
Lands - Land claim plugin 7.15.6
Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars
+ Added: New menu that opens when you click the mainblock of a land. In this menu
you can open the land menu, main menu, map or edit the mainblock.
+ Added: API -> new methods to CaptureFlag interface, to set firework spawn interval and time to hold
- Fixed: Respawn anchor was able to damage entities in claims
If you set the `only-claimworld` option for flight control in config.yml to false, you may need to adjust the config after updating to version 7.10.12. The new version added a list to define whether flight control is enabled in non-claim worlds.
+ Added: Option to define flight control state in non-claim worlds
# This option only affects worlds that aren't in claim-worlds_list.
# For worlds of claim-worlds_list this option is irrelevant, since flight is controlled via the FLY flag.
# To toggle flight control in wilderness of claim worlds, just execute /lands admin menu while standing in the world.
# This list allows you to deny or allow flight in worlds that aren't in claim-worlds_list. This is important if players are switching worlds.
# You can use wildcard (*) to add all worlds to this list.
# Entry format is as follows: "worldName:allowFly"
# Example:
# world:false -> if world isn't part of claim-worlds_list, flight will be disabled in this world.
# world:true -> if world isn't part of claim-worlds_list, flight won't be disabled when players enter this world.
# If world is part of claim-worlds_list, the flight control will be controlled via the FLY flag in /lands admin menu or the menu of claims.
flight-control-worlds_list: []
+ Added: _ulid value to events.yml
+ Added: [Suggestion] You can now disable the Redis log messages in the config: "database.redis.log"
+ Changed: [Suggestion] prompt to delete whole land, if /lands delete here is executed in the default area.
+ Added: [Suggestion] /lands map link to open dynmap
You can change the link in web.yml.
- Fixed: Don't send upkeep collected message, if land and nation upkeep is disabled.
- Fixed: Floodgate player auto land creation invalid character
- Fixed: Hex color for actionbars
+ Changed: All references to the wiki for the new wiki: https://wiki.incredibleplugins.com/lands
- Fixed: Rental holograms
+ Added: API: LandBlockInteractEvent
+ Added: API: MemberHolderRelationChangedEvent
+ Added: API: RoleFlagToggleEvent
- Fixed: Issue on some servers with claim loading if the previous world was deleted by a server admin
+ Added: [Suggestion] Being able to toggle bedrock menus
# Provide bedrock forms for bedrock players, instead of the normal GUI?
bedrock-forms: true
+ Added: [Suggestion] Added {date} placeholder to chunk view.info message in chat locale file
+ Added: You can now change the type of the camp block
+ Added: [Suggestion] Random teleportation not respects the size of your world border and not just config
+ Added: [Suggestion] Send selection reminder immediately when completing the selection the first time
+ Added: [Suggestion] %lands_nation_name_cmd% PlaceholderAPI placeholder
+ Added: [Suggestion] You can now define combat tag worlds
# Configure worlds in which combat tags should be enabled.
# NOTE: If empty, it's enabled in all claim worlds from claim-worlds_list.
tag-worlds_list: [ ]
- Fixed: War kills point
+ Added: New string for land title, if levels are disabled
You might need to adjust your locale file, if you don't want the default:
title:
land:
normal: '&7%level% &7of&3 %owner%&7.'
levels-disabled: '&7of&3 %owner%&7.'
- Fixed: /lands wild
+ Added: Players tab complete now cross server when using redis
+ Added: Players now receive messages cross server at /lands trust etc. when using redis
+ Added: You can now disable dynmap popups by setting the entry in locale file to ""
- Fixed: Land expiration bulk
- Fixed: RTP min and max radius option
- Fixed: Redis TELEPORTATION topic
- Fixed: LandCreateEvent cancellation issue
- Fixed: Added server-name.yml to override Redis values from config.yml
+ Added: [Suggestion] You can now define min and max distance for each world at rtp
# Worlds where players should be able to use /lands wild.
# You can use '*' as a entry, to allow all worlds.
# Entry format: worldName:minDistance:maxDistance
# The minimum and maximum distance is measured from the world spawn (/setworldspawn).
wild-worlds_list:
- "world:800:30000"
- Fixed: LandCreateEvent cancellation issue
- Fixed: Multi locale setup
+ Added: [Suggestion] Inbox message to inform land members about changes in /lands storage
+ Added: Mohist: protect mod blocks via interact_general flag
- Fixed: SkinsRestorer integration error
- Fixed: Event logging error