
✨Magic Crates✨- 40% OFF 1.8.7
revamp your server with these crates with models, animated rewards editor in game and much more.
- The latest version of Model Engine was not detected. ✔
- Problem with crates not spawning on server startup. ✔
- Added support for 1.19.4 (Display Entities not yet added)
- Fixed support for latest version of ModelEngine (R3.1.6)
Note: Sorry for the delay of the update, I will be more pending, I promise!
- A new command was added to open a crate having a key by means of a command | Check Wiki
- Fixed a problem with ModelEngine not detecting ModelEngine below 3.0.0
- a blacklist was added so that crates cannot be opened in certain worlds.
- Giving a key to a player using the command now drops the key if the player's inventory is full.
- Fixed the visibility of the bossbar in the crates.
- Added an option to prevent players with a bad connection from losing their keys by exiting the crate cinematic or exiting without claiming their reward.
- Fixed an interaction problem with the physical crates.
- The problem of being able to place the keys has been fixed.
- An attempt is being made to fix the bossbar problem.
- In 1.16.5 when setting the positions it was useless, they always looked to the north. Fixed
- When you deliver the rewards and have the inventory full, it did not give you the items (you must close the inventory to drop them). Fixed
- ModelEngine 3.0.0.0 support added.
- ModelEngine 2.5.x support has not been removed so you can still use it if you are on a lower version that does not support Meg 3.0.0.
- Fixed a problem that did not save the broadcast of the reward items.
- Fixed the spawn of physical crates when starting the server.
- Changed java project version 16 to 8 and higher.
- Fixed the problem of opening a crate in another world showing the xp bar and hands(very buggy).
- Fixed the problem that the bossbar is not removed when you exit and receive your rewards from a crate.
- When opening a crate with a custom ItemsAdder entity, an error occurred and left the player stranded. ✔
this problem has been fixed for the latest version of ItemsAdder.
- When using to open a crate with a key in your off hand, it did not remove the key. ✔
- When you close the reward inventory that you get at the end of the crate animation, if it is only commands, it will give you the item of the previous reward. ✔
Fixed:
- Cannot type commands in the console. ✔
- Rewards draw was repetitive and not very varied. ✔
- Closing the reward inventory with the reward in it does not give you the items. ✔
- In the editor, when trying to use the page buttons in a place other than the crates, it did not work. ✔
- The physical crates in ModelEngine and ItemsAdder were duplicated and changed position when the server was restarted. ✔
Added:
- Rewards now support decimal numbers e.g: 25.5
- Reward Preview in crates and editor
- Now when interacting with left click on the physical crates it will show you the preview of the rewards and with the right click if you don't have a key it will send you a wrong message.
- An option was added in the config.yml and depending on it you will get the error message mentioned above.
- Added a section in the config.yml that serves as a template for the rewards in the rewards preview.
When using crates with custom entities (ItemsAdder) these were not shown to the player, but to others. ✔
Unnecessary logs have been removed. ✔
Fixed:
- When exiting the crate and trying to re-roll it quickly worked and bugged the system. ✔
- Problem with the name of the reward items. ✔
- ItemsAdder when entering players while a player is opening a crate, players will be able to see the crate. ✔
- ItemsAdder the position of the crate was not correct. ✔
- When entering a crate without a location it did not allow you to write in chat or enter another crate. ✔
Added:
- Support without model plugins
- Physical crates compatible with ModelEngine and ItemsAdder
- Support at 1.19