
CDropCollector - No More Hoppers 2.1.2
No more boring hoppers! Make yourself and your players happy! Optimized, high-performance.
- Added open command /dropcollector open <type>
- Added an option to create collector on region creation (currently only supports BentoBox, FabledSkyBlock, GriefPrevention, SSB2)
- Added piston requirement option to auto-harvest
- Fixed an error on servers older than 1.13
- Fixed levelling issue on servers using SSB2
- Dropped MySQL and MongoDB support. For now, we will continue with YAML, however I have plans on adding h2 or sqlite on v3 and drop yaml support as well.
- Fixed an NPE caused by ShopGui+.
- CollectedItem's now have Auto Sell Enabled setting. This makes each item have its own auto sell status.
- Don't delete the collector when the entity no longer exists
- Added custom model data support to all the gui items
- Added PlaceholderAPI to all the messages & items
- Added an option to make Citizens NPCs glow
Config Changes can be found in here
- Added 1.20(.1) support
- Send an error message when amount < 0
- Add distance and delay to auto harvest & kill. However, auto-harvest still don't have delay feature. Keep in mind, this is an version update and not a full update.
Settings:
auto-harvest-distance: -1 # the maximum distance this ability should work. Takes the collector as the center point.
auto-kill-distance: -1 # the maximum distance this ability should work. Takes the collector as the center point.
auto-kill-delay: 30 # when should we kill the entity? Default: 30 ticks
- Now supports QuickShop's preview items.
- Update the island level on some plugins when a block has been broken by mine ability.
- Don't allow players to wear creator items
- Fix a little problem with GriefPrevention
- Only count storage contents for empty slots
1.20 support will be added in a few days, the plugin should work just fine in 1.20. I am just waiting for some libraries we use to be updated to 1.20. It will be ready and released in a few days!
List-Gui:
title: "<underlined>Your Collectors"
rows: 3
items:
collector:
material: "GHAST_TEAR"
displayName: "<yellow>Collector"
lore:
- "<gray>Type: <yellow><displayname>"
- "<gray>World: <yellow><world>"
- "<gray>X Location: <yellow><x>"
- "<gray>Y Location: <yellow><y>"
- "<gray>Z Location: <yellow><z>"
- ""
- "<gray>Click to open this collector's menu"
previous:
slot: 21
material: "ARROW"
displayName: "<yellow>Previous Page"
lore: []
next:
slot: 23
material: "ARROW"
displayName: "<yellow>Next Page"
lore: []
- Added Item Actions Gui (Support for Bedrock players)
- Fixed reload command. Reload command updates the messages and guis now.
- Added remove item to the settings gui.
- We are now creating the citizens registry after 5 ticks to avoid some problems.
Settings:
# Should we open another gui for selling, upgrading and collecting instead of keybinds?
# You must enable this if you have mobile (geyser) players on your server since mobile players don't have drop or shift actions.
use-item-gui: false
Item-Gui:
rows: 3
title: "Item Actions"
items:
sell:
slot: 10
material: "GOLD_INGOT"
displayName: "<yellow>Sell"
lore:
- "<gray>Empty the storage by selling."
- "<gray>Click to sell"
upgrade:
slot: 16
material: "FIREWORK_ROCKET"
displayName: "<yellow>Upgrade"
lore:
- "<gray>Upgrade this item."
- "<gray>Click to upgrade"
collect-all:
slot: 14
material: "SUNFLOWER"
displayName: "<yellow>Collect All"
lore:
- "<gray>Fill your inventory with this item."
- ""
- "<gray>Click to collect all"
collect:
slot: 12
material: "SUNFLOWER"
displayName: "<yellow>Collect One Stack"
lore:
- "<gray>Collect one stack of this item"
- ""
- "<gray>Click to collect one stack"
Settings-Gui:
items:
remove:
slot: 11
material: "BARRIER"
displayName: "<yellow>Break the collector"
lore:
- "<gray>You will lose the items in storage."
- "<gray>Upgrades will be kept."
- ""
- "<gray>Click to remove this collector."
- Some fixes with the auto-sell and sell-all
- Added distance setting to auto-break ability
- Fixed an error with SuperiorSkyblock2 hook
Settings:
auto-break-distance: 10 # the maximum distance this ability should work. Takes the collector as the center point.
- Added new detailed metrics.
- Removed OneStopShop hook due to it is no longer supported.
- Added migration system to migrate your collectors from other plugins. Currently on supports GeikCiftci v5.
- Added silk option to auto-break feature.
Settings:
auto-break-silk: true # uses an enchanted pickaxe
Messages:
collector-is-empty: "<prefix> <red>This collector is empty."
- Fixed explosion feature
- Fixed SaberFactions support, again.
- It now gives the collectors to the owner of the region when a region has been deleted and has collectors
- Updated XSeries
- Added support for 1.19.4 materials
- Fixed an IllegalArgumentException
- Fixed Factions support
- Integrated replant feature for newer versions
- Blocked players to place collectors right next to each other
- Added an option that allows you to enable dropping items inside an collector on TNT explosions
- You are now able to set a collector's initial level
- Player argument on give command is now required.
- You can now disable and enable upgrade system.
- Added [ICODE]first-log[/ICODE] and [ICODE]last-log[/ICODE] placeholders for info item.