AI-powered fake players (Try a limited version of the plugin before you buy it)
Update 2.0.0
Update 2.1.0
Update 2.1.1
Update 2.1.2 (current)
- Changed the version enumeration. Now: Year.Identifier(.Letter)
- New "Lite" mode. More information: https://docs.xtreme.red/xtremespoofer/plugin/modes
- Changed the syntax of the "connect" subcommand to /xs connect [amount] (name). This will connect fake players with already configured nicknames.
- Configuration format changed to YAML by popular request. Old configuration will be adapted automatically.
- Configuration file backups are back. If a syntax error is detected in your configuration file, a backup will be created and the file will be reset for correct plugin operation.
- Added support for 1.9, 1.10, 1.11, 1.13, 1.14, 1.15 and 1.19.3.
- Removed support for 1.19.2.
- Improved autocompletion of commands.
- Fixed bug in 1.19 where fake players were not detected by plugins.
- Fixed bug in 1.19 where no welcome message appeared for any fake player.
- Fixed bug that did not allow sockets to work correctly in proxy mode.
- Plugin code has been completely improved: Now it is better organized, no obsolete methods, useless methods removed, etc...
- Plugin size reduced considerably (-500kb).
- Added cache system, which saves data for later use. It contains several types:
1. Chat cache. Automatically saves all messages from real players so that fake players can use them in the future.
2. Cache for nicknames. Automatically saves the nicknames of all real players who enter and in case they have little activity, fake players can use them in the future (EXPERIMENTAL).
3. Session cache. Automatically saves the fake players that are connected when the server is turned off to automatically reconnect them when the server is restarted. With this you can simulate a restart.
4. Uuid cache. Automatically saves the uuid generated for fake players so you don't have to create a new one every time the same fake player connects.
- Discretion system improved. More options have been added to improve realism:
1. You can now disable the plugin name from changing in the console.
2. You can hide the command plugin as /pl in the console (previously, it was only in-game).
3. A list of people authorized to use the plugin commands has been added, if a person is not in this list, an unknown command message will appear.
- The Bungee/Velocity version of the plugin has been improved:
1. HOCON is now used for the configuration files (like the Spigot version).
2. Added licensing system to prevent the plugin from being pirated (in case the license is invalid it will start the Trial mode as in the Spigot version).
3. MySQL has been added as a driver for people who have problems with Sockets (more drivers will be added in the future).
4. Now the user's decision to disable Metrics is respected (before there was a bug that sent the data anyway).
5. Now the bungee and velocity versions are completely identical and differ in absolutely no way.
- Changes in the licensing system and in the test mode of the plugin:
1. From now on if the plugin does not have a license configured, it will not be deactivated, but the trial mode will be activated. So you can use the plugin, but with many limitations.
2. Now users with the Trial version will also be able to test the plugin in 1.8, 1.16, 1.17, 1.18 and 1.19. It has been decided to do this so that users can test the compatibility of the plugin with their server plugins before purchasing it.
- Added languages: Arabic (AR), Chinese (ZH), French (FR), Japanese (JA), Portuguese (PT), Russian (RU), German (DE), Italian (it_IT)
- Console messages can now be customized, so the plugin is now 100% customizable.
- Added support for 1.19.2 and removed for 1.19.0
- Some of the changes made in version 1.0.7 have been reverted to try to fix some bugs that many users have in 1.17, 1.18 and 1.19.
- Debug mode added to help developers detect problems faster.
- Added the possibility to disable the update check.
- The conversation module now works with intervals, making it more realistic.
- Subcommand "cache" added to reset the cache or use it.
- Improved "reload" subcommand. Now, the plugin is reloaded completely and not only some parts.
- Subcommand "checkproxy" fixed (Broken since 1.0.7)
- Permission "xtremespoofer.reload" fixed.
- Permission "xtremespoofer.*" fixed.
- Fixed bug that prevented the Quit Event from working.
- Fixed bug where the ping of fake players was not displayed in 1.17, 1.18 and 1.19.
- Fixed bug where fake players were not correctly assigned an ip in 1.17, 1.18 and 1.19.
- Fixed bug when connecting a fake player in 1.12 (Fixed in a HOTFIX).