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1.157.2 Jun 23, 2023
1.157.2
Here is the changelog:
- Add support for multi-bitmap glyphs
  * Adds new section to font.yml, suggest regenerating it.
  * More info can be found here
- Fix issue with using `oraxen_item` in recipes
- Fix issue with generating `sounds.json`
- Fix some mechanics not working based on Protection-plugin used
- Fix issues with seat-mechanic rotation
- Fix Custom Armor being repairable when setting is disabled
- Fix ItemStacks being unstackable in some cases
- Fix issue related to Glyph-Tabcompletion on 1.19.3 servers
- Fix ItemUpdater updating lore, even when `override_lore` was disabled
- Fix `light` not working for furniture without barriers

1.157.1 Jun 16, 2023
Hotfix

Adds back missing default assets from previous release


1.157.1 Jun 16, 2023
1.20.1 support and bugfixes
Here is the changelog:
- Add 1.20.1 support
- Fix Paper-only functionality not working on Purpur and other forks of Paper
- Fix Factions-plugins outside of FactionsUUID breaking Oraxen
  * This does mean that plugins like  SaberFactions wont break the plugin, but wont be compatible either
- Fix furniture hardness
- Fix ItemUpdater not preserving color of dyed items
- Add `excludeFromCommands` property
- Fix JukeBox-Mechanic not working for non-barrier furniture and DisplayEntity type
- Improve ArmorEquip-events
- Fix Glyph Tab-Completion
  * Will not work on servers below version 1.19.3

1.157.0 Jun 11, 2023
1.20 and bunch more stuff
Whilst this update does add preliminary support for 1.20, there might still be bugs and other issues with it. Before updating your server, it is recommended to take backups just in case.
 
Here is the changelog:
 
 
- Preliminary 1.20 support
  * There will be some quirks with Display Entity furniture with transformation: FIXED
- Add `rotatable`-property to furniture
- Fix bunch of interactions with placing against interactable furniture
- Fix placing stairs and slabs on custom blocks
- Fix furniture dropping without DisplayName
- Fix issues with global-lang file not working
- Add Campfire, Blasting, Smithing, Smoking and Stonecutter Recipe types
- Make reloading Oraxen only remove reset Oraxen-recipes
- Disable Gestures by default due to Player Head issue
- Improve automatic CustomModelData assignment
  * Oraxen will always forcefully set a cmd value now if none is specified
  * Should fix issues where several items could be assigned the same cmd
- Improve automatic ItemUpdater
  * Updates already placed furniture, if custom_model_data were to change
  * Items now update whenever picked up, player joins and for all players when using the reload commands
- Improve handling of duplicate files
  * Make bows, shields, crossbows and fishing rods properly merge
  * Make sounds.json never be duplicated
  * Make font-files merge in without deleting imported file

1.156.4 Jun 4, 2023
Hotfix

- Fix issue with inconsistent furniture drops introduced in 1.156.3


1.156.3 Jun 2, 2023
Bugfixes
Hey there,

Here is a new update by Boy, I hope you like it.
This is the changelog:
- Fix issues with formatting in anvils
- Fix issues with seat mechanic
- Fix issues with furniture drops
- Fix issues with crops dropping the wrong items
- Add `can_strip_logs` to MiscMechanic
- Add missing files to global-language file
- Fix individual lang-files not being added to final ResourcePack

Have a great day,
Thomas

1.156.2 May 26, 2023
Hotfix

Quick fix for issue with plugin not loading when settings.yml was outdated


1.156.2 May 26, 2023
Fixes for Display Entity furniture & general bugfixes

Hey there,

Here is a new update by Boy, I hope you like it.
This is the changelog:

- Fix issue with Display Entity furniture and hitbox
- Fix Culling for Display Entity furniture
- Rename Display-Properties width -> displayWidth, height -> displayHeight
- Fix issues with Display Entity rotation
- Fix Limited Placing issues related to `roof`
- Fix PlaceholderAPI Pack Placeholders
- Fix global.json not formatting tags
- Improve bunch of warning/error messages
- Fix nullpointer for ModelEngine furniture
- Fix WorldEdit replacing blocks even when disabled
- Various fixes and modifications to API methods



Have a great day,
Thomas


1.156.1 May 19, 2023
Minor new features & bugfixes

Hey there,

Here is a new update by Boy, I hope you like it.
This is the changelog:
- Fix StorageMechanic always opening Ender Chest
- Fix StorageMechanic being openable in protected areas (WorldGuard, Lands etc)
- Fix glyphs not showing in chat via placeholder
- Add `piglins_ignore_when_equipped` to MiscMechanic (Armor-slots, hand and offhand)
- Fix items dropping incorrectly when placed next to StringBlock block
- Fix issue with tall StringBlocks replacing blocks when placed
- Fix issue with Gestures on 1.19.4 servers
* Shader is still broken so playerheads will not function correctly

