A few bugfixes + better compat with other plugins
Hey,
This updates brings a few bugfixes, improves oraxen compatibility with other plugins (it fixes some NPE) and even introduces some events. It also improved a part of the codebase related to CommandAPI to support last sersion.
Thanks to Boy, DoctaEnkoda and pustinek.
I hope you will like it. You don't need to reset your config or anything to update.
Have a great day,
Thomas
Bug fix
- Adds back the resource pack to the default jar. Sorry about that!
Few new mechanics + bug fixes
Oraxen version 1.134.1
Features
Farmblock Mechanic
Now you can create your own personalized block for custom plants, with the ability to water them with the new watering can mechanic.
More information on the wiki.
Stripped log Mechanic
Added a new mechanic called LogStrip for Noteblock, it allows you to click on a block to switch to a new one. More info in the wiki.
Bugs
Fixed visual bug with stringblocks updating.
Fixed a bug where breaking the block beneath a stringblock would not destroy it.
Fixed nullpointers with furniture and projectiles
Fixed errors related to furniture and explosions
Fixed dyed furniture reverting to config-version when dropped
Fixes creation of ghost blocks with custom blocks in protected regions
Fixes Block State casting in original 1.134.0 release
Multiple fixes + Multiple seats support + Crossbow support
Hey there,
This update brings multiple fixes related to furnitures, it also introduces seats support and crossbow support (for charged and firework model). Thanks to Raindropz and Boy000 for their work!
I hope you will like it,
Thomas
Fix stringblock mechanic (requires paper)
Hey there!
Thanks to Boy0000 this update fixes a bug with stringblock mechanic where walking into a stringblock based block would change it to tripwire. You need paperspigot to use the mechanic (if you are on spigot you can disable it in mechanics.yml).
I hope you will like it,
Thomas
Fix MythicMobs compatibility
Hey there!
Thanks to @ClickNinYT for the pr. This update fixes MythicMobs compatibility!
I hope you will like it,
Thomas
Furniture mechanic update by HMCCosmetics
Hey there!
This update was brought to you by the HMCCosmetics team, I will talk about them at the end 
This update adds click actions feature to the noteblock and furniture mechanic. You can find more informations here: https://docs.oraxen.com/clickaction-mechanic
This also updates the custom mechanic!
I hope you will like it! The team behind this update is also developing a plugin called HMCCosmetics, a really cool cosmetic plugin compatible with Oraxen which adds hats and backpacks! Don't hesitate to check it out.
Have a nice day,
Thomas
Add 1.18.2 support
Hello there,
This update brings 1.18.2 support, thanks to Jorel (Skepter) for his great work on CommandAPI. I hope you'll like the plugin, I'm a little less available this week because I'm in exams but I wanted to post this update anyway.
Thomas!
Fix debug message in chat
Hello there,
I uploaded the wrong build in the last update: it contained a debug message I used when updating the plugin. I am sincerely sorry. This is a fixed build.
I hope you'll like the plugin,
Thomas
Automatically break plants with farmland required
Hello there,
Thanks to @Felleus for the suggestion. This update automatically breaks a plant with farmland required if the block under it is not farmland.
I hope you will like it,
Thomas!
Improve custom mechanic example and disable commands mechanic
Hey there,
This update disables the commands mechanic which is now deprecated in favor of the custom mechanic.
I hope you'll like it,
Thomas
Fix using chinese characters by default for custom glyphs
Hello there,
This little update fixes the usage of chinese characters for custom glyphs (if a code was not provided).
I hope you'll like it,
Thomas
Introduce cooldown for custom mechanics + custom PersistentData
Hey there,
This update intoduces cooldown for custom mechanics and custom persistentData.
Here is how it looks:
PersistentData:
- { key: "test:hello", type: STRING, value: "Here is a value" }
I hope you will like it,
Thomas!
Fix glyph codes automatic generation + os detection
Hey there,
This update fixes glyph codes automatic generation and os detection on some macos versions:
[img]
I hope you'll like it,
Thomas[/img]
[preview] string (tripwire) based blocks
Hey there,
This update introduces a new mechanic: stringblock. You can use it like noteblock mechanic but this will use string (tripwire). This allows you to add non solid blocks. Here is an example (textures included):
[IMG]
This is only a preview for now. Please do not enable the mechanic on a production server (you can disable it in mechanics.yml). If you walk in a flower, the tripwire will be redstone powered and its texture will change. This is an important issue and I am still working on it. You could also notice some visual bugs when removing a flower from a lot of connected flowers (this will be fixed, at least partially).
Thanks to Combimagnetron and Raindropz for their help.
I hope you'll like this update,
Thomas
Fix glyphs color in chat
Hey there,
This update fixes a bug with chat color when using a glyph. The previously added option was replaced by: perms_chatcolor which allows you to specify a specific placeholder to use.
I hope you'll like it,
Thomas
Introduce use_luckperms_chatcolor config option
Hey there!
This update introduces an option in font.yml:
use_luckperms_chatcolor
This option requires LuckPerms and PlaceholderAPI. It will automatically display your glyphs in white and add your configured luckperm chatcolor after.
Thanks to StomexFliser and Combimagnetron for their help!
I hope you'll like it,
Thomas
Fix color lost when placing furnitures
Hey there!
This update fixes the fact your furniture could lose its color when placed. I hope you'll like it. Thanks to @Rican for the help.
Thomas