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Changelog:
- Improve SQLite and user-data handler methods.
- Fixed SQLITE CONSTRAINT VIOLATION when a player quit from the server.
Over time I'll be working to improve stability, performance and bug reduction.
much love!
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Changelog:
- Updated Private Games API by Mher.
Before upgrading to this version, use the latest version of Private Games by Mher
Over time I'll be working to improve stability, performance and bug reduction.
much love!
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Changelog:
- Added PlaceholderAPI support for reward and GUI commands.
- Minor fixes...
much love!
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Changelog:
- Added support for latest minecraft version. (#1.20.1)
- Added support for latest BedWars1058 version.
much love!
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•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
Changelog:
- Fixed command rewards.
- Fixed minor bugs.
- Fixed SQLite issues.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
Changelog:
- Updated libraries for Cross-versions
- Updated Quests files to latest BIG NETWORK update
- Added Private Games to an integration message
- Added Challenges add-on integration
- Remove an unnecessary debug message
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
Changelog:
- Added the follow Quest Types: PLAYER_COMPLETE_CHALLENGE and PLAYER_BUY_ITEM
- Improved stability.
- Code Clean-up.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
Changelog:
- Added event cancelled check for quests and challenges.
- Minor changes.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
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Changelog:
- Fixed User data loading throwing NPE.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
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Changelog:
- Fixed Private Games flag not working properly (misusing API)
- Fixed SQLite violation constraint ([url]https://paste.md-5.net/lagukiviru.md[/url])
- Improved code and more...
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
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Changelog:
- Fixed quest flag not working properly.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
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Changelog:
- Implemented fast-forward util classes.
- Improved debug messages and code clean up.
- Fixed empty game messages not being sent.
much love!
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Changelog:
- Added "groups" flag to the quests. (https://quests-docs.exodustudios.us/get-started/quest-flags)
- Improved and fixed minor issues with licencies.
- Code clean up.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
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Changelog:
- Added default Locale English to parse dates.
- Update dependencies, fixed build issues and more.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
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Changelog:
- Fixed game rewards not being registered correctly.
- Updated plugin dependencies.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
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Changelog:
- Fixed challenges reset task being executed on wrong server types.
- Added more debug messages.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
If you are upgrading from version 3 to 4 check this link: Migrating from v3 - Quests add-on (exodustudios.us)
Changelog:
- Fixed PlayerOpenGUIEvent triggering async
- For the moment the Local Time reset type for challenges is not available, Server Start will be used instead.
much love!
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If you are upgrading from version 3 to 4 check this link: Migrating from v3 - Quests add-on (exodustudios.us)
Changelog:
- Implemented error catcher for common configuration issues.
- Fixed IllegalArgumentException.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
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This is the first official and public build of version 4.0.0.
Thanks to our Beta Testers for taking the time to test this release. ❤️
If you are upgrading from version 3 to 4 check this link: Migrating from v3 - Quests add-on (exodustudios.us)
Changelog:
- The code has been created from scratch.
- Cache and database system improved, streamlined and structured in a better way.
- Completely improved and changed menu system.
- Implementation of an API.
- And much more... Check the main page to find out everything.
much love!
•• ━━━━━━━━━━━━━━━━━━━━━ ••●•• ━━━━━━━━━━━━━━━━━━━━━ ••
Changelog
⚠️ - Downgrade to Java 8 again because most use Java 8.
This may be upgrade in the future, please consider upgrade your Java version.
You can use this version but note that it is in BETA mode.
Changelog
✅ - Added support for 1.19
Are you interested in being informed about new add-ons for BedWars? 🤔
I'm working in Challenges add-on based on Hypix server. Join to my Discord server for stay update!
[url]https://discord.gg/nx7E9vecWp[/url]
Changelog
⛑️ - Fixed paths aren't created in the languages files with BedWarsProxy.
Are you interested in being informed about new add-ons for BedWars? 🤔
I'm working in Challenges add-on based on Hypix server. Join to my Discord server for stay update!
[url]https://discord.gg/nx7E9vecWp[/url]
Changelog
✅ - Implemented per player language support (Only Multiarena and Shared for now)
Now you can translate in your language files the messages, quests and challenges properties.
Now the files located in /quests and /challenges are only for configuration and not translation.
✅ - The commands for BedWarsProxy were emigrated to BukkitCommandMap.
⛑️ - Fixed the menu didn't open when the quests cache was empty.
⛑️ - Fixed an SQLite bug.
🧹 - The entire code and menu system has been improved.
🎉 - A Giveaway is active in my Discord
Are you interested in being informed about new add-ons for BedWars? 🤔
I'm working in Challenges add-on based on Hypix server. Join to my Discord server for stay update!
[url]https://discord.gg/nx7E9vecWp[/url]
Changelog
- Two new types of quests. PLAYER_THROW_EGG_BRIDGE and PLAYER_BLOCK_PLACE
- General improved and code cleanup.
- Fixed many errors when there were no quests or challenges created.
- Improved cache system. Now if there are no quests or challenges created the cache will not load, this will avoid loading unnecessary cache for players.
- Removed unnecessary and unused libraries.
Changelog
- The cache system has been rewritten and works differently.
- Code cleanup for more effective loading and saving of players.
- The debug messages are now so important because they will tell you if the cache was loaded correctly.
- Significant improvement to maintain MULTIARENA, SHARED and BUNGEE servers synchronized.
- Checks to prevent the server from crashing in case of a NullPointerException