Have a great day,
Thomas


1.156.0 May 12, 2023

Fixes issue from previous release where non-default entries in Oraxen Inventory, which did not specify a title, would cause an error


1.156.0 May 12, 2023

Hey there,

Here is a new update by Boy, I hope you like it.
This is the changelog:

- Add 'compostable' to Misc Mechanic
- Fix placing OraxenBlocks and Furniture against stairs, fences and some other block types
- Fix MmoItems not being usable in drops and FoodMechanic replacementItem
* Needs two properties, `mmoitems_id` and `mmoitems_type`
- Fix some mechanics triggering when interacting with chests and other blocks
* LifeLeech, Backpack, Thor, WitherSkull, Fireball and EnergyBlast-Mechanics
- Fix block and furniture drop locations
- Changes to oraxen_inventory settings
* Titles now are full text rather than only supporting glyphs
* Title is now able to be specified for individual sub-categories aswell as main_menu
- Change how hide_scoreboard_shaders is loaded
* If updating from an older version, delete `rendertype_text` files in Oraxen/pack/shaders/core
- Fix issue with old seat-furniture

For Developers:
- Updated some API Methods and added more parameters to all Furniture and Block events



Have a great day,
Thomas


1.155.4 May 5, 2023

Hey there,

Here is a new update by Boy, I hope you like it.
This is the changelog:

- Add OraxenPackUploadEvent
- Prevent cauldrons from washing custom armor
- Move settings for automatically updating items
- Fix ItemUpdater overriding renamed items
  * Old OraxenItems that were renamed will be reset once after updating
  * If renamed again they will not be reset
- Fix durability being reset on updating item
- Fix DurabilityMechanic durability being reset when updating item
- Add setting to always override renamed items when updating
- Update pt-BR language file

Have a great day,
Thomas


1.155.3 Apr 28, 2023
Bunch of bugfixes

Hey there,

Here is a new update by Boy, I hope you like it. This is the changelog:
- Add `disable_vanilla_interactions` to Misc Mechanic
- Add toggle for unicode / placeholder for tab completion
- Add CrashClaim support
- Fix incompatibility with some custom crate plugins
- Tweaks to experimental pack-validation settings
- Fixes for directory-based atlas-generation
- Fix issue with long pack-loading times in some cases
- Fix issue with experimental pack-validation settings
- Remove some unused default assets

Have a great day,
Thomas


1.155.2 Apr 22, 2023
Minor update & bugfixes

Hey there,

Here is a new update by Boy, I hope you like it. This is the changelog:
- Add `disable_vanilla_interactions` to Misc Mechanic
- Add toggle for unicode / placeholder for tab completion
- Add CrashClaim support
- Fix incompatibility with some custom crate plugins
- Tweaks to experimental pack-validation settings
- Fixes for directory-based atlas-generation
- Fix issue with long pack-loading times in some cases
- Fix issue with experimental pack-validation settings
- Remove some unused default assets

Have a great day,
Thomas


1.155.1 Apr 9, 2023
fixes and small improvements
Hey there,
 
Here is a new update by Boy, I hope you like it. This is the changelog:
- Verify that all textures and models follow Resourcepack rules
- Add setting to change Atlas Generation between sprite and directory based
  * Sprite will be better unless you want to have malformed textures in the pack
- Fix issue with MMOItems and CrucibleItems not importing properly
- Fix issue with Wood/Stone blocks often infinitly playing hit-sound
- Fix non-barrier furniture being unbreakable and rotatable
 
Have a great day,
Thomas

1.155.0-hotfix Apr 1, 2023
Hotfix for issue with breaking furniture

- Fixes issue with furniture drops when breaking in Survival


1.155.0 Apr 1, 2023
Bunch of bugfixes
Hey there,
 
Here is a new cool update from boy.
This is the changelog:
- Fix placing/breaking 2-tall plants next to StringMechanic blocks
- Fix issue with "Now Playing" sometimes causing an error
- Fix issue with NoteBlock Mechanic and custom variations above 350
- Fix issues with detecting duplicate files on Linux
- Improve mergers of duplicate files
- Fix bunch of NPE errors related to 1.19.4 stuff and API methods
 
I hope you'll like it.
 
