Custom Items with ExecutableItems UPDATE [Minecraft]
Some edits in SCore to make it compatible with my new plugin ExecutableEvents. (to join the beta, join my discord)
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Custom Items with ExecutableItems UPDATE [Minecraft]
New command for EI to edit variables of an item:
/ei console-modification {set/modification} variable {player} {slot} {variableName} {value}
/ei modification {set/modification} variable {slot} {variableName} {value}
The condition ifIsInTheAir and ifIsNotInTheAir now considers LIGHT and AIR_CAVE material as AIR
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix an issue with the custom FRONTDASH command
Some other minor fixes
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Custom Items with ExecutableItems UPDATE [Minecraft]
New you can choose what you want update in the autoUpdate feature
HolographicDisplaysAPI added in the softDepend plugins of Score
Remove the custom player command EQUIPMENT_VISUAL_REPLACE for the users [1.8-1.12] users (this command can't be supported in these versions)
Fix an issue with the saving of the delayed commands
Some edits for the compatibility with RoseLoot
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Custom Items with ExecutableItems UPDATE [Minecraft]
Some minor fixes in SCore
Good dev, if you have problem or suggestion join my discord !
Custom Items with ExecutableItems UPDATE [Minecraft]
Fix an issue with wildstacker (related to the stacks with more than 64 items)
Fix an issue that can appears randomly related to a wrong variable type
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix now the feature detailedBlocks accept upper or lower cases. that makes it easier to use.
Fix an issue when you transfer an EI from a custom inventory
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix a minor issue with the custom command SPAWNENTITYONCURSOR
Fix an issue with the custom block command SELL_CONTENT and when the player has a shopguiplus pricemodifier
Fix a minor issue with the custom block command FARMINCUBE that consume more item that it should with the replant feature
Fix a issue with the plugin that can appears when the server is not localised in euw or us (related to number and java)
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Custom Items with ExecutableItems UPDATE [Minecraft]
New The activator EI_ENTER_IN_THE_PLAYER_INVENTORY is now compatible with MMOInventory (Thank you DieMees for the bounty)
Fix the usage of the LAUNCH command with a custom rotation in the PLAYER_LAUNCH_PROJECTILE activator. (it allows you to create bow with multiple shoots)
Fix the custom command DAMAGE_BOOST
Fix an issue with the activator PLAYER_DROP_THE_EI, it deleted the item when the item was an armor (equipped) + the player had the inventory full + the setting cancelEvent configured on true.
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix the custom player command SETBLOCK
Fix an issue with log4j and versions below the 1.12
Fix a console error that appears when placing a block in 1.8.9
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix a minor issue with the custom player command TELEPORTONCURSOR
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Custom Items with ExecutableItems UPDATE [Minecraft]
New placeholder %timestamp%
Fix an issue with Log4j
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix an issue with the %around_target% placeholder
Another improvement of the performances
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix an issue with the %slot% placeholder
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix a minor issue with a default projectile
Fix an issue with the %block% placeholder
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix an issue where the feature cancelEvent doesnt cancel correctly the event with the activator PLAYER_CLICK_ON_ENTITY in a very specific case (dye on entity)
Improve the performances of the plugins (EI - EB).
especially for the code of:
- the LOOP activator
- the management of the custom placeholders
- the updates of holograms (EB, block titles)
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix the default item Prem_Shield thanks to Special70
New default item Prem_Halloween_pumpkin in the category MISC
Fix a minor issue with the player condition ifCursorDistance
Fix an issue with the feature silenceOutput which appeared when you had ItemsAdder on your server
Fix for the feature detailedCommands of the activator PLAYER_WRITE_COMMAND it's now a startWith check and not a contains.
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Custom Items with ExecutableItems UPDATE [Minecraft]
Some minor fixes
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Custom Items with ExecutableItems UPDATE [Minecraft]
Fix the error message of the head feature, the id of the problematic EI was not displayed correctly.
New placeholder for cooldown %time_int% , it's the same that %time% but cast to int so no .0 at the end.
New feature for projectile particles -> particlesDensity (between 1 and 200), particularly useful when you want a clean trail for your projectiles.
New custom player command: EQUIPMENT_VISUAL_REPLACE {EquipmentSlot} {material} {amount} {timeinticks}
(No risk of loosing stuff, the replace is just visual with packet, it requires ProtocolLib)
Example: EQUIPMENT_VISUAL_REPLACE HEAD CARVED_PUMPKIN 1 100 (https://discord.com/channels/701066025516531753/922829586427957298/1033745930173825024)
New feature for the custom projectiles that have the visualItem feature, now the visual item can be a custom head
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Custom Items with ExecutableItems UPDATE [Minecraft]
New custom entity command DAMAGE_RESISTANCE
New EI now supports TIPPED_ARROW, that means that you can now create custom arrow with custom a colour/effect with EI (example: green_arrow.yml)
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