Lands - Land claim plugin icon

Lands - Land claim plugin 7.15.7

Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars

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7.15.7 15 hours ago
Added an option for that in wars.yml in the next version:
[code=YAML]# Should players keep their inventory, if they die during a war?
keep-inventory: false[/code]
 
Also an important note there will be a option added in config.yml for outside of wars as well, you need to enable it if you want them to keep their inv if they die inside land claims.
 
[code=YAML]  # Should players keep their inventory, if they die inside a land?
  # This option is forcefully enabled, if the player dies inside an area where they can't pickup items.
  # For wars this can be configured in wars.yml.
  keep-inventory: false[/code]
 
+ Changed: WorldEdit integration no longer has its own lands.bypass.worldedit permissions. Use the bypass permissions
for block break and block place instead.
 
- Fixed: Players being able to bypass area limit
7.15.6 6 days ago
- Fixed: Saved x name changes to database spam
+ Improved: placecache saving - reduce file size
7.15.5 7 days ago
- Fixed: Error on chat input if bedrocks forms are disabled and player is bedrock player
- Fixed: Renaming role removes space
7.15.4 11 days ago
+ Added: API CaptureFlag methods
+ Added: API Item storage retrieval for lands
- Fixed: Cross server player message if no placeholders
7.15.3 11 days ago
7.15.3 12 days ago
7.15.3 12 days ago
Redis War Tick

+ Improved: Ticking of wars with Redis enabled

7.15.2 13 days ago
7.15.1 13 days ago
+ Added: "hide-tooltip" and "tooltip-style" properties to GUI file. Read wiki for more info
- Fixed: Respawn anchor bypassing explode flag
7.15.0 16 days ago
Captureflags have slightly changed:
- defenders only capture if more defenders than attackers are inside capture flag area
- attackers only capture if more attackers than attackers are inside capture flag area
- if amount of both teams is equal, nobody captures

- Fixed: Missing GUI item failure_nation_none
- Fixed: expected rent block error
- Fixed: Saving player with too many invites
- Fixed: SQL transaction lock when deleting lands with Redis
- Fixed: Issues with bossbars at captureflags
7.14.1 17 days ago
- Fixed: Player sync issue with Redis and teleport payload
- Fixed: Message not found wars.noaccess.allies
7.14.0 21 days ago
7.14.0 21 days ago
7.14.0 22 days ago
I've reworked the merge feature in the next version. Land owners will be able to send a request for another land (owned by somebody else) to be merged into theirs. They need to confirm before that they accept to pay the claim costs of the additional chunks, in case that the other land accepts the merge request. The merge request will go in the players Invites & Requests GUI, which is accessible from the main menu or /lands invites.

If the land is owned by the same player, they can merge it without sending a request.
7.13.3 29 days ago

- Fixed: land_balance_short placeholder

7.13.1 Mar 29, 2025
PlaceholderAPI

+ Added: New placeholderAPI placeholders regarding land bank and land members balance
+ Added: API captureflag additions

7.13.0 Mar 28, 2025

- Fixed: Some particle issues
+ Added: API: CaptureFlagProgressEvent
- Removed: Deprecated capture flag events

7.12.12 Mar 19, 2025

+ Added: Option to give shield if surrendered pre war

    # Give a shield to the land that surrendered before the war even started.
    declaration:
      # Only give the shield, if they paid at least the specified amount of money as a tribute.
      min-tribute: 1000
      # Set to 0, to disable this shield.
      shield_declaration_time: 1d




- Fixed: Armadillos bypassing animal spawn flag
- Fixed: Mace not shooting player back in air

7.12.11 Mar 11, 2025

+ Added: You can now define an anchor for the spawn icon in web.yml for bluemap
- Fixed: View tool error - expected claimed chunk

7.12.10 Mar 10, 2025

- Fixed: Potiontype error with some 3rd party plugins

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