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2.14.1 Apr 9, 2024
Release Notes | 2.14.1

+ Fixed compile error, if you got the updated jar off the support server Markets channel earlier this week. You can skip this update


2.14.0 Mar 25, 2024
Release Notes | 2.14.0
+ Fix offline player market deletion
+ Added a filter/sort button to global markets menu
+ Updated dev library

2.13.1 Dec 24, 2023
Hot Fix | 2.13.1

+ Hot fix regarding pagination buttons being in the wrong slots


2.13.0 Dec 24, 2023
Release Notes | 2.13.0
Fixed the following bugs: 
 
Added: 
- Ability to change default text/entries for certain things (https://github.com/Tweetzy/Markets/issues/75)
- When using search, the items now show the owner and market name (https://github.com/Tweetzy/Markets/issues/78)
 
(!) Wanted to get more features done, but ran out of time. Updates will continue after New Years.
 
- Have a merry Christmas and a Happy New Year y'all :D

2.12.0 Nov 15, 2023
Release Notes | 2.12.0
+ Added admin delete command (/markets delete <player>)
+ Added variable %purchase_price% to all sale messages
+ Offline transaction alerts when you join (only shows if you had sales while you were offline)
+ Re-added the delete button to market overview (players have the option to delete their market if they want)

2.11.1 Oct 27, 2023
Release Notes | 2.11.1

+ Resolved a bug with decoration items causing the category layout to become inaccessible


2.11.0 Oct 10, 2023
Release Notes | 2.11.0
+ Added option to disable ratings and offers (By CoolDCB)
+ Fixed offers appearing in some guis (By CoolDCB)
+ Added option to disable wholesale (By CoolDCB)
+ Added option to disable layout editing (By CoolDCB)
+ Update the market saved username if a name change is detected 
+ Added option to black list certain currencies from currency plugins that support multiple currencies. 
+ Added option to specify the market category in the view command (/markets view ItsMeKiran food) for example.

2.10.1 Oct 4, 2023
Release Notes | 2.10.1
+ Switch back to Auction House's GUI system since it's a lot more stable
+ Update dev library (resolves some nbt & skull issues)
+ With the switch to the auction house gui system, items should no longer be able to be pulled out (at least I couldn't when I switched back over)
+ Fix issue with macro adding bank items

2.10.0 Sep 29, 2023
Release Notes | 2.10.0

+ Fix bug where you can offhand swap items out of the inventory

+ Update ultra economy dependency

+ Newly created transactions are immediately added to the manager

+ Updated dev library

+ Added option to make new items whole sale by default

+ Added 1.20.2 Support


2.9.0 Sep 8, 2023
Release Notes | 2.9.0
+ Added "remove market item when out of stock" setting, disabled by default.  When an item is bought and it's stock hits zero it won't be removed from the seller's market category automatically.
+ TransactionManager can be accessed to Markets#getTransactionManager() 
+ Added a minimum item purchase requirement before you can review a market. (total amount of purchases is 1 by default, can be edited)
+ Updated the UltraEconomyAPI dependency & use new methods

2.8.1 Aug 11, 2023
Release Notes | 2.8.1

+ Fixed bug where items would not drop if inventory is full when being removed from category


2.8.0 Jul 21, 2023
Release Notes | 2.8.0
+ Made it easier for main menu customization 
> Added row size option
> Added slot position for each item (use -1 to just hide it from that menu)
(!) That being said, if you have the bank/requests system off you would need to go in and change the slot positions since they aren't automatically moved anymore.

2.7.0 Jun 16, 2023
1.20 Support
+ Added support for v1.20 (If anything is broken, open an issue on github or let me know on discord) 
 
Consider supporting me on patreon (https://patreon.com/kiranhart)

2.6.0 Jun 2, 2023
Release Notes | 2.6.0
+ Added option to disable the bank system (disabling removes ability to use items as currency)
+ Added reload command

2.5.0 May 5, 2023
Release Notes | 2.5.0
+ Added Background configuration for all guis
+ Added setting to require main /markets command to need permission
+ Added /markets admin <player> openmain command - opens the main menu. Ideally used for NPCs

2.3.3 Mar 31, 2023
Release Notes | 2.3.3

+ Fixed typo error in permission limits for items and categories


2.3.2 Mar 28, 2023
Release Notes | 2.3.2
+ Adjusted logic for limit checks
+ Fixed bug where item limit would not calculate correct item count in all categories resulting in the limit to be bypassed

2.3.1 Mar 6, 2023
Release Notes | 2.3.1

+ Fixed bug where if the market owner has the category edit open and someone buys an item that reduces stock, the owner could remove that item and be given the original stock qty and not updated.


2.3.0 Mar 3, 2023
Release Notes | 2.3.0
+ Added -infinite flag to add command (markets.admin permission needed)
+ Added setting to disable the request system

2.2.0 Feb 17, 2023
Release Notes | 2.2.0
+ Added /markets add <category> <price> [-nooffers, -wholesale]
+ Re-added floodgate check for mobile users to enforce above command

2.1.1 Feb 12, 2023
Release Notes | 2.1.1

+ Shade gson to resolve dependency issue on 1.16


2.1.0 Feb 11, 2023
Release Notes | 2.1.0
+ Added click type adjustment for editing background material for layouts
+ Added internal creation delay option (3 ticks) by default. Used in an attempt to stop dupe where players would click the add item button and close their inventory at the same. *not 100% confirmed fixed* 
+ Fix issue with config and general folder generation.

2.0.1 Feb 10, 2023
Release Notes | 2.0.1
+ Fixed currency display bug with item currency
+ Added default material/item option to currency picker when using item only mode
+ Fixed issue where enabled/disabled panes items were not showing correctly for item whole toggling 
+ Force update the category edit menu if the user clicks an item that is no longer available 

2.0.0 Feb 10, 2023
Release 2.0.0 | READ BEFORE UPDATING
A complete recode from the ground up
I suggest updating to this during a server restart as you need to delete the markets folder. So if you don't have an upcoming reset, have users remove their items then perform the delete.
 
Honestly there's a lot of a changes, most things should be similar in the sense how you use them. 
 
(!) Check the documentation for updated permissions, you will notice that is there far less commands. That's intentional as the new GUI process is a lot more user friendly. If you do want certain commands back, you can make a GitHub issue suggestion
 
(!) I suggest having users take out any items they have that are valuable, as this update requires a full folder reset (Markets folder). 
 
- The config.yml is completely different
- The language folder/files is completely different
 
 
This doesn't include an import command, honestly the compatibility between v1 and v2 is causing too much problems to accurately import without loss. You can use still the export in v1 if you want, I'll eventually add an import.
 
Feel free to ask within the Markets channel on Discord
I'll try to answer any questions about the changes that were made. All the changes I made were what I thought were best. But ultimately in the end it's up to you guys whether you like them or want certain things changed/added back.

1.37.0 Feb 7, 2023
Release Notes | 1.37.0
This will be the final release of v1 (assuming this nothing is broken with the export command). You will need to replace your current market's jar with this and run /markets export to export data into a flat file that can be imported into v2. 
 
- Upkeeps and Featured market data is not transferred 
 
You really only need to do this if you want to transfer stuff over, if you are going to be doing a reset, just use the 2.X jars as is when they are available. 

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