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EcoItems 5.62.0

Super-powerful custom items and crafting recipes.

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3.139.0 Jan 2, 2023
3.139.0 Changelog

- Added villager_trade trigger

3.138.3 Dec 26, 2022
3.138.3 Changelog

- Fixed leave_job trigger
- Fixed has_active_job condition

3.138.2 Dec 20, 2022
3.138.2 Changelog

- Fixed block_item_drop and entity_item_drop being called on empty block drops (e.g. breaking glass)

3.138.1 Dec 12, 2022
3.138.1 Changelog

- Updated prices internally for grouping in messages
- Fixed potential bug with static trigger / triggers where the player is the victim not working with certain antigrief integrations

3.138.0 Dec 9, 2022
3.138.0 Changelog

- Added enter_bed and leave_bed triggers

3.137.1 Dec 7, 2022
3.137.1 Changelog

- Fixed rare item place bug for specific item configurations

3.137.0 Dec 5, 2022
3.137.0 Changelog

- Added entity_target trigger

3.136.2 Nov 30, 2022
3.136.2 Changelog

- Updated to new eco price API (fixes support with EcoShop)

3.136.1 Nov 28, 2022
3.136.1 Changelog

- Fixed bug with custom recipes

3.136.0 Nov 28, 2022
3.136.0 Changelog

- Added player_name and victim_name filters

3.135.0 Nov 26, 2022
3.135.0 Changelog

- Added at_least_of condition, like any_of except you specify a minimum number of conditions to be met

3.134.0 Nov 24, 2022
3.134.0 Changelog

- Added near_entity condition

3.133.0 Nov 23, 2022
3.133.0 Changelog
- Added is_npc filter (Thanks OfTeN!)
- Fixed bugs with chunk loading/unloading and the glow_nearby_blocks effect (Thanks OfTeN!)
3.132.1 Nov 21, 2022
3.132.1 Changelog

- Fixed alt_click firing with pressure plates (Thanks danieleguglietti!)
- Fixed bug with craft trigger (Thanks OfTeN!)

3.132.0 Nov 17, 2022
3.132.0 Changelog

- Added can_afford_price condition
- Fixed many triggers not working with effects that they should work with (because location can automatically be inherited from victim, etc); you now only have to specify the exact parameters you export and inherited trigger parameters will automatically be applied.

3.131.0 Nov 12, 2022
3.131.0 Changelog

- Added give_price and pay_price effects

3.130.0 Nov 7, 2022
3.130.0 Changelog
- Fixed multiply_all_stats
- Added job filter to join_job trigger (Thanks OfTeN!)
- Added add_holder_to_victim (Thanks OfTeN!)
- Fixed placeholder parsing with victim_as_player and player_as_victim mutators
3.129.0 Nov 1, 2022
3.129.0 Changelog
- Added option to not specify items with multiply_drops trigger
- Added potion_effect filter (Thanks OfTeN!)
3.128.0 Oct 28, 2022
3.128.0 Cahngelog
- Fixed traceback not working
- Added damage_mainhand effect
- Added is_behind_victim filter
3.127.1 Oct 26, 2022
3.127.1 Changelog
- Fixed add_holder_in_radius not working
- Fixed camelCase config keys not working (if you use them)
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