Spartan AntiCheat Java & Bedrock icon

Spartan AntiCheat Java & Bedrock 4.0.4.1

The longest living Minecraft paid anti cheat! | Cross Version | Bedrock / Geyser Support

Page 1 ... 11 12 13 14 15 ... 18
Build 438 - 1.18 Server Support
Logs:
Corrected a few movement self bow damage high height false positives.
Noticeably improved the Jesus, EntityMove & NoFall checks using methods of the Search Engine handler.
Noticeably improved the KillAura & EntityMove checks with better constructed verbose information.
Corrected a console warning caused by the AcidRain compatibility.
Potentially corrected the API resetVL() method which has shown signs of not working properly.
Potentially corrected a rare remaining configuration file resetting issue.
The “Important.server_version” settings.yml option will be created when necessary.
Removed and automated the settings.yml option “Notifications.send_uncertain_notifications”.
Removed the settings.yml option “Detections.ignore_shields” and integrated it in compatibility.yml.
Implemented a new settings.yml option “Important.modify_server_configuration”.
Transferred the settings.yml option “Important.limit_server_flying” to the Fly check in checks.yml.
Slightly improved the Piracy protection with more universal variables.
Slightly improved the Cloud feature with better messages.
Implemented support for 1.18 servers.
Build 437 - Feature Improvements
Logs:
The Cloud chat-content sub-feature will now enable at 10 or more online players.
The Dynamic Cancel Violation handler will now automatically disable if a check is even slightly unstable.
Changing worlds should no longer produce movement false positives.
The XRay check will now automatically enable Paper’s anti-xray engine-mode 2 detection.
Corrected a bug in the From Location handler where the cache wouldn’t be cleared after a player died.
Corrected dozens of Fly stable & IrregularMovements jump false positives caused by code bugs.
Spartan will now notify you about all violations of a player if they are being debugged by you.
Noticeably improved the Search Engine handler with less methods, more protections & better usage of methods.
Corrected a Hack Prevention object null pointer console error.
Slightly improved the Fly check with more verbose information.
Updated some of the messages of the Cloud feature to reduce support spam.
Corrected a Settings configuration null pointer console error.
The permissions spartan.ban_message, spartan.kick_mesage & spartan.report have been replaced with the spartan.notifications permission.
The permission spartan.ban_info has been replaced with the spartan.ban and spartan.unban permissions.
Slightly improved the Permissions system with more universal methods.
The permissions spartan.use_report has been replaced with spartan.report.
Potentially corrected a Permissions feature issue where the config would consider permissions as disabled.
Potentially corrected a few ImpossibleActions tower normal building false positives.
Build 436
Normally this would be a hot-fix update, but a huge issue was discovered in the punishment algorithm. Due to this, all checks have been Cloud disabled for Build 435. Download & install this update to correct this.
Build 435 - Search Engine Improvements
News:
The Search Engine will now use more dynamic variables in its calculations. This will help detect hackers more genuinely, punish detected hackers significantly faster, detect more unstable checks & detections, and help with the overall stability of the plugin.

Logs:
Greatly improved the Move & Combat utilities with additional variables for looping thru checks.
Noticeably improved the Search Engine handler with more dynamic variables and new methods.
Corrected a few KillAura area unsafe advantage false positives.
Corrected a few KillAura hit accuracy behind block false positives.
Updated the Awareness Notifications feature with more universal messages.
All non-movement check detections will now disable semi-permanently if found to be unstable.
Corrected a few bugs & performance issues in the Search Engine handler.
The Problematic Detections method of the Search Engine handler will now be adaptive & more sensitive.
Corrected an apparent bug in the Damage handler with the levitation potion effect.
Noticeably improved the Damage handler with new methods, improved methods & faster code.
Removed the Knockback & Self-Hit handlers and included them in the Damage handler for better management.
Greatly improved the Inventory utilities with new useful methods.
The permission “spartan.info” will now be considered in more moderation features.
The Speed check will now be more lenient when preventing players.
The Punishment algorithm will now consider when someone is detected as a hacker and be more aggressive.
Potentially corrected a few Fly stable bouncing blocks false positives.
Removed the GateKeeper plugin from the Recommended Plugins inventory menu as it is no longer available.
Listed the plugin SpartanWebhooks in the Recommended Plugins inventory menu.
Potentially corrected a few Clip & EntityMove elytra false positives.
Corrected a few Clip bouncing block false positives.
Slightly improved the Spartan inventory menu with item description improvements.
Slightly improved the Cloud feature with improvements to the developer-report feature.
Build 434 - HotFix #1
Corrected a Cloud feature issue where one of the tasks would run on the main thread, resulting in server lag/crash.
Build 434 - New Detections & Bypass Patches
News:
2 new detections were implemented in this update, one named Durability as part of the FastBreak check, and a second named Hit Distance as part of the KillAura check. In addition to that, a lot of checks and their detections received improvements in their functionality and latency management, which ultimately patches many recent bypasses.

