Lands - Land claim plugin icon

Lands - Land claim plugin 7.15.6

Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars

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5.5.0 Apr 14, 2021
5.4.12 Apr 10, 2021
Mostly API Stuff
- Fixed: /lands admin land delete did not call LandDeleteEvent
- Fixed: Can't reel in (fishing rod) in wilderness
+ API: Added more Reasons to LandDeleteEvent and ChunkDelete
+ API: Made ChunkDeleteEvent cancellable. Please note that events with the reason ADMIN, can not be cancelled.
+ Added logging options for the API:
logging:
# Should Lands log cancellations of events from the Lands API. This happens if 3rd party plugins cancel these events.
# For example they can cancel claiming (/Lands claim), which results in no response from the command (unless they send one).
# By having this option enabled, you can always check if a 3rd party plugin cancelled the action.
api-events: true
5.4.11 Apr 9, 2021
Negative Level Upkeep Value
- Fixed: Minus upkeep value in levels.yml not recognized on calc
- Updated: Swedish language by @Broken_arrow !
- Updated: Turkish language by @SurvivorsDev !
- Fixed: Turtle eggs not being protected correctly
- Fixed: Admin lands type not updating in from sql db
5.4.10 Apr 8, 2021
Levels, Bypass, Turkish Translation
+ Added: Turkish (tr-TR) translation by @SurvivorsDev !
+ Added: Permission "lands.bypass.priority"
description: Edit roles even if they have the same or a higher priority than your own role.

- Fixed: Typos in english language file
- Fixed: Role color not displaying in /Lands chat and members menu
- Fixed: Players with pvp bypass could not attack target, if target was not allowed to pvp
- Fixed: Levels not updating in some cases
5.4.9 Apr 7, 2021
Visualization: y-lock Option
- Fixed: Players could init multiple rts as, rtp lookup is async
- Fixed: Table not found error on initial startup
- Added: Visualization option
# Should the border visualization stay at the initial height (y-block)?
# If false: The border will follow the players position up and downwards.
# NOTE: This is a default. Players can still toggle it by executing /Lands view stay.
y-lock: false

y-lock:
enabled: '&cToggled y-lock mode: &7The land borders will no longer follow your position up and downwards.'
disabled: '&aToggled y-lock mode: &7The land borders will follow your position up and downwards.'
5.4.8 Apr 6, 2021
Lands Admin Give Command
- Added: /Lands admin give command
- Updated: Brazilian Portuguese language (pt-BR) files by @Yamamot00
5.4.7 Apr 5, 2021
Random Teleport - World Permissions
- Added: Rotate /Lands map if player rotates and clicks again
- Added: Random teleportation option
# Should permissions for random teleportation be per world based instead of just
lands.command.wild?
# Example: world 'A': lands.command.wild.a, world 'B': lands.command.wild.b
world-perms: false

perm: '&cYou''re not allowed to use random teleportation in the world&4 {world}&c. &8You''re missing the permission {perm}.'

- Fixed: Player invulnerable flag did enable automatically in wilderness

- Changed: The 'all' parameter from roles.yml (owner role) has been removed and is no
longer supported. As now also 3rd party developers can register their own flags, it's
not recommended to apply all flags to the owner role
automatically as the functionality of these flags can be dynamic.
5.4.6 Apr 3, 2021
- Added: Allow ender chests always to be open in lands
- Fixed: Icon and name item not set in role menu
- Added: /lands admin land resetflag command
- Fixed: Levels not calculating in some cases
5.4.5 Apr 1, 2021
- Fixed: Nation wars returning wrong calculation on end
- Added: Area sell/rent: send money to personal account if the area owner differs from the land owner
- Added: Admin flag for admin lands: INVULNERABLE You can toggle it in the menu of the admin land
- Added: Luckperms context: land_trusted_in=LANDNAME
5.4.4 Mar 31, 2021
Admin Lands
- Added: /Lands admin menu
- Added: Admin lands: You can now convert normal lands into admin lands. These lands wont pay any upkeep and can not participate in wars.
In the new /Lands admin menu you can add, remove or convert lands / admin lands. /Lands safezone is no longer needed and has been removed.

