
✨Magic Crates✨- 40% OFF 1.8.7
revamp your server with these crates with models, animated rewards editor in game and much more.
- Added support for 1.21.1
- Fixed the problem that the placeholder in the attempts Bossbar was always set to 1.
- Fixed hex color problem in versions higher than 1.20.6.
- Fixed the interaction problem with boxes that have a ModelEngine model.
- Fixed an important problem that prevented attacking entities in versions higher than 1.20.6.
- Added the possibility to use placeholders from PlaceholderAPI in the name of Rewards.
- Fixed an issue where virtual rewards such as commands or messages would not be executed if there were no physical rewards (items).
- Fixed an issue with ItemsAdder crates regarding interactions.
- Fixed an issue with ItemsAdder crates not spawning on server startup.
Modified the preview of the items when you get the consolation reward instead of showing you the reward item it will show you the consolation reward item which doesn't confuse the players of exactly what prize they got.
- Fixed a problem when using ItemsAdder entities for the crates and not having the ModelEngine plugin it threw an error.
- the /magiccrates play command can now also be executed from the console.
An extra argument was added to the /magiccrates play <crateId> command, now you can specify the target you want to show the crate to.
Changed the item type for the consolation reward, from ItemStack to ItemReward (ItemReward is the class used to store an item in the crate, so you could say that you will have a reward but a consolation reward inside another reward).
- Added compatibility to PvPManager plugin.
- Added an option to enable a whitelist and use the black-list worlds instead.
- The way in which the inventory is cleared when entering a cinematic has been modified. Now it is cleared only on the client side so there will be no problems with inventory synchronization plugins.
- Added a new option to add a consolation reward that is based on permissions for rewards (You need to delete the plugins/MagicCrates/editor folder to update the editor in game) The new option is located inside the details of a reward.
- When entering a transition the MagicCosmetics cosmetics inventory type does not disappear.
- When disconnecting in a transition the items stored in MagicCosmetics cosmetics disappear.