Fixed CoreProtect support bug
Added cooldown option and fixed nether barks
Improved wood detection algorithm
Added Towny Compatibility
Changed default config values
Added McMMO Compatibility
Another huge thanks goes to PierreSchwang who added support for McMMO
Fixed another CoreProtect bug
Fixed a bug that caused the Jobs compat to not load the config properly
Fixed CoreProtect support and added LogBlock Support
A huge thanks goes to PierreSchwang who helped me to fix the CoreProtect support and fully implemented LogBlock support
CoreProtect compat fixes and Code Cleanup
Fixed:
- AsyncPlayerChoppedTreeEvent wasn't called
- Rolledback blocks were completely ignored
- If the last entry of a block was a "broke" entry then it would still ignore that block
Improvements:
- Cleaned up some code
Added support for CoreProtect (Untested)
Made sync-detection more configurable
Fixed the TreeFall event (triggered too early)
Added PlaceholderAPI compatibility
Added placeholders (all start with "smoothtimber_"):
(Without player)
cutter_radius
cutter_depth
enchantment_unbreaking_state
enchantment_fortune_state
enchantment_fortune_multiplier
(With player)
player_active
player_toggled
player_world
player_permitted
player_break_limit
Fixed GriefPrevention Support
Fix legacy versions wooddrop when cutting acacia / darkoak