
ReviveMe 4.2.1
⚔️Revive your friends!. 1.13 - 1.18 | PAPI Support | HexColor | No Dependencies⭕
[ x ] Due to the last update downed players could be damaged by other players ignoring invulnerability.
[ - ] Automatic anti spam removed. this anti spam prevented a downed player from being spammed by pressing shift too many times
[ + ] Added a cooldown for the action to start reviving. this can be configurable in config.yml.
[ + ] Added a cooldown so you can choose if a player can review more than one person in a short time
Bug fixes and compatibility with multi servers. sql database among others
[ + ] Added a feature that only works if the server crashes for some reason other than the ReviveMe plugin. when this happened players getting knocked down on reconnect would still have slow speeds and other issues.
Now if this happens, a cache will be saved in the plugin to avoid errors in server crashes.
[ x ] fixed bugs in console
[ x ] fixed bug with suicide essentials comand
[ x ] Fixed a bug that caused death and respawning to remain in the "downed" state only if you were killed by a wolf or any other animal.
[ + ] Added an "items" option to be able to create your items in events.yml and drop them at the injured player's location.
[ + ] added event "downed_death_event" in events.yml. here is an example of these changes
items:
death_drop:
material: ROTTEN_FLESH
amount: 3
downed_death_event:
enabled: false
actions:
- '[dropItem] death_drop'
[ / ] Removed support for RealScoreboard as it was causing a lot of bugs and its author hasn't responded or ignored my messages.
[ x ] fixed an error that spammed in the console