
ReviveMe 4.2.1
⚔️Revive your friends!. 1.13 - 1.18 | PAPI Support | HexColor | No Dependencies⭕
[ x ] Fixed bugs with FactionsUUID and option "steal_items" in config.yml
[ + ] Added a new function in events.yml
- "[playemote] emote1"
or
- "[playemote] <victim/reviver/picker/enemy> emote1"
[ + ] Added compatibility with Duels.
Duels:
enable: false
downed_in_game: false
[ / ] From now on, if you don't want a message to be sent, you just have to leave the quotes empty in the configuration, for example:
downed: ""
[ + ] Added a new type of price when reviving. you can set it like this.
revive_options:
price:
enabled: true
mode: life
amount: 10
ignore_permission: true
[ + ] added a new function in events.yml
- "[teleport] <victim> x y z world"
example: "[teleport] <victim> <victim_x> <victim_y+10> <victim_z> <victim_w>"
[ / ] The operation of the "[sound]" function has been changed. before the sound with <allplayers> was sent to all players but at the location of the downed player. now send the sound to everyone in your own location.
[ x ] Fixed a bug with the "[sound]" function and added an error message.
[ x ] Fixed an error with the version, it showed an incorrect one
[ + ] added a new function in events.yml
- "[sound] <victim/enemy/picker/reviver/allplayers> soundname volume pitch"