
NotQuests ⚡ Solid Questing ✅ 5.18.0
Create your story - a powerful Quest & Conversation plugin
1.4.9
Sep 29, 2021
v1.4.9 - The Armor Stand Update
RENAMED PERMISSIONS: E.g. notnot.quests.user => notquests.use.
- CompletionNPCs, DeliverItems Objectives and TalkToNPC Objectives now work with Armor Stands! Citizens is now no longer required to use most features of NotQuests! As of now, the only things where you still need Citizens are the EscortNPC Objective and the NPCDeath trigger. I'll add that to armor stands later.
- New Permission: notquests.admin.armorstandeditingitems
- Random improvements not worth mentioning
- CompletionNPCs, DeliverItems Objectives and TalkToNPC Objectives now work with Armor Stands! Citizens is now no longer required to use most features of NotQuests! As of now, the only things where you still need Citizens are the EscortNPC Objective and the NPCDeath trigger. I'll add that to armor stands later.
- New Permission: notquests.admin.armorstandeditingitems
- Random improvements not worth mentioning
1.4.8
Sep 28, 2021
v1.4.8 - Armor Stand particles & various improvements
==> The permission notnot.quests.use is now given by default! Make sure to take it away if you don't want your players to use the quests you have created yet. <==
- Added particle effects to quest giver armor stands (configurable in the config)
- New performance option: disable-if-tps-below. This configuration setting lets you disable the particles above armor stands or Citizens NPCs if the server TPS is below a certain threshold. This is disabled by default.
- More consistent and colourful console messages
- Improved the armorstand checker
- Internal code improvements
- Added back Adventure Components
- Optimized QuestEvents and fixed a bug regarding the WorldLeaveTrigger
- Added particle effects to quest giver armor stands (configurable in the config)
- New performance option: disable-if-tps-below. This configuration setting lets you disable the particles above armor stands or Citizens NPCs if the server TPS is below a certain threshold. This is disabled by default.
- More consistent and colourful console messages
- Improved the armorstand checker
- Internal code improvements
- Added back Adventure Components
- Optimized QuestEvents and fixed a bug regarding the WorldLeaveTrigger
1.4.7
Sep 25, 2021
v1.4.7 - Added more translatable Strings
- Many more translatable Strings have been added. The GUI for players should now be completely translatable. A pre-made English and German translation is already included! I recommend deleting the translations folder after updating.
- Few internal code improvements
- Few internal code improvements
1.4.6
Sep 24, 2021
v1.4.6 - New Money Reward Type & Bug Fixes
New getting started guide: https://github.com/AlessioGr/NotQuests/wiki/Getting-Started
- Added new Money Reward Type
- Fix Bug: Quest cannot be accepted without Citizens installed
- Fixed ItemReward Material autocompletion
- Added new Money Reward Type
- Fix Bug: Quest cannot be accepted without Citizens installed
- Fixed ItemReward Material autocompletion
1.4.5
Sep 24, 2021
v1.4.5 - New Reward Type & Improvements
- Added an "Item" Reward Type.
Example: /qadmin edit questname rewards add Item hand 2 or /qadmin edit questname rewards add Item ROTTEN_FLESH 32
- Added auto-completions for placeholders in qadmin commands (like {PLAYER})
Example: /qadmin edit questname rewards add Item hand 2 or /qadmin edit questname rewards add Item ROTTEN_FLESH 32
- Added auto-completions for placeholders in qadmin commands (like {PLAYER})
1.4.4
Sep 23, 2021
v1.4.4 - Multi-Language support, spigot support
- You can now change texts and translate the plugin into multiple languages. Only a limited number of strings are translatable right now. I will add more and more gradually.
- Spigot is supported. Paper is no longer required (although recommended)
- Spigot is supported. Paper is no longer required (although recommended)
1.4.3
Sep 23, 2021
v1.4.3 - Bugfix: Quests.yml error
Fixed quests.yml not generating for fresh installs, causing the plugin to disable itself.
1.4.2
Sep 22, 2021
v1.4.2 - CraftItems Objective & Various Improvements
- Added a new Objective Type: CraftItems
- Make loading of the quests.yml safer by adding more error checking
- Code Improvements
- Increased loading speed of the plugin when there is a high number of quests
- Add missing NPC ID auto-completions for some admin commands
- Added config option visual.quest-giver-indicator-particle.enabled to general.yml file
- Make loading of the quests.yml safer by adding more error checking
- Code Improvements
- Increased loading speed of the plugin when there is a high number of quests
- Add missing NPC ID auto-completions for some admin commands
- Added config option visual.quest-giver-indicator-particle.enabled to general.yml file
1.4.1
Sep 22, 2021
v1.4.1 - More Configuration options
- Added config option: visual.quest-giver-indicator-particle.type
- Added config option: visual.quest-giver-indicator-particle.spawn-interval
- Added config option: visual.quest-giver-indicator-particle.count
- Added update checker (shows in the console only)
- Added config option: visual.quest-giver-indicator-particle.spawn-interval
- Added config option: visual.quest-giver-indicator-particle.count
- Added update checker (shows in the console only)
1.4.0
Sep 21, 2021
v1.4.0 - Armor Stands Update, Performance & other Improvements
- NEW EXPERIMENTAL FEATURE. Bugs can happen, so be warned. Just use it for testing:
You can now bind quests to ARMOR STANDS! Citizens is not needed for that anymore! Benefits:
- It's even easier to bind stuff to armor stands
- It's 1000x faster. With the right server settings you could have 10000x more armor stands without lag — compared to Citizens. There are few plugins you can use to style your armor stands and make them look even better and more unique than NPCs.
You can't use them for objectives or triggers yet (like DeliverItems or TalkToNPC). That, I will add later.
- Fixed Reward ConsoleCommands not working
- Performance improvements when right-clicking NPCs
- Fixed /qa progress command showing online players as offline.
- Add proper NPC ID autocompletion to NPCs add command
You can now bind quests to ARMOR STANDS! Citizens is not needed for that anymore! Benefits:
- It's even easier to bind stuff to armor stands
- It's 1000x faster. With the right server settings you could have 10000x more armor stands without lag — compared to Citizens. There are few plugins you can use to style your armor stands and make them look even better and more unique than NPCs.
You can't use them for objectives or triggers yet (like DeliverItems or TalkToNPC). That, I will add later.
- Fixed Reward ConsoleCommands not working
- Performance improvements when right-clicking NPCs
- Fixed /qa progress command showing online players as offline.
- Add proper NPC ID autocompletion to NPCs add command
1.3.5
Sep 21, 2021
1.3.5: Bug Fixes & Improvements
- Add Configuration option: general.max-active-quests-per-player
- Add Command Aliases: /nq and /nqa
- Add Version number to admin command /qa
- Fix GUI still showing when right-clicking an NPC with only takeEnabled Quests when it's set to not showing (can be set when adding npc to quest)
- Error Check for invalid NPCs in CommandNotQuests when checking if the NPC is close for takeEnabled = false Quests. It now skips them and warns the player about it.
- Add Command Aliases: /nq and /nqa
- Add Version number to admin command /qa
- Fix GUI still showing when right-clicking an NPC with only takeEnabled Quests when it's set to not showing (can be set when adding npc to quest)
- Error Check for invalid NPCs in CommandNotQuests when checking if the NPC is close for takeEnabled = false Quests. It now skips them and warns the player about it.
1.3.4
Sep 20, 2021