 100 (https://discord.com/channels/701066025516531753/922829586427957298/1033745930173825024)

New feature for the custom projectiles that have the visualItem feature, now the visual item can be a custom head

Good dev, if you have problem or suggestion join my discord !
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5.5.5 [1.12-1.19] Oct 21, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

New custom entity command DAMAGE_RESISTANCE

New EI now supports TIPPED_ARROW, that means that you can now create custom arrow with custom a colour/effect with EI (example: green_arrow.yml)

Good dev, if you have problem or suggestion join my discord !
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5.5.5 [1.12-1.19] Oct 21, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

New custom entity command DAMAGE_RESISTANCE

New EI now supports TIPPED_ARROW, that means that you can now create custom arrow with custom a colour/effect with EI (example: green_arrow.yml)

Good dev, if you have problem or suggestion join my discord !
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5.5.4 [1.12-1.19] Oct 20, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix the restriction cancel-item-burn for the 1.8 users

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5.5.3 [1.12-1.19] Oct 19, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

New the placeholders conditions have a new option 'messageIfNotValidForTarget' it's an error message to send to the target player

Fix now the custom command MINEINCUBE works well to break custom block from ItemsAdder

Good dev, if you have problem or suggestion join my discord !
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5.5.2 [1.12-1.19] Oct 16, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix When the item breaks, now it trigger correctly EI_LEAVE_THE_PLAYER_INVENTORY

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5.5.1 [1.12-1.19] Oct 15, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

For the 1.8 users Fix the activators EI_ENTER_IN_THE_PLAYER_INVENTORY , EI_LEAVE_THE_PLAYER_INVENTORY
Reminder: to have these activators working properly, it requires ProtocolLib
+ Fix some other errors

Fix an issue with the /ei create that imported not correctly the durability of your item

Fix the custom player command GLOWING, MOB_NEAREST

New player custom commands SETGLOW [color], REMOVEGLOW [color]

New custom entity command JUMP {number}

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5.5.0 [1.12-1.19] Oct 14, 2022

5.5.0 [1.12-1.19] Oct 14, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix an important issue where the mobs drops were removed on your server

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5.4.9 [1.12-1.19] Oct 13, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

New the message: 'Target doesn't have the requested effect' has been added in the list of the silenceOutput feature

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5.4.8 [1.12-1.19] Oct 12, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix desactive drops feature for the activator PLAYER_KILL_ENTITY, PLAYER_KILL_PLAYER

Remame the Desactive drops feature in the editor to 'Remove Drops' (not in the config)

Fix the strength boost for the custom command DAMAGE before it added 1.5 damages per strength level, now 3 damages (the correct vanilla value)

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5.4.7 [1.12-1.19] Oct 9, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix an issue with the custom block command SETBLOCK

Fix another issue when you tried to use placeholder in the DELAY command

If when a plugin gives an ExecutableItem to a player it doesnt trigger the activator EI_ENTER_IN_THE_PLAYER_INVENTORY, you should go on their support and ask them to call this method, ty: https://docs.ssomar.com/executableitems/developer-api#event-to-call-when-you-add-an-executableitem-in-a-player-inventory

Fix an issue with the activator EI_LEAVE_THE_PLAYER_INVENTORY when you doesnt have ProtocolLib (BUT ProtocolLib is hightly recommended if you want to have this activator works properly)

Good dev, if you have problem or suggestion join my discord !
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5.4.6 [1.12-1.19] Oct 8, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix an issue with a pickup event for the 1.8 users

Fix a little issue when you tried to use placeholder in the DELAY command

Good dev, if you have problem or suggestion join my discord !
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5.4.5 [1.12-1.19] Oct 7, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Minor improvements in SCore

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5.4.4 [1.12-1.19] Oct 6, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

New, the command /ei reload can be completed with 1 arg (the id of the item you want to reload)
Example: /ei reload Free_Lotery

New the custom commands that break blocks for example, FARMINCUBE, MINEINCUBE, now supports the custom block loots from RoseLoots

Good dev, if you have problem or suggestion join my discord !
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5.4.3 [1.12-1.19] Oct 4, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix an issue where EI doesnt acccept SCore 3.4.3

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5.4.3 [1.12-1.19] Oct 4, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Minor improvements in SCore and EI

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5.4.2 [1.12-1.19] Oct 2, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Minor improvements in SCore and EI

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5.4.1 [1.12-1.19] Sep 29, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

Fix the custom command DAMAGE_NO_KNOCKBACK will not kill the players in creative

Fix an issue with the projectile activators

For coherency ALL_MOB has been renamed to ALL_MOBS

Fix the custom commands DELAY, RANDOM RUN, can now be added in the custom command ALL_PLAYERS, ALL_MOBS, NEAREST, MOB_NEAREST

Should Fix a problem with the enchants from the plugin tokenEnchant

Good dev, if you have problem or suggestion join my discord !
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5.4.0 [1.12-1.19] Sep 28, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

New "Target has no effects to remove" "Showing new title", "Showing new subtitle"
are added in the list of message that the feature silenceOutput removes

Fix a Semi-Bug where Thorns enchant actives the entity click activator

BETA New the placeholders of the owner , variables, usage can be added directly in the name of the item

New custom player command SWING_MAIN_HAND and SWING_OFF_HAND (they are in the ANIMATIONS part)

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5.3.8 [1.12-1.19] Sep 25, 2022
Custom Items with ExecutableItems UPDATE [Minecraft]

BETA PREMIUM New activator EI_LEAVE_THE_PLAYER_INVENTORY, EI_ENTER_IN_THE_PLAYER_INVENTORY
These activators has been created only for the non-skackable item.
It will allow you to run a command when the EI leaves the player inventory, if the EI is moved in the inventory, or if the EI enters in the inventory.
(it supports detailedSlots option)

By combining both you will be able to make items that gives boost (effects, attributes,..) without using a Loop. And generally will allow you to do more things

It's in beta because there are a ton of leave and enter cases so I probably forget one

Item to test the activators : <https://pastebin.com/QYpuFCJk>
Example item (Nether Star that gives strength boost when it is placed in the offhand) : <https://pastebin.com/GfHKdZak>

CHANGEMENT for the commands recently added:

NEAREST {commands} -> NEAREST {max accepted distance} {commands}
MOB_NEAREST {commands} -> MOB_NEAREST {max accepted distance} {commands}

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