Logs:
The ElytraMove physics detection will now automatically disable if unstable.
Corrected an IrregularMovements jump self bow damage false positive.
Slightly optimised the HitReach horizontal detection with less identical checks.
Noticeably improved the HitReach check with more proper methods and automations when unstable.
Slightly improved the Performance Optimizer feature with more universal methods.
Slightly improved the Server Flying protection with more universal methods.
Noticeably improved the Move utils with more method usages.
Slightly optimised the TPS handler with removal of unused variables.
Corrected a performance issue in the Search Engine handler.
Slightly optimised the Search Engine handler with less methods/caching.
Implemented one more thread and rearranged the existing to improve performance.
Noticeably improved the FastBreak check with more private methods and a new detection named Durability.
Corrected a bug in the FastBreak check where the delay detection would run regardless of the configuration.
Greatly improved the Criticals, IrregularMovements & Velocity checks with better latency management.
Noticeably improved the KillAura check with better latency management and a new detection named Hit Distance.
Implemented 2 new checks.yml configuration options for the new FastBreak & KillAura detections.
Potentially corrected a few Fly stable building false positives.
Corrected a bug in the Velocity check that prevented it from working properly.
Noticeably improved the Player utilities with bug corrections that allowed for Fly bypasses.
Corrected several high player latency movement & combat bypasses.
Noticeably improved the Cloud feature with a new sub-feature and server upgrades.
Noticeably improved the Search Engine handler with better unstable detections cache management.
The Criticals & GhostHand check will now disable some of their detections if found to be unstable.
The Cloud feature will now log connection errors to the console only if the Awareness Notifications feature is enabled.
Slightly improved the Spartan inventory menu with additional menus and faster functionality.
Created a new inventory menu to document the sub-features of the Cloud feature.
Corrected several Fly stable jump effect false positives.
Noticeably improved the Fly stable detection with major stability corrections.
Build 433 - Improved the stability of the Fly check
Logs:
The vanilla ground utility will now automatically enable if the Fly check is unstable.
Corrected a few Fly check jump effect buffer bypasses.
Noticeably improved the Ground utilities with better accuracy when jumping.
Corrected several KillAura high player latency false positives.
Removed the Fly check from the dynamic cancel violation handler.
Noticeably optimised the Chat Protection feature.
Slightly optimised the Inventory, Chat & Combat handlers.
Corrected several ElytraMove physics false positives.
Noticeably improved the FastHeal check with better cache.
The XRay check now supports silent mode.
Polymart failed to upload the previous jar.
Build 432 - BoatMove Check Merging into EntityMove Check
News:
The BoatMove check has been removed and is now part of the EntityMove check. This will help organise the codes, improve performance, and allow for a better & more universal treatment of vehicle usage.

Logs:
The BoatMove check was removed and is now part of the EntityMove check.
Several checks.yml options were removed and others were re-added differently.
Corrected several GhostHand interact air block false positives.
Corrected a few potential GhostHand break air block false positives.
Implemented a new optional message as part of the Awareness Notifications feature.
Noticeably optimized the Violations feature with less logical checks.
Search Engine handler data will now be cleared less frequently for overall better performance.
Checks deemed as problematic will no longer support full/partial dynamic prevention mode.
Noticeably improved the HitReach & Velocity checks for 1.9+ pvp combat mechanics.
Slightly improved the Buffer object with more universal variables.

Checks.yml Changes
-
Added:
EntityMove.check_horizontal
EntityMove.check_stable
EntityMove.compatibility_protection
-
Removed:
BoatMove.check_horizontal
BoatMove.check_vertical
BoatMove.check_stable
BoatMove.compatibility_protection
EntityMove.check_speed
Build 431 - Cloud Feature Improvements
News:
In this update time was spent improving and maintaining the Cloud feature & website pages related to Spartan. The plugin itself has shown to be stable, so only a few minor changes were required.

