
EcoMobs 10.24.0
Ultra-powerful and easy-to-use custom mobs made right in config
- Updated to eco 6.77.0, make sure to install the latest version of eco or else the plugin will not load
- Removed support for 1.17 - 1.21.3, only 1.21.4+ is now supported
- Fixed custom biome support
- Fixed potion_duration_multiplier
- Fixed refresh.cooldown not working in libreforge config.yml
- Various codebase cleanups and changes focusing on using modern server APIs
- Fixed double drops bug
- Fixed severe bug where spawn egg custom item matched all items, fixing several major bugs in other plugins such as re-reforging not working with default configs in Reforges, EcoScrolls scrolls not being applied when they should be, EcoEnchants targets not working with custom configs, and various integrations with custom plugins. Custom crafting recipes not working has also been fixed with this update.
- Added give_mobcoins and take_mobcoins effects (ChimpGamer)
- Improved create_explosion effect (Exanthiax)
- Fixed take_damage dispatching on invulnerable players (OfTeN)
- Fixed error with catch_fish when using CustomFishing (Exanthiax)
- Added Purpur Triggers - anvil_modify & grind_item (Exanthiax)
- Added compost_item & collide_with_entity trigger, tamed_entity & is_tamed_owner filters (Exanthiax)
- Telekinesis supports drops from tamed mob kills (Exanthiax)
- Improved (permanent_)potion_effect effects (Exanthiax)
- Fixed below_balance condition (Exanthiax)
- Improved edprison_economy_multiplier effect (Exanthiax)
- Improved player_trade trigger (Exanthiax)
- Added villager_trade_multiplier *working but experimental* (Exanthiax)
- Added cast_mythic_skill effect (PQguanfang, Exanthiax)
- telekinesis, damage_multiplier, take_damage and take_entity_damage now supports MythicMobs (Exanthiax, Miryex)
- Fixed knockback_resistance_multiplier and explosion_knockback_resistance_multiplier (Exanthiax)
- Added wildcard (*) values to player arg in libreforge points commands & added /libreforge reset command (Exanthiax)
- Added EdPrison integration (Thanks Exanthiax!)
- Added sound category as an option to play_sound (Thanks LoJoSho!)
- Various stability improvements, feature additions, and bugfixes
- Disabled effect refresh cooldown by default due to poor out-of-box experience
- Fixed several bugs with placeholders (Thanks NicoNeko!)
- Fixed weighted chains (Thanks Exanthiax!)
- Fixed send_minimessage and related effects (Thanks Exanthiax!)
- Fixed overflow issue (Thanks MillionthOdin16!)
- Fixed several bugs with entity refresh (Thanks AlphaMSq!)
- Many other bug fixes and improvements courtesy of the amazing Exanthiax
- Improved replant_crops (Thanks Exanthiax!)
- Added projectile support to headshot (Thanks kiriharu!)
- Improved libreforge force-loading for custom distributions (Thanks Erik Szabó!)
- Improved FancyNPCs support (Thanks Exanthiax!)
- Added more mcmmo integrations (Thanks Exanthiax!)
- Added scale effect (Thanks Exanthiax!)
- Fixed random chain executor not respecting weight
- Added FancyNPC integration (Thanks Exanthiax!)
- Added ability to disable holder update on item pickup (Thanks EricSzabo!)
- add_enchant, remove_enchant, and has_enchant all now support enchantments from datapacks
- Filters can now have both the regular and inverse present at the same time