- Fixed: Incompatibility with some mute plugins in some cases
5.4.3 Mar 30, 2021
Note: This update contains quite a lot of changes behind the scenes. While most of them were quite uniform, it's nevertheless recommended to take a backup! If you're planning to use this version on a production server, it is recommend to wait a few more days. You also need to re-configure your default natural land flags: default_list in config.yml

- Added: API: 3rd party plugins can now register their own flags. These flags will also be displayed in the lands menus. 3rd party developers can however decide if they will be displayed / toggleable etc.
https://github.com/Angeschossen/LandsAPI/wiki/Flags

- Added: Suggestion: "Allow levels to be determined by amount of chunks/claims instead of member count."
- Added: Suggestion: "Require a specific land level to be able to create a Nation."
# Require a specific land level to be able to create a nation. You can set this to 1 in order to disable this.
# NOTE: This must be the section name of the specific level.
level: 5

- Fixed: Dynmap spawn markers name is land id instead of land name
- Fixed: /back conflict with some teleport plugins
5.4.2 Mar 30, 2021
Note: This update contains quite a lot of changes behind the scenes. While most of them were quite uniform, it's nevertheless recommended to take a backup! If you're planning to use this version on a production server, it is recommend to wait a few more days. You also need to re-configure your default natural land flags: default_list in config.yml

- Added: API: 3rd party plugins can now register their own flags. These flags will also be displayed in the lands menus. 3rd party developers can however decide if they will be displayed / toggleable etc.
https://github.com/Angeschossen/LandsAPI/wiki/Flags

- Fixed: Dynmap spawn markers name is land id instead of land name
- Fixed: /back conflict with some teleport plugins
5.4.1 Mar 29, 2021
[BETA] Custom Flags v5.4.1
Note: This update contains quite a lot of changes behind the scenes. While most of them were quite uniform, it's nevertheless recommended to take a backup! If you're planning to use this version on a production server, it is recommend to wait a few more days. You also need to re-configure your default natural land flags: default_list in config.yml

- Added: API: 3rd party plugins can now register their own flags. These flags will also be displayed in the lands menus. 3rd party developers can however decide if they will be displayed / toggleable etc.
https://github.com/Angeschossen/LandsAPI/wiki/Flags

- Fixed: Error at entity damage event: tameable uid
- Fixed: Unknown messages
- Added: Parent option in roles.yml:
# Should members of this role automatically be added to new sub areas?
parent: true
5.4.0 Mar 27, 2021
[BETA] Custom Flags - READ
Note: This update contains quite a lot of changes behind the scenes. While most of them were quite uniform, it's nevertheless recommended to take a backup! If you're planning to use this version on a production server, it is recommend to wait a few more days.

- Added: API: 3rd party plugins can now register their own flags. These flags will also be displayed in the lands menus, if the developers wish to enable that.

- Fixed: Wrong msg at /Wars declare
- Fixed: Lightning does not charge creepers in claims
- Added: Tools option
tools:
# Should Lands give every new player the selection tool defined in your gui language file?
# If you for example set GOLDEN_HOE as the material in your gui language file, all GOLDEN_HOE's will trigger a selection, not just the given one.
# That means that players can craft the tool too and use it to create selections. However, /Lands selection still works without any tool in hand.
# Automatically giving new players the selection tool, just informs them about claiming and with it they can manage selections from air, instead of needing to touch the block directly.
selection:
enabled_21: true
# If true: The selection modification will cicly through pos1 and pos2.
# If false: left click = pos1 and right click = pos2
cicle: false​
5.3.3 Mar 23, 2021
Lands-5.3.3

- Improved: Player interaction handler
- Added: Ignore wildcards for lands.chunks.support.NUMBER
5.3.2 Mar 22, 2021
- Added: OfflinePlayer implementation which allows 3rd party plugins to retrieve offline player data from the database.

https://github.com/Angeschossen/LandsAPI/commit/252b78b99e803bc7eef686886c2ab0a6a956a9e5
5.1.3 Mar 22, 2021
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