Logs:
Corrected a few KillAura area mob/animal false positives.
Increased the connection time-out time for the Cloud feature.
Updated the Spartan Syn URLs with more universal variables.
Noticeably improved the Cloud feature with a more organised backend system.
Corrected the incorrect versioning of the previous update.
Build 430 - New KillAura Detection
News:
A new KillAura detection has been implemented that combines movement and accuracy to mainly help against KillAura hack modules that combine themselves with hop movements to gain an extra advantage.

Notes:
Corrected a few Fly pre self bow damage false positives.
Corrected several ImpossibleActions scaffold full glass block false positives.
Corrected a few KillAura area false advantage false positives.
Greatly improved the Move utilities with new useful tracking methods.
Implemented a new KillAura detection that combines motion with direction to detect hop-like hacks.
Implemented a new checks.yml configuration option. (KillAura.check_move_accuracy)
Corrected a few FastBreak CraftBook plugin compatibility false positives.
Noticeably improved the Hack Prevention object with more logical handlers.
Corrected a rare bug where the Violations feature would not consider the API.
Corrected several Fly stable near max falling motion false positives.
Build 429 - Bug Corrections & Improvements
News:
Several good changes reach this update. Spartan's API now has a Maven repository, the SQL feature now supports multiple TLS versions, configurations will no longer randomly reset, and many false positives were corrected.

Logs:
Corrected a few step semi-solid block false positives.
Noticeably improved the documentation of the Developer API.
Corrected several Fly & Speed self bow damage false positives.
Corrected a bug in the Self Hit handler that prevented it from working properly.
Noticeably improved the SQL feature with more capabilities.
Corrected a few Fly stable fast downwards movement false positives.
Spartan’s API now has a Maven repository.
Nether Gold Ore blocks will no longer be considered by the XRay check & Mining Notifications feature.
Corrected a few IrregularMovements step low height movement false positives.
Attempted correcting the rare file reset bug once again by reverting to older functional methods.
Corrected a few ImpossibleInventory server flying false positives.
Corrected a bug where the Search Engine handler would announce a message at the wrong situation.
Build 428 - SQL Feature & Inventory Menu Improvements
News:
This update significantly improves the functionality of the SQL feature with more reconnection tries, several error corrections, and stack traces to help track one's connection issue.
In addition, the inventory menus are optimised with faster loading times & eliminating the chance of the server crashing or thread dumping. This is due to relying less on the Bukkit libraries and more on custom ones.

Logs:
Corrected several Fly false positives caused by low air ticks.
Updated the plugin.yml file with more soft dependencies.
Noticeably improved the Performance Optimizer feature with more ways to find legitimate players.
Corrected a few null-pointer console errors caused by the SQL Logs feature.
The SQL Logs feature will now print error stacktraces related to connections for better understanding.
Corrected a Hack Prevention object console error caused by a code bug.
Corrected a few KillAura direction false positives.
Implemented compatibility for a plugin named RampenDrills.
Corrected many potential GhostHand false positives caused by the Vehicles plugin.
Greatly improved the Vehicles compatibility with coverage for more checks.
Slightly improved the Config utilities with more universal methods.
Potentially corrected a rare configuration file reset issue caused by the inventory menus.
Corrected a major Fly stable movement bypass.
Noticeably optimised the Hacker Finder & Legitimate Players inventory menus with less native cache usage.
Potentially corrected several Fly, IrregularMovements & Speed self bow damage false positives.
Corrected a few IrregularMovement slime block false positives.
Build 427 - ItemsAdder Compatibility
News:
Compatibility for a popular plugin named ItemsAdder has been implemented. Please keep in mind that positive results are not in any way promised/guaranteed, nor should they meet everyone’s expectations such as concurrent detections or future keeping of the compatibility. This is simply a try to make Spartan more universally applicable to servers.

