
TEAddon-Treasure 5.2.1
control custom enchantments appearance in various treasure items.
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5.2.2
Jan 9, 2025
includes the latest paper 1.21.4_79 support.
5.2.1
Jul 4, 2024
rebuilt with the TE 23.9.8
5.2.0
May 28, 2024
built with TE 23.8.0
5.1.1
Dec 21, 2023
includes 1.20.4 support.
5.1.0
Dec 6, 2023
includes 1.20.3/TE23.5 support.
5.0.6
Oct 4, 2023
updated how enchantment level is compared against level stated in the lore.
5.0.5
Jul 23, 2023
fixed the lore checking during the enchantment table process.
4.0.0
Mar 3, 2023
utilises TE v22.1.0's availability option.
This is a majour update and config option has been changed!!!
This addon uses TE v22.1.0's new availability feature.
To override the max enchantment level for various activities, you can do so by adding "availabilities_max:" entry in each custom enchant's config. If this is not provided, "default_ce_availabilities_max" or CE's max level will be used.
The new config:
Addons:
Treasure:
defaultFlag: true
event_map:
PlayerFishEvent: "LOWEST"
VillagerAcquireTradeEvent: "LOWEST"
EntityDeathEvent: "LOWEST"
ChunkPopulateEvent: "HIGH"
LootGenerateEvent: "HIGH"
EnchantItemEvent: "LOWEST"
## entry uses the same options from TE's DefaultCEAvailabilities: option
# ENCHANTMENT_TABLE, LOOT, VILLAGER, FISHING, ENTITY_DETH
# this option can be overridden in each TE's config with 'availabilities_max:' with the same format.
default_ce_availabilities_max:
ENCHANTMENT_TABLE: 3
LOOT: 2
VILLAGER: 3
FISHING: 4
ENTITY_DEATH: 2
3.3.0
Dec 11, 2022
using TE v21.4.2
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