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EcoPets 2.74.0

Pets that work exactly how you want them to

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1.40.1 Sep 26, 2022
1.40.1 Changelog

- Fixed startup error for some users

1.40.0 Sep 23, 2022
1.40.0 Changelog
- Removed send_message_async due to bugs
- Added text_contains filter
1.39.0 Sep 21, 2022
1.39.0 Changelog
- Added add_holder_in_radius effect
- Added add_permanent_holder_in_radius effect
- Added change_armor trigger
- Added hold_item trigger
- Added send_message trigger
- Added send_message_async trigger
- Added text filter
- (API) Added CompileData support to permanent effects
1.38.1 Sep 20, 2022
1.38.1 Changelog

- Fixed reload bug for some users

1.38.0 Sep 17, 2022
1.38.0 Changelog
- Added join trigger
- Added leave trigger
- Added level_up_xp trigger
- Added change_world trigger
- Added respawn trigger
1.37.0 Sep 15, 2022
1.37.0 Changelog
- Added scyther_auto_sell trigger (Requires Scyther)
- Added scyther_auto_collect trigger (Requires Scyther)
1.36.0 Sep 14, 2022
1.36.0 Changelog
- Added player_placed filter
- Added breed trigger
- Added join_job and leave_job triggers (Requires EcoJobs)
- Added sell_items effect
- Added LevelledMobs integration and the %victim_level% placeholder
- Added headshot trigger
- Removed block-item-drop-place-check from config.yml
- API: Added @RunLast annotation for triggered effects to specify them to be ran at the end if possible
- API: Added compile methods for groups of configs in the same context for effects and conditions
- API: Added TriggerCreatePlaceholdersEvent and API for trigger placeholders
1.35.1 Sep 14, 2022
1.35.1 Changelog

- Fixed rare startup bug affecting some users

1.35.0 Sep 13, 2022
1.35.0 Changelog

- Added set_block effect

1.34.1 Sep 12, 2022
1.34.1 Changelog

- Fixed minor bug with configs affecting some users

1.34.0 Sep 12, 2022
1.34.0 Changelog
- Added mine_vein effect
- Fixed EcoJobs integration not being loaded
1.33.0 Sep 11, 2022
1.33.0 Changelog
- Added fully_grown filter
- Added broadcast effect
- Added values to block_item_drop and entity_item_drop
- Added glow_nearby_blocks effect
- Fixed deprecated key categorization (check eco 6.40.0 release notes)
1.32.0 Sep 10, 2022
1.32.0 Changelog
- Added place_block trigger
- Added level_up_job trigger (Requires EcoJobs)
- Added gain_job_xp trigger (Requires EcoJobs)
- Added has_active_job condition (Requires EcoJobs)
- Added has_job_level condition (Requires EcoJobs)
- Added job filter (Requires EcoJobs)
- Added give_job_xp effect (Requires EcoJobs)
- Added job_xp_multiplier (Requires EcoJobs)
1.31.0 Sep 10, 2022
1.31.0 Changelog

- (API) Added Counter / Counters, a structured way to get values from triggers with multipliers / filters / conditions.

1.30.0 Sep 6, 2022
1.30.0 Changelog
- Added %victim_health% and %victim_max_health% placeholders to use in all effects
- Added above_health_percent filter - Reworked all filters to be like other config elements, allowing them to be hyphen-separated, underscore_separated, camelCase, and notseparated
- Fixed placeholders not working in filters
- Added is_expression_true condition
- Added support for victim placeholders; if the victim is a player, you can use %victim_<placeholder>% to parse a placeholder relative to them; for example %victim_player_y% to get the victim's Y coordinate
- Updated to eco 6.39.1; adding support for the min(a,b), max(a,b) and == operators in expressions
1.29.3 Sep 6, 2022
1.29.3 Changelog

- Fixed elytra_boost_save_chance using 0-1 as the chance region rather than 0-100 (consistency)

1.29.2 Sep 5, 2022
1.29.2 Changelog
- Added prevent_trigger option to break_block; mine_radius; mine_radius_one_deep - will improve performance, but at the expense of compatibility
- Fixed EcoEnchants integration
1.29.1 Sep 4, 2022
1.29.1 Changelog

- Added a placeholder that represents the value passed by the trigger (e.g. the amount of damage dealt; see here). It can be referenced with %trigger_value%%triggervalue%%trigger%%value%%tv%%v%, and %t%, depending on what level of shorthand you prefer.

1.29.0 Sep 4, 2022
1.29.0 Changelog

- Added chains.yml, a dedicated area to specify effect chains to be referenced with the run_chain effect

- Added onMaxHealth filter

1.28.1 Sep 3, 2022
1.28.1 Changelog

- Fixed is_night condition not working

- API: Added Iterable<ConfiguredCondition>#isMet(Player) as shorthand for using .all { it.isMet(Player) }

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