Have a great day,
Thomas

1.154.2 Mar 26, 2023
Hotfix #2

- Fix issue with plugin not loading on some servers


1.154.1 Mar 26, 2023
Hotfix for previous release
Hey there,
 
Here is a new cool update from boy.
This is the changelog:
- Fixes issue with attempting to spawn Interaction entities on servers below 1.19.4
- Fix issue with multi-barrier furnitures not rotating properly when placed
- Fix issue where oraxen cancels interactions with all entities
- Add warning regarding DisplayEntity furniture if ViaBackwards is enabled
- Fix scale and rotation of DisplayEntity furniture with Transform set to FIXED
- Add scale-property to easily scale a furniture up and down
 
I hope you'll like it.
 
Have a great day,
Thomas

1.154.0 Mar 25, 2023
1.19.4 support, new features
Hey there,
 
Here is a new cool update from boy.
This is the changelog:
- Full 1.19.4 support
- Entirely revamp furniture
- Adds new 1.19.4 Display Entity type
  * This will only work on 1.19.4 servers, anything below will always be ItemFrames still
  * This will only be visible to players on 1.19.4
- Use Interaction Entities for all furniture
  * Means non-barrier furniture can have a proper hitbox without collision
- Add methods for customizing hitboxes, lighting, player-tracking for DISPLAY_ENTITY Furniture
- Remove `glowing`-property from furniture in favor of `type: GLOW_ITEMFRAME`
- Changes to default configs
  * Moved furniture examples out of `blocks.yml` and into furniture.yml`
  * Tweak some of the configs to utilize new features
- Make `oraxen.command` permission default to all players
 
And for developers:
- Entirely redo OraxenFurniture API-class   
  * Tried keeping old methods as much as possible, but heavily suggest updating   
  * In short, entities are no longer exclusively itemframes and some method arguments reorganized 
- Remove old API-methods deprecated since 1.148.0 
- Deprecate and schedule for removal, prwe 1.154.0 OraxenFurniture API-methods
- Lowered plugin filesize 
- Made plugin load POST_WORLD instead of during STARTUP

I hope you'll like it.
 
Have a great day,
Thomas
 

1.153.1 Mar 19, 2023
Initial 1.19.4 support and bugfixes

Hey there,

This is a new update from Boy. Here is the changelog:
- Preliminary 1.19.4 support
* This will only make the plugin load, no new features or bugfixes are added yet
* Recommend not updating to 1.19.4 until full Oraxen support is added
- Add %oraxen_pack_hash% and %oraxen_pack_url% placeholders
- Fix issue where HUD not parsing legacy formatting
- Fix issue with low bit-depth custom armor textures not working
- Fix issue with namespaces in glyph
- Fix issue with verification of glyphs

I hope you like it.

Have a great day,
Thomas


1.153.0 Mar 12, 2023
New release
Hey there,
 
Here is a new release by Boy. Here is the changelog:
- Add basic implementation for Gestures
 * More info can be found on the docs: https://docs.oraxen.com/configuration/gestures 
- Fix issues with placing custom blocks and some other mechanics on Spigot servers 
- Add "Now Playing" style message to JukeBox and music_disc mechanics 
- Fix furniture not breaking when no barrier is at origin point 
- Fix some NullPointer errors with StorageMechanic 
- Add support for playing animations via ModelEngine for StorageMechanics - Fix StorageMechanic open-sound 
- Removed 'invulnerable_during_pack_loading' setting due to issues 
- Improve performance by optimizing furniture listeners 
- Removed CrateReloaded & ItemBridge compatibilities
 
I hope you like it.
 
Have a great day,
Thomas

1.152.5 Mar 8, 2023
furnitures hotfix
Hey there,
 
A small quickfix for yesterday update related to furnitures.
 
Have a good day,
Thomas

1.152.4 Mar 7, 2023
hotfix

Hey there,

Here is a very small update from Boy with a few quickfixes:
- Fix issue with plugin not loading due to WorldGuard
- Fix configs not loading correctly
- Fix plugin-folder oopsies

I hope you like it,
Thomas


1.152.3 Mar 6, 2023
bugfixes
Hey there,
 
Here is a new update with bugfixes from Boy:

- Fix glyph-texture property not supporting namespaces
- Fix issue with Custom Blocks loosing their texture
- Fix issue with `disable_vanilla_strings` always being enabled
- Rework atlas generation and fix mip levels in default pack
  * Atlas file will now only do individual sprites, not directories
  * Fixes issues where glyphs and other non item/block textures would be added
  * This would break miplevels, resulting in blurry blocks and other visual artifacts
- Fix required.yml constantly failing to verify when `automatically_set_glyph_code` is enabled
- Fix FurnitureListener being registered twice and some events not triggering
- Fix Furniture limited to floor-only not facing correctly in some cases
- Fix Furniture rotation on walls
 
I hope you like it.
 
Have a great day,
Thomas

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