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EcoPets 2.74.0

Pets that work exactly how you want them to

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1.67.0 Jan 2, 2023
1.67.0 Changelog

- Added villager_trade trigger

1.66.3 Dec 26, 2022
1.66.3 Changelog

- Fixed leave_job trigger
- Fixed has_active_job condition

1.66.2 Dec 20, 2022
1.66.2 Changelog

- Fixed block_item_drop and entity_item_drop being called on empty block drops (e.g. breaking glass)

1.66.1 Dec 12, 2022
1.66.1 Changelog

- Updated prices internally for grouping in messages
- Fixed potential bug with static trigger / triggers where the player is the victim not working with certain antigrief integrations

1.66.0 Dec 9, 2022
1.66.0 Changelog

- Added enter_bed and leave_bed triggers

1.65.0 Dec 5, 2022
1.65.0 Changelog

- Added entity_target trigger

1.64.2 Dec 4, 2022
1.64.2 Changelog

- Fixed several bugs (Thanks AverageGithub!)

1.64.1 Nov 30, 2022
1.64.1 Changelog

- Updated to new eco price API (fixes support with EcoShop)

1.64.0 Nov 28, 2022
1.64.0 Changelog

- Added player_name and victim_name filters

1.63.0 Nov 26, 2022
1.63.0 Changelog

- Added at_least_of condition, like any_of except you specify a minimum number of conditions to be met

1.62.0 Nov 24, 2022
1.62.0 Changelog

- Added near_entity condition

1.61.0 Nov 23, 2022
1.61.0 Changelog
- Added is_npc filter (Thanks OfTeN!)
- Fixed bugs with chunk loading/unloading and the glow_nearby_blocks effect (Thanks OfTeN!)
1.60.1 Nov 21, 2022
1.60.1 Changelog

- Fixed alt_click firing with pressure plates (Thanks danieleguglietti!)
- Fixed bug with craft trigger (Thanks OfTeN!)

1.60.0 Nov 17, 2022
1.60.0 Changelog

- Added can_afford_price condition
- Fixed many triggers not working with effects that they should work with (because location can automatically be inherited from victim, etc); you now only have to specify the exact parameters you export and inherited trigger parameters will automatically be applied.

1.59.0 Nov 12, 2022
1.59.0 Changelog

- Added give_price and pay_price effects

1.58.0 Nov 7, 2022
1.58.0 Changelog
- Fixed multiply_all_stats
- Added job filter to join_job trigger (Thanks OfTeN!)
- Added add_holder_to_victim (Thanks OfTeN!)
- Fixed placeholder parsing with victim_as_player and player_as_victim mutators
- Reworked level GUI internally to use ecomponent
1.57.0 Nov 4, 2022
1.57.0 Changelog

- (API) Added EcoPetsAPI#setActivePet

1.56.0 Nov 1, 2022
1.56.0 Changelog
- Added option to not specify items with multiply_drops trigger
- Added potion_effect filter (Thanks OfTeN!)
1.55.0 Oct 28, 2022
1.55.0 Changelog
- Fixed traceback not working
- Added damage_mainhand effect
- Added is_behind_victim filter
1.54.1 Oct 26, 2022
1.54.1 Changelog
- Fixed add_holder_in_radius not working
- Fixed camelCase config keys not working (if you use them)
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