
Lands - Land claim plugin 7.15.7
Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars
+ Added: [Suggestion] New option in membership requests menu to auto accept membership requests
- Fixed: Squaremap color error
- Fixed: show-lands in some setups for dynmap
- Fixed: Combat tag time
- Fixed: [#2097] Previous time reward permission not getting removed from LuckPerms
+ Added: [Suggestion] PAPI placeholders for land and nation id
https://github.com/Angeschossen/Lands/wiki/PlaceholderAPI-Placeholders
+ Added: [Suggestion] Ignore /l setowner requirements if player has lands.admin.land_edit permission
https://github.com/Angeschossen/Lands/wiki/Permissions#administrator-permissions
+ Added: [Suggestion] Option to kill player, if they log out while having combat tag set on them
# If a player attacks another player, he will be tagged for x (timeunit) so that, regardless of land settings,
# other players can attack him.
# 0s = disabled
tag_time: 0s
# Should a player be killed, if they log out while having a combat tag set on them?
quit-kill: false
+ Added: [Suggestion] File with dedicated options for dynmap, bluemap, squaremap to allow them to work better together.
File: web.yml
- Fixed: [#2094] {nation} placeholder dynmap
+ Added: [Suggestion] Can't invite player that is banned.
+ Added: [Suggestion] Can't accept invite from area, where player is banned
+ Added: [Suggestion] Can't ask to join land, that is looking for members, if banned.
+ Added: [Suggestion] Don't allow spawn teleport if not trusted and land is engaged in war.
- Fixed: [#2088] Unknown message: not-exist
- Fixed: [#2111] Max chunks amount offset at claim
- Fixed: [#2070] Capture flag not removed correctly
+ Improved: Make sure destination is safe when disabling fly and therefore teleporting
- Fixed: [#2086] API event error unknown method 3rd party
- Fixed: [#2084] Wrong teams at declaration event if mutual enabled
+ Added: [Suggestion] Being able to manually specify animals and monsters in config:
entities:
# You can specify here which entities should be considered an animal or monster.
# This affects all parts of the plugin, that involves these entity groups.
# If the list contains "default": New entities of future updates, that are part of this category will be added automatically.
animals_list:
- 'default'
monsters_list:
- 'default'
+ Added: player_target player group for events.yml for those events that involve a target player.
See the default file on github for reference. The player group isn't added automatically.
+ Added: war_loser_online, war_loser_trusted player group for warendevent in events.yml
+ Improved: [#2081] Comments about bank.enabled in config.yml
- Fixed: [#2083] WarDeclareEvent called before acception, if mutual
- Fixed: [#2082] Sorting context error if nations disabled
+ Improved: Fertilization check when using bone meal.
- Fixed: [#2104] Not recognizing nether world with different names
+ Added: Ignore claim limit and costs at /l merge, if editor is server admin editor
+ Added: [Suggestion] %lands_relation% placeholder
https://github.com/Angeschossen/Lands/wiki/PlaceholderAPI-Placeholders
+ Added: New permission to allow usage of disabled features, such as setting areas up for rental.
lands.admin.disabled-features:
description: Allow to use disabled features, such as setting areas up for rental.
+ Improved: Use playtime from server stats to take whole playtime into account.
- Fixed: [#2099] Error at config validation
+ Added: events.yml: You can now use lists in conditions:
condition: '["abc", "def"] contains "abc"'
https://github.com/Angeschossen/General/wiki/Events#lists
+ Added: events.yml: Two new text operators:
https://github.com/Angeschossen/General/wiki/Events#text-operators
+ Changed: moved /l admin give to /l admin player <player> give
- Fixed: [#2089] Wrong points to win placeholder value
- Fixed: [#2090] Error when opening all nation's menu when nations disabled
- Fixed: [#2091] Fixed command async execution for events
- Fixed: [#2070] Being able to place multiple capture flags in one capture region
+ Added: Support for new BlueMap version
Older versions are no longer supported.
+ Added: [Suggestion] events.yml file where you can cancel events and execute commands
when these events happen.
https://github.com/Angeschossen/General/wiki/Events
+ Added: [Suggestion] Permissions to restrict teleportation
https://github.com/Angeschossen/Lands/wiki/Permissions#teleportation
If some teleportation is missing, and you would like to restrict it, #suggestions channel in the Discord server.
+ Added: [Suggestion] New flag for shearing entities: shear
Please make wanted changes in roles.yml to make it apply to new land creations in the future.
- Fixed: [Suggestion] Players falling down when fly is disabled, instead of being teleported safely to the ground
- Fixed: issue with land_enter flag when at the time of claiming players were inside the claim
- Fixed: [#2080] [#2081] Wrong flag for damaging iron golems
For the plugin called MobHunting
+ Added: Translate color codes for papi placeholders when used in menus or chat
+ Improved: Only save player flags when they differ from default
- Fixed: [#2062] Error when adding new flags column
- Fixed: [#2072] Unknown message: player-not-exist
+ Added: Top lands and nations sorting to "all" menu
+ Added: Personal settings menu
+ Added: [Suggestion] Personal flag to toggle receiving invites
+ Added: [Suggestion] Personal flag to toggle seeing land enter and leave messages
+ Added: [Suggestion] API: land.claimChunk method to claim chunks
+ Added: [Suggestion] API: getNations method to retrieve a list of all nations
+ Added: [Suggestion] Lands can now set an icon in the various options menu
This icon will display everywhere the land is represented in the menu.
- Fixed: [#2058] War end even asynchronous error
+ Added: [Suggestion] Being able to change icons by just dragging an item to the slot
- Fixed: [#2051] Being able to modify relations during war
- Fixed: [#2053] Issue with temporary failure items not getting reset when changing page
+ Added: [Suggestion] Inactive players categories to specify different behaviour depending on their playtime. Disabled by default.
# Delete inactive Lands, if the owner is offline since x days.
# NOTE: When changing any of these settings, it's recommended to take a backup of the database, in case you misconfigure anything accidentally.
# Otherwise, you're risking irreversible land deletion.
# NOTE: These settings require server reload / restart.
expiration:
# How long does an owner need to be offline, to be considered inactive?
# This option allows you to create different categories of inactive players depending on their playtime.
# Format: 'playtime:offline-time'
#
# Example:
# owner_list:
# - '15m:7d'
# - '30m:14d'
# - '12h:30d'
# - '1d:60d'
# - '2d:80d'
#
# '15m:7d' and '30m:14d' means that land owners that have less than 15 minutes of playtime, will be considered inactive, if they're offline since at least 7 days.
# Owners that have more than 15 minutes of playtime and less than 30 minutes will be considered as inactive, if they're offline since at least 14 days.
# And so on...
# Inactive land owners get, depending on your configuration, either untrusted and a new owner is set or their land get's deleted.
# An empty list disables this option.
owner_list: []
# How long does a land member need to be offline, to be considered inactive?
# Inactive land members get untrusted.
member_list: []
- Fixed: [#2044] Error at accepting membership request