Wizards ❱ Domination Minigame icon

Wizards ❱ Domination Minigame 6.6.1

Domination | Leaderboards | Classes or Kits | Special Effects/Systems | Mounts | Bungee/ MultiArena

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6.6.1 14 days ago
  • Fixed %wizards_leaderboard_kills_X% placeholder getting wrong data.
  • Changed the Wins leaderboard message path in language.yml to the correct Leaderboard section.
  • Fixed a respawn error that could happen if spawn list is not set but the Random-Spawn option is enabled.
  • First spawn should now priority the global team spawn over the spawn list.
  • Respawn title timing adjusted to make it look better and not flickering
  • Added 1.21.5 support.
  • Added a new class: Blitzer
    • Shoots a bolt of energy that chains between enemies, zapping up to a certain amount of targets!

Please make sure to add the new class to your shop.yml, this file does not update automatically!
blitzer:
enabled: true
item: 'BLAZE_POWDER : 1'
name: '&6Blitzer'
lore:
- '&7Unleashes a bolt of energy'
- '&7that chains between enemies,'
- '&7zapping up to 3 targets!'
slot: 43

Note: The targetting system for the first player uses AABB calculations at the moment, a normal targetting method is coded but not usable for this class, feedback if appreaciated, if it's too hard to target a player a option to toggle the AABB targetting can be added.

6.5.1 29 days ago
Up To Date

Up To Date with Spigot. Check the wiki for more.

 

  • Added a new option: Options.Use-Random-Respawns
    • If set to true, the first spawn will be the global spawn (e.g from /wizards setLocation <arena> RED_SPAWN) and the respawns are going to be the team's spawn location list (from /wizards addSpawn <arena> <team>).
  • Added a optional setting for arena.yml: Map.Min-Y-Blacklist
    • Blocks in this list will ignore the Min-Y setting and explode anyway.  This has to be added manually to the arena.yml, example:
    • [code]Name: WZ1
      Map:
        Min-Y-Explosion: 40
        Min-Y-Blacklist:
        - BLACKSTONE
        - GRASS_BLOCK
        MinPlayers: 4
        MaxPlayers: 8
        Testing: false
        Spawn-Protection-Size: 16
        Objective-Protection-Size: 8  isSignSet: false
        Points-To-Win: 3000[/code]
      • In this example, even if Blackstone and Grass are below 40 they will explode.
    • Material list can be found here.
  • Changed some documentation for the API.
  • Added 1.21.5 support.
    • Note that NBT will not work just yet -- It's a third-party library that may take a days/weeks to update, it's a niche feature so it will be updated later.
    • NBT aside, report bugs at discussion.
  • Fixed a error thrown due data not being loaded when toggling flight.
6.3.0 Jan 3, 2025
QoL & fixes
  • Added Captured All Objectives settings, triggered when a team captures all game objectives
    • Messages.Objectives.Titles.Captured-All
    • Messages.Objectives.SubTitles.Captured-All
    • Sounds.Captured-All-Points
  • Min-Y explosions now also checks for equal.
  • Added a few extra explosion protection settings for maps.
  • Updated XMaterial.
  • Updated NBTEditor, fixes a few 1.20.3 issues.
  • Added 1.21.4 support.
    • Huge rework on the backend for better support on a lot of stuff, please report any problems at discussion or via Private Message.
  • Small backend update on PAPI to fix some compatibility issues
  • Removed a bit of unused code
6.2.3 Nov 25, 2024
NBT Bugfix
  • Fixed NBT in 1.21.3
6.2.2 Oct 8, 2024
Bugfixes
  • Fixed the option tornado-push-players-back (shaman.yml) not working correctly (was always false)
  • Fixed option healing-per-splash (aquamancer.yml) not working correctly (was always 0)
  • Updated NBTEditor to support 1.21.
6.2.1 Sep 4, 2024
Inventory Layout Editor Hotfix

Fixed a few issues for when Inventory Layout Editor is enabled

  • It will no longer force to open player inventory again.
  • Fixed the InventoryClickEvent event is being modified outside of the game, resulting in compatibility issues with other plugins.
  • Fixed player can drop items from the layout editor inventory and pick it up as normal items outside of the game.
6.2.0 Aug 28, 2024
SpigotMC Update

This is a up-to-date version with the SpigotMC release.

 

You can check WIKI for info on everything: https://floodeer.gitbook.io/wizards-1/overview/the-basics

As well as the full changelog HERE on SpigotMC.

 

This update contains fixes, DecentHologramsAPI support, tons of new options and 1.21 support.

5.7.2 Nov 19, 2023
Updated to 5.7.2

Now we have a wiki, so updates should be frequent across all platforms

3.8.9 Nov 30, 2021
Added MC 1.18 & Java 17 support.
3.8.8 Nov 16, 2021
Leaderboard Refresh Rate
Added a option to change the Hologram refresh rate (options.yml ->
Leaderboard-Refresh-Rate), so you can update time Leaderboard more/less often. Minimum is 0.1 seconds.
3.8.7 Oct 27, 2021
Added a command to set player's kit.

/wizards setKit
Permission: wizards.setkit
Can be executed via console or in-game.
The command is the same for kits or classes, it will check your config and check if the kit or classes exists accordingly.
3.8.6 Oct 12, 2021
New Class
Added a new class: Creeper

Fixed some issues with Shaman default yml file.

Fixed a bug where when a player dies outside of the game Enderman class will throw a error if Data is not loaded yet.
3.8.5.2 Oct 8, 2021
Fixed a bug where chat will not work correctly if leveling system is disabled and custom chat enabled.
3.8.5.1 Oct 4, 2021
* Updated to 3.8.5.1, removes fire ticks after leaving a game.
3.8.5 Sep 24, 2021
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