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4.12.0 Feb 26, 2024

4.12.0 Feb 26, 2024
Teleportation

+ Added: You can now disable every teleportation by unsetting the following permissions:
https://github.com/Angeschossen/UpgradeableSpawners/wiki/Permissions#teleportation

- Fixed: Debug


4.11.12 Feb 5, 2024

4.11.11 Feb 3, 2024

4.11.10 Feb 2, 2024

+ Changed: [#2505] Being able to disable nearby entities in levels.yml


4.11.9 Jan 26, 2024
Skin Data

- Fixed: [#2502] Issues with retrieving skin data for heads, etc. This finally removes errors printed by the server's API. Which might
occur if Mojangs API is down etc.


4.11.8 Jan 5, 2024

- Fixed: [#2477] Entity spawning on 1.20.1
- Fixed: get-confirm option


4.11.7 Jan 4, 2024

- Fixed: Spawning on 1.20 versions lower than 1.20.4


4.11.6 Jan 3, 2024
Entity Spawn

- Fixed: [#2484] [#2470] Entity spawning on 1.20.4
- Fixed: [#2477] Period entities on spawner replace


4.11.5 Dec 18, 2023
Jockeys

- Fixed [#2452]: Jockey disable


4.11.4 Dec 15, 2023
Butcher Mode

+ Improved: Item spawn location for butcher mode


4.11.3 Nov 30, 2023

+ Improved: Spawner load at chunk load


4.11.2 Nov 24, 2023
Jockey

- Fixed: Jockey disable


4.11.1 Nov 18, 2023
Jockeys

+ Added: Option to disable jockeys

  # If disabled, no jockes will spawn at all. Not just from spawners.
  # It's not possible to distingush if a jockes spawn as a result of an entity from an spawner.
  jockeys: true

4.11.0 Nov 9, 2023
READ - New Head Skins - READ

The old custom head textures are no longer supported by the server.
Therefore, you need to change any custom heads in your GUI and entities.yml files to the new
skin URLs.


  1. Here, you can find more information on how to do that: https://github.com/Angeschossen/PluginFrameworkAPI/wiki/New-Head-Textures
  2. If you want to use the new default custom player heads:
    1. The default GUI custom heads can be found here: https://github.com/Angeschossen/UpgradeableSpawners/blob/master/definitions_gui.yml
    2. The default role custom heads can be found here: https://github.com/Angeschossen/UpgradeableSpawners/blob/master/entities.yml



If you don't do this, you'll receive lots of spam from the server in your console log.


4.10.4 Oct 31, 2023
Hologram

- Fixed: Initial spawner status after placement
- Fixed: Max period amount hologram


4.10.3 Oct 30, 2023
Stacked Nearby Entities

+ Added: [Suggestion] Option to count stacked entities towards nearby entities limit

    # Should the stack size be counted towards the nearby entities limit from levels.yml?
    count-stack-amount: false

4.10.2 Oct 27, 2023

- Fixed: Some stacking related issues


4.10.1 Oct 26, 2023
Max per Chunk

+ Added: [Suggestion] take limit.max-per-chunk into account at spawner conversion


4.0.12 Sep 26, 2023
API
- Fixed: API event call

4.0.11 Sep 25, 2023

- Fixed: Mined vanilla spawners with silktouch change entity type upon placement


4.10.0 Sep 6, 2023
Spawner Spawn Fix, Knockback

+ Added: knockback option for stacked entities in stacking.yml
- Fixed: [#2355] Spawner stopping to spawn and need to be paused and resumed to spawn again


4.0.9 Sep 1, 2023

- Fixed: item stack not increasing in size making it look like spawner is paused after region reload
+ Improved: no ai set aware re applying at area load
+ Added: Option to disable entity push in stacking.yml


4.0.8 Aug 31, 2023
API

+ Improved: API additions
+ Added: API -> documentation
https://github.com/Angeschossen/UpgradeableSpawnersAPI


4.0.7 Aug 22, 2023
Chunk Load Event

- Fixed: [#2367] Issue with ChunkLoadEvent


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