Spartan AntiCheat for Bedrock icon

Spartan AntiCheat for Bedrock 4.0.4.0

Spartan AntiCheat for Bedrock

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4.0.4.0 9 days ago
4.0.4.0
[#] Implemented free edition of the plugin.
[#] Updated some API classes.
[#] Improved the functionality of inventory menus.
[#] Potentially fixed a Folia console error.
[#] Fixed several cancelled event combat false positives.
[#] Added plugin metrics
4.0.3.9 13 days ago
4.0.3.9

[#] Renamed the plugin from Vacan back to Spartan.

4.0.3.8 14 days ago
4.0.3.8
[#] Fixed a transaction check console spam AFK issue
[#] The Fast-Bow check is now part of the Fast-Clicks check
[#] The Ghost-Hand check is now part of the Impossible-Actions check
[#] The Gravity-Simulation detection from IrregularMovements is now an independent check
[#] The Speed-Simulation detection from IrregularMovements is now an independent check
[#] The Ground-Spoof detection from IrregularMovements is now part of the new Exploits check
[#] The Movement-Spoof detection from IrregularMovements is now part of the new Exploits check
[#] The Baritone detection from IrregularMovements is now part of the new Exploits check
4.0.3.7 15 days ago
4.0.3.7
[#] Removed the Exploits check and added its detections in the IrregularMovements check
[#] Inventory and player check categories now are both the miscellaneous category
[#] Put all plugin teleporations behind more handled methods
[#] Added a new checks.yml IrregularMovements option for managing the gravity detection
[#] Added very basic compatibility support for AdvancedEnchantments
[#] Fixed GhostHand false positives caused by mcMMO abilities
[-] Removed an outdated menu command auto completion
[-] Removed outdated permissions enums
4.0.3.6 21 days ago
4.0.3.6
[#] Fixed a few rare FastBreak false positives
[#] Further limited the amount of threads running check tasks
[#] Fixed riptide false positives with the acceleration and gravity detectons
[#] Fixed a few GhostHand fast breaking false positives
[#] Made all packet listeners silent
[#] Added amplitude to certain detections to help deal with toggling hacks on time to avoid punishments
[#] Improved the FastPlace detection by combining all its detections into one
[#] Created a new type of list to optimize the plugin's asynchronous processes
[#} Fixed teleportation false positives with the gravity detection
4.0.3.5 27 days ago
4.0.3.5

[#] Fixed a missing potion effect console error
[#] Fixed a few boat irregular-movements false positives

4.0.3.4 28 days ago
4.0.3.4
[#] Optimized the packet world data handler
[#] Fixed a HitReach console error
[#] Fixed legacy API event calls not taking place
[#] Slightly improved the Item Attributes compatibility
[#] Fixed a few IrregularMovement speed-potion-effect speed false positives
[#] Fixed a ProtocolLib no-such-method console error
[#] Potentially fixed a TreeFeller GhostHand check false positive
[#] Fixed the TPS method not existing in older server versions
[#] Made the gravity detection more lenient with certain potion effects
[#] Fixed a ProtocolLib temporary player console error with inventories
[#] Improved the Vein Miner compatibility
[+] Added settings.yml options for purchases
4.0.3.3 Mar 18, 2025
4.0.3.3
[#] Fixed double calls in all block place based detections
[#] Fixed a HitReach protocollib console error
[#] Fixed the MorePackets check from not working in all cases
[#] Added TPS protection by reducing how fast violations grow
[#] Decreased the amount of memory used by Spartan
[#] Made Spartan's statistical calculations faster
4.0.3.2 Mar 13, 2025
4.0.3.2
[#] Added backwards API support for the packages 'me.vagdedes.spartan.api.*'
[#] Moved some of the classes of the new API for the first and final time
[#] Fixed many old compatibilities
4.0.3.1 Mar 13, 2025
4.0.3.1
[#] Fixed loading issues caused by the obfuscation
4.0.3.0 Mar 12, 2025
4.0.3.0

Hi everyone, today we are changing our anti-cheat's name from Spartan to Vacan.
The name Vacan was inspired by the word Vacancy, meaning an unoccupied spot, a spot this anti-cheat will definitely find for most of you when looking forward. The name Spartan has had a solid run but it's time to move forward. We decided to do this as Spartan has gone through multiple updates over the years, some of which have improved its reputation while other changes have been... meh. Vacan will have a steady path.

We hope you enjoy Vacan, I personally had plans for this since day one but it felt wiser to wait a bit.

P.S. Enterprise version is coming soon!