Logs:
Corrected a few ElytraMove physics firework false positives.
Corrected a few KillAura block raytrace mathematical inaccuracy false positives.
The GhostHand check will now be disabled by default.
Removed a checks.yml configuration option. (GhostHand.enable_only_on_minigame_servers)
Updated the online documentation of the plugin with recent data.
Slightly optimised the Damage handler with less logical statements.
Greatly improved the Damage handler with coverage for more combat situations.
Corrected several movement false positives caused by elytras & off-hand riptide tridents.
Corrected a console error caused by the AutoSync compatibility.
Potentially corrected a Fly jump motion bypass.
Implemented compatibility for a plugin named ItemsAdder.
Greatly improved the Player utilities with better cross version compatibility.
Corrected a logical bug in the FastBreak check that prevented it from working fully.
Corrected a few Jesus walking/sprinting on top of water bypasses.
Slightly improved the False Positive Detection & Performance Optimizer features to be more strict with disabled logs.
Greatly improved the Config utilities with better method calls, unneeded method removals & method improvements.
Corrected a bug in the API methods that results in null-pointer console errors.
The Criticals check will now disable when many entities are nearby, such as mob farms.
Slightly improved the Search Engine handler with more organised methods.
Corrected a bug where too many commands would be listed in the Manage Checks inventory menu.
Slightly improved the Invisible Block handler to ignore bedrock blocks.
Build 426 - ElytraMove New Detection
Logs:
Corrected a few ImpossibleActions tower sensitive block false positives.
Slightly improved the Move utilities with better artificial fall damage.
Slightly improved the Cancel Violation handler with more appropriate prevention selection.
Slightly improved the From Location handler with more ways to update a location.
Corrected a few IrregularMovements jump building false positives.
Slightly improved the Spartan Player object with more frequent cache updates.
Part of the IrregularMovements step detection will disable when the Skript plugin is enabled.
Noticeably improved the Search Engine with new and more universal methods.
Slightly improved the IrregularMovements hop detection with the help of the Search Engine handler.
Implemented a new ElytraMove detection named physics to improve the overall performance of the check.
Implemented a new checks.yml configuration option. (ElytraMove.check_physics)
Build 425 - Maintenance Update
News:
This is a simple maintenance update, making sure the plugin is up to date and running correctly. Due to recent time limitations, an insignificant Jesus bypass will be fixed in a future update. I went past my update schedule this time, because why not. Any issues, report them privately via Discord, Platform or Email, and take care.

Logs:
Greatly improved the Search Engine handler with more useful methods.
Slightly improved the Damage handler for better fireball entity coverage.
Corrected a few bug in the Player utilities that prevented extra accuracy from kicking in.
Greatly improved the Lag Leniences with more universal methods.
Reworked parts of the Configuration system due to a rare issue where settings.yml will reset.
Slightly optimised the Violations feature with fewer method calls.
Slightly improved the Configuration system with a more universal punishment algorithm.
Potentially corrected a few fireball explosion knockback movement false positives.
Corrected a few KillAura block raytrance vehicle false positives.
Corrected a few KillAura block raytrace bypasse caused by a semi-broken Block utilities method.
Slightly optimised the Hack Prevention object with faster methods.
Slightly improved the Hack Prevention object with better preventions.
Potentially corrected a False Positive Detection concurrent modification console error.
Corrected a few KillAura distance non-player entity false positives.

Notes:
Some Jesus walking movements will be prevented with a future update, despite not being advantageous for their version.
Fly false positives caused by scaffolding blocks were researched but not found, most likely a cross-version issue.
Preventions were studied but were already significantly good, so only a few improvements were made in delays & hacker identification consideration.
Build 424 - General Improvements
Logs:
Corrected a Hack Prevention object console error.
Spartan will no longer appear in the kick, ban or warning reasons.
Corrected a few Jesus ypos abstract liquid blocks false positives.
TPS will now be strict with its requirement of 18 TPS or more.
Search Engine data will be cleared when someone is unbanned by almost any plugin.
Tracking handlers will no longer run when checks/detections cannot also run.
Noticeably optimised the SQL feature with faster & more performant log retrieval times.
Corrected a small frequency issue in the TPS system that caused the protection to not always work.
Greatly improved the Player utilities with more adaptive methods.
Corrected a potential Cloud feature bug in the Player utilities.
Noticeably optimised the Cloud feature with less requests being made.
Potentially corrected a few IrregularMovements step above block false positives.
Noticeably optimised the Configuration utilities with faster file modification methods.
Build 423 - HotFix #1
Corrected a frequent console error caused by the Hack Prevention object.
Page 1 ... 11 12 13 14 15 ... 18