
AutoSellChests 2.7.1
Provide your server with automatically selling chests
- Fixing reloading using /asc reload
- Load chests from already loaded chunks on server load
Added:
- Support for Minecraft 1.21.5
- Support for chest holograms
- Currently works with DecentHolograms
- Custom crafting recipe for a AutoSellChests
- Can be customized in config(Default is enabled)
- Support for 100% customizeable menus/items in 'menus.yml' config
- Console logger now uses plugin prefix
Changed:
- Improved efficiency of loaded/unloaded chests
- Various QOL changes like pressing escape will now return back to the previous screen
- AutoSellChests will now load after ESGUI even if it uses delayed loading, fixing item economy's not being able to load from database
Fixed:
- Fixed interval upgrades still costing only 1x, even if double chest
- Double placed AutoSellChests will now also cost twice as much to upgrade interval/multiplier
- Prices inside item lore will now be correctly formatted using EconomyShopGUI's format
- Fixed chests duplicating when trying to place a chest when already reached the maximum active chests (Since previous update)
- Fixed double price prefix in upgrade item lore
- Support for multiple intervals which can be unlocked via a level system(Can be disabled in config)
- Support for different sell multipliers per chest as a level system(Can be disabled in config)
- Upgrading supports all payment methods of EconomyShopGUI and/or permissions
- Chests will now save their settings when picked up, like upgrade data and logging
- Added Minecraft 1.21.3/4 support
- Added support for Folia and its regional scheduler for better performance on larger servers
This update contains a whole rewrite of the scheduler system and various other things, it is not recommended to use this version on a production server just yet
- Support for multiple intervals which can be unlocked via a level system(Can be disabled in config)
- Support for different sell multipliers per chest as a level system(Can be disabled in config)
- Upgrading supports all payment methods of EconomyShopGUI and/or permissions
- Chests will now save their settings when picked up, like upgrade data and logging
- Added Minecraft 1.21.3/4 support
- Added support for Folia and its regional scheduler for better performance on larger servers
- Updated AnvilGUI libary for 1.21.1, fixing chest rename option not working
- Added support for block explosions which will now be propperly handled by the plugin
- Placing more AutoSell chests then allowed will now prevent the block from being placed
- Fixed exception with CMI hook
- Added 1.21.1 paper support
- Fixed exploit on 1.16.5 while breaking sell chest
- Added support for Minecraft 1.21
- Fixed chest renaming using anvil GUI not working on 1.20.5+ paper servers
- Fixed chest placement on 1.20.5/6
- Support for Minecraft 1.20.5/1.20.6
- AFK prevention, preventing owners of sell chests being afk to sell their chests
- Config option disabled by default
- Currently supports AFK detection thru CMI and Essentials
Added;
- Selling items will now also trigger the PreTransactionEvent of EconomyShopGUI API, allowing price multipliers or canceling the event
Fixed:
- Sold items log in console not replacing placeholders
- Fill item could not be set to AIR
- Added translate-able message to lang.yml for location format
- Fixed returned sell chest not working when trying to place a non sell chest against a sell chest
- Added support for EconomyShopGUI API v1.7.0 while still supporting older versions
- Added support for MC 1.20.3/1.20.4
- Fixed placing chest against someone else's sell chest
- Added support for MC 1.20.2
- Updated plugin dependencies schema
- Fixed NPE if invalid version numbering
- Plugin will now work with EconomyShopGUI v6/EconomyShopGUI Premium v5
Changed:
- You will now need atleast EconomyShopGUI v5.5.1/v4.10.2 for this plugin to work
Fixed:
- NPE while using Anvil GUI on 1.20
- Added 1.20 support
- Changed to modern AutoSelLChests which now require NBTData to function
- Unless compatibility mode has been enabled in config
- Fixed player name tab completion