4.0.2.9 Mar 8, 2025
4.0.2.9
[#] Fixed gravity detection false positives with bubble columns
[#] Did a general maintenance on almost all checks
[#] Fixed IrregularMovements gravity false positives caused by boats
[#] Fixed IrregularMovements gravity false positives caused by bushes
[#] Fixed IrregularMovements gravity false positives caused by teleports
[#] Fixed IrregularMovements gravity false positives caused by vehicles
[#] Fixed IrregularMovements gravity false positives caused by elytras
[#] Made all combat checks faster at detecting hacks by default
[#] Added a minimum difference option in the IrregularMovements speed check
4.0.2.8 Mar 6, 2025
4.0.2.8
[#] Improved the MorePackets check's handling of teleportations
[#] Fixed IrregularMovements food-sprint false positives for bedrock players
[#] Fully recoded the reach/hitbox/throughblocks detections
[#] Removed the average frequency calculation from detections
[#] Fixed an issue where some detections would call even if disabled
[#] Improved the support for item attributes in the IrregularMovements speed check
[#] Improved the bedrock client detection for all players
[#] Fixed some KillAura irregular detection false positives
4.0.2.7 Mar 4, 2025
4.0.2.7

[#] Optimized detection calls
[#] Made the Fly and Speed detections more stable
[#] Fixed a bug where violation levels would get negative
[#] Fixed incorrect detection information in the FastBreak delay detection
[#] Further limited how much violations can decrease based on statistics
[#] Fixed InventoryClicks bedrock edition false positives
[#] Improved the way the plugin handlers teleportations

4.0.2.6 Mar 1, 2025
4.0.2.6
[#] Violations will now reset when the punishment level is reached and commands are executed
[#] Implemented average detection call frequency to account for in statistics
[#] Fixed generic slime blocks false positives
[#] Fixed some false positives with speed
[#] Fixed false positives with teleport
[#] Fixed a temporary player console error related to player eye height
[#] Fixed an issue where console logs would take place on a disabled detection or check
4.0.2.5 Feb 23, 2025
4.0.2.5

[#] Decreased the default average violation to improve false positives
[#] Fixed a console error related to integer to object casting
[#] Fixed webhooks being sent when a detection or its check was disabled
[#] Adjusted the notifications and prevention levels for almost all checks

4.0.2.4 Feb 19, 2025
4.0.2.4

[#] Fixed a few MorePackets teleport false positives
[#] Fixed a null pointer console error with the Spartan Edition handler
[#] Improved upon the existing statistics to make them faster and more accurate

4.0.2.3 Feb 19, 2025
4.0.2.3 - New Spartan Owner - Sold Project
Nice to meet you everyone, my name is Nick. As of today, Vagdedes will be stepping down from owner of the Spartan AntiCheat project and I will be taking charge in his place, with him becoming a developer. As a result of this change, our username on BuiltByBit, Polymart & SpigotMC will soon be set to CheatSolutions and on Discord as spartananticheat. I personally am a very community driven individual and I think this will have a positive effect in this community.
 
So, let's begin! I'd like to give attention to 2 important issues:
1. The 1st issue we knew is the anti-cheat's Machine Learning. Don't get me wrong, it is working but is difficult to coherently explain, so we replaced it with simple statistics accompanied by a classic anti-cheat violation system.
2. Upon downgrading from the Machine Learning, we discovered that the Machine Learning algorithms were correcting many false positives. As a result, we had to go through and correct them ourselves, making the native detections more stable. (Some detections that were too unstable have been temporarily disabled and will return in the future)
 
These 2 fundamental changes seem to have worked wonders. Beyond them, the plugin was found in an excellent state. Now that Spartan is under new management, pawsashatoy and I hope those of you who are unhappy with the project or have completely given up on it to give it another shot.
 
Changelog:
[#] Fixed a few simulation speed console errors
[#] Made the packet-world handler partly async to avoid blocking threads
[#] Removed suspicion notifications as they were barely being used
[#] Introduced a violation system and removed much of the wave statistics
[#] Fixed a rare config utils console error
[#] Removed historical statistics so also removed the Main menu
[#] Removed coordinates from the SQL database structure
[#] Fixed FastClicks false positives when entities were not around
 
Disclaimer to staff team:
Accounts on BuiltByBit, Polymart & SpigotMC will still be managed by Vagdedes due to rules and policies
4.0.2.2 Feb 10, 2025
4.0.2.2

[#] Fixed a few slime false positives
[#] Removed certain cloud features that were not being used
[#] Fixed a few checks console errors
[#] Fixed an issue with probabilities beyond 100%
[#] Fixed a few temporary player permission console errors

4.0.2.1 Feb 2, 2025
4.0.2.1
[#] Fixed a Speed check array console error
[#] Fixed a few rare XRay false punishments
[#] Potentially fixed the issue with high probabilities in webhooks
[#] Fixed teleport false positives related to the IrregularMovements jump detection
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