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Matrix Anti Cheat 6.8.25

High Performance | Customizable | Powerful | Cross-Version | GeyserMC Support

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6.8.25 Aug 7, 2022
6.8.25
6.6.3 Feb 18, 2022
6.6.3

* Improved Move check

6.6.1 Dec 10, 2021
6.6.1
6.6.1
6.6.0 Dec 1, 2021
6.6.0
Support 1.18
6.5.1 Nov 27, 2021
6.5.1
Fixed some false flags
Patched a bow exploit bypass
Adjusted the default settings for movement checks
Fixed Geyser hook
6.4.1 Oct 23, 2021
6.4.1
6.4.1
6.4.0 Sep 28, 2021
6.4.0
Fixed various false positives
Patched various bypasses
Improved interact check
Fixed a timer false positive
Fixed a elytra check false positive on 1.17
Fixed a startup error
6.3.0 Aug 22, 2021
6.3.0
Fixed various Move false positives and bypass
Recode timer check
Removed database logging system
Removed player latency protection
Removed kick statistic
6.2.3 Jul 28, 2021
6.2.3
6.2.3
6.2.2 Jul 4, 2021
6.2.2
6.2.2
6.2.1 Jun 30, 2021
6.2.1
6.2.0 Jun 28, 2021
6.2.0
6.1.1 Apr 25, 2021
6.1.1
Support Floodgate 2.0 (and no longer support 1.0)
Improved Fastbreak checks
Fixed a bug that scaffold right-clicking check does not read the config values
Fixed elytra false positive
Improved Move check
Fixed many Move false positives
Patched a liquid walk bypass
Improved server crasher protection
Added fake anticheat system, you can forge other anti-cheating orders (you need to turn on it in config.yml)
6.1.0 Mar 31, 2021
6.1.0
Move check supports ignoring those players who use special skills to climb walls(showcase), you can enable this feature in the configuration file (set "move.allow_bpe_bridge" to true)
Improved Move/Interact/Scaffold/Block check, patched some bypasses
Added global kick stats, you can view it in the Discord server
Fixed various Move false positives and support custom forced setback system
Fixed a performance issue
Fixed some fastbreak false positives
Fixed a Hitbox false positive when the player in the vehicle
Fixed a Move false positive when player right-clicking trapdoor under the feet
Removed a useless Killaura check
Fixed an Autobot false positive when player digging in the swimming pose
6.0.6 Mar 3, 2021
6.0.6
Fixed various Move false positives
Add back the creative fly check
Fixed some KillAura & Interact false positive
Support adjustable sensitivity of Move check when the player receives knockback
Fixed an Elytra false positive
Fixed a server crash bug on the 1.8 server
6.0.5 Feb 24, 2021
6.0.5
Add "max_burst_vl" to Hitbox check, which can prevent player get kicked when network lag spike
Improved delay check
Fixed some Interact false positives
Improved Move check
Fixed some Move check false positives
Fixed a server crash bug on 1.8
6.0.4 Feb 13, 2021
6.0.4
Improved the performance of Move check by caching the collision box of common blocks
Fixed various Move false positives, this should greatly improve stability
Fixed some false positives caused by block collision box differences between different client versions
Improved Scaffold detection for enterprise user
Fixed some interact false positives when the player uses the stone generator
6.0.3 Feb 4, 2021
6.0.3
Fixed various Move false positives
Patched some movement bypass
Fixed a Killara critical check false positive when jumping on the honey block
Modified the default maximum reach to 3.05
6.0.2 Jan 31, 2021
6.0.2
Patched some bypass and false positives
6.0.1 Jan 30, 2021
6.0.1
Fixed a bug in HitBox, which caused inaccurate detection in some cases
Improved Interact check
Fixed compatibility support for EcoEnchants
Fix the problem that the MySQL log system has errors on some servers
When the old configuration file of Matrix5 is detected, it will automatically delete and regenerate the configuration file
The asynchronous mode of Move check is hidden because it has many problems
Move check adds an option for whether Matrix should tp the player to the void
Improved Move check
The "/matrix status" command now displays the player’s recent verbose messages, which is useful for viewing very rare false positives, and you don’t need to keep the verbose message on.
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