
EcoMobs 10.23.0
Ultra-powerful and easy-to-use custom mobs made right in config
- Added config violations for invalid potion effect names (potion_effect, permanent_potion_effect, etc) (Thanks OfTeN!)
- Fixed bosses being able to drop air
- Fixed bosses not having their nametags permanently visible (and other misc settings)
- Added filters_before_mutation option to all triggerable effects to filter unmutated data
- Added support for setting spawn egg names without lookup system
- Fixed mutators not being registered
- Removed mutator priority (was confusing) - mutators will now run in the order they're specified in config
- Fixed mine_block and mine_block_progress not working with cancel_event trigger
- Registered boss eggs into the item lookup system (ecobosses:<id>_spawn_egg)
- Updated config string getters before new eco release (that way people don't get visual bugs)