
Lands - Land claim plugin 7.15.6
Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars
- Fixed: Saved x name changes to database spam
+ Improved: placecache saving - reduce file size
- Fixed: Error on chat input if bedrocks forms are disabled and player is bedrock player
- Fixed: Renaming role removes space
+ Added: API CaptureFlag methods
+ Added: API Item storage retrieval for lands
- Fixed: Cross server player message if no placeholders
+ Added: "hide-tooltip" and "tooltip-style" properties to GUI file. Read wiki for more info
- Fixed: Respawn anchor bypassing explode flag
Captureflags have slightly changed:
- defenders only capture if more defenders than attackers are inside capture flag area
- attackers only capture if more attackers than attackers are inside capture flag area
- if amount of both teams is equal, nobody captures
- Fixed: Missing GUI item failure_nation_none
- Fixed: expected rent block error
- Fixed: Saving player with too many invites
- Fixed: SQL transaction lock when deleting lands with Redis
- Fixed: Issues with bossbars at captureflags
- Fixed: Player sync issue with Redis and teleport payload
- Fixed: Message not found wars.noaccess.allies
I've reworked the merge feature in the next version. Land owners will be able to send a request for another land (owned by somebody else) to be merged into theirs. They need to confirm before that they accept to pay the claim costs of the additional chunks, in case that the other land accepts the merge request. The merge request will go in the players Invites & Requests GUI, which is accessible from the main menu or /lands invites.
If the land is owned by the same player, they can merge it without sending a request.
- Fixed: land_balance_short placeholder
+ Added: New placeholderAPI placeholders regarding land bank and land members balance
+ Added: API captureflag additions
- Fixed: Some particle issues
+ Added: API: CaptureFlagProgressEvent
- Removed: Deprecated capture flag events
+ Added: Option to give shield if surrendered pre war
# Give a shield to the land that surrendered before the war even started.
declaration:
# Only give the shield, if they paid at least the specified amount of money as a tribute.
min-tribute: 1000
# Set to 0, to disable this shield.
shield_declaration_time: 1d
- Fixed: Armadillos bypassing animal spawn flag
- Fixed: Mace not shooting player back in air
+ Added: You can now define an anchor for the spawn icon in web.yml for bluemap
- Fixed: View tool error - expected claimed chunk
- Fixed: Potiontype error with some 3rd party plugins
+ Added: Option to control PlaceholderAPI placeholders in title message
# Land enter title options
title:
# Should players be allowed to use PlaceholderAPI placeholders, in the land title?
placeholderapi:
# Should players be allowed to use PlaceholderAPI placeholders provided by Lands?
# This does not require PlaceholderAPI to be installed.
lands: true
# Should players be allowed to use PlaceholderAPI placeholders provided by 3rd party plugins and Lands?
# This requires PlaceholderAPI to be installed.
3rd-party: false