
EcoPets 2.74.0
Pets that work exactly how you want them to
- Fixed UUID clashes breaking attribute modifier effects between plugins
- Added add_points effect; like give_points but acts permanently - if you're making a mana type system with your points, this works like a modifier (e.g. +40 Mana) - You can take as well as add
- Added item as trigger parameter
- Added in_mainhand and in_offhand conditions
- Added wearing_helmet, wearing_chestplate, wearing_leggings, and wearing_boots conditions
- Added value to level_up_pet and level_up_skill triggers
- Added craft trigger
- Added enchant_item trigger
- Added EcoEnchants-specific trigger, obtain_special
- Added damage_item trigger
- Added value to heal trigger
- Added getActivePet to API
- Fixed update checker
- Added pages to pet GUI
- Fixed bugs with the levelling GUI
- Added /ecopets givexp (Thanks Sedri!)
- Added /ecopets reset
- Added ModelEngine support
- Added has_active_pet condition
- Added has_pet_level condition
- Added give_pet_xp effect
- Added pet_xp_multiplier effect
- Added gain_pet_xp trigger
- Added level_up_pet trigger