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Spartan AntiCheat for Bedrock 4.0.4.0

Spartan AntiCheat for Bedrock

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4.0.2.0 Jan 27, 2025
4.0.2.0
[#] Implemented a copy of the velocity event to avoid certain version errors
[#] Removed a lot of legacy code from the plugin and replaced it with better and newer code
[#] Rewrote part of the plugin's base to be more coherent and allow for more organized development
[#] Potentially fixed certain XRay false positives
4.0.1.9 Jan 22, 2025
4.0.1.9
[#] Fixed error with bukkit speed detection
[#] Fixed error with packets vehicle detection
[#] Introduced data samples to drop the statistics requirement to 1 player
4.0.1.8 Jan 20, 2025
4.0.1.8

[+] New recoded vehicle movement checks
[+] New elytra movement checks
[#] Fixed some falses with semi-solid blocks
[#] Fixed NoSlow falses
[#] Fixed a null message error
[#] Fixed many others minor falses
[#] Fixed nearby entities console errors
[#] Fixed issue with big number probabilities in Discord webhooks
[#] Fixed Discord webhooks firing for disabled checks
[#] Improved the preventions by abstracting the method responsible for every detection

4.0.1.7 Jan 17, 2025
4.0.1.7
[+] Added check for hits through the wall
[#] Removed some more busy task warnings
[#] Fixed an overflow bug that lead to high probabilities in certain cases
[#] Fixed a few remaining GhostHand false positives
[#] Fixed issue with old ProtocolLib
[#] Fixed another minor falses
[#] Introduced the command '/spartan verbose' to differentiate between important or not notifications
[#] Made detection information shorter for almost all checks
[#] Made detections without options to have more deterministic names
[#] Improved ProtocolLib packet support by checking if certain packets exist
[#] Suspicion Notifications and Discord Webhooks will now notify at higher probabilities to reduce spam
4.0.1.6 Jan 13, 2025
4.0.1.6
[#] Fixed a few scaffold false positives
[#] Improved the identifications of NPC players
[#] Fixed a few detection null errors
[#] Prompted statistics to recalculated when max data has been updated
[#] Prevented certain statistics from running when not needed
[#] Pushed the requirements of statistics to their minimum
[#] Fixed punishments toggle not working via the menu
[#] Made probabilities of hardcoded detections to decay over time
[#] Changed certain detections from probabilistic to hardcoded
4.0.1.5 Jan 11, 2025
4.0.1.5

[#] Properly listed a few detections to their respective packets/bukkit category
[#] Removed the bukkit gravity detection

4.0.1.4 Jan 11, 2025
4.0.1.4
[#] Fixed a null console error
[#] Removed time warnings from runnables
[#] Corrected certain mistakes in the statistics
[#] Added detection types to improve the statistics and the menu descriptions
[#] Added attempt to stop detections when a player is a NPC
4.0.1.3 Jan 8, 2025
4.0.1.3
[#] Disabled certain detections of FastClicks when on packets
[#] Fixed console errors related to bubble columns
[#] Fixed minor issues related to asynchronous activity
4.0.1.2 Jan 7, 2025
4.0.1.2

[+] New AutoClicker (FastClicks) checks
[#] Major performance improvements
[#] Potentially fixed a ProtocolLib world change error
[#] Other minor code fixes
[#] Fixed GhostHand check false positives

4.0.1.1 Jan 4, 2025
4.0.1.1
[-] Removed the punishments webhook URL option as it was not used
[#] Rewrote the line of sight block method because bukkit's method caused crashes
[#] Fixed an iterator console error caused by copy-on-array-list implementation
[#] Fixed inventory utils rare console error related to missing material
4.0.1.0 Jan 4, 2025
4.0.1.0

[#] Fixed certain false positives with the old gravity detection
[#] Fixed FastBreak false positives
[-] Removed the settings.yml option 'Punishments.broadcast_on_punishment'
[#] Improved notifications by reducing their spam and increasing their importance
[#] Potentially fixed a Folia server error that prevented the plugin from loading
[#] Disabled the XRay check for custom worlds
[#] Optimized how detections/statistics run when requested by multiple threads
[#] Improved suspicion notifications by removing unlikely parts

4.0.0.9 Dec 30, 2024
4.0.0.9
[#] Improved when a check's execution runs and when it doesn't
4.0.0.8 Dec 30, 2024
4.0.0.8
[#] Fixed water speed bypass
[#] Fixed potential lag issue related to thread usage
[#] Improved the stability of certain statistics
[#] Fixed false positives caused by incorrect usage of threads
[#] Decreased the amount of calls for certain statistical methods
4.0.0.7 Dec 28, 2024
4.0.0.7
[#] Fixed speed ground/fastclimb bypasses
[#] Fixed many speed/gravity falses
[#] Fixed falses with collision
[#] Fixed falses with vehicles
[#] Fixed falses with minecarts
[#] Fixed falses with ender pearls
[#] Fixed a vehicle related false with HitReach
[#] Fixed a vehicle related console error
[#] Accelerated the learning time of the statistics by introducing data assumptions
[#] Detections will still collect data regardless of them or the check being disabled.
[#] Improved the time statistics take to calculate certain time distances.
[#] Fixed certain FastClicks false positives related to items dropping.
[#] Fixed a nearby entities method bug where it could include the player himself.
[-] Removed the ItemDrops detection as it wasn't really helping anywhere.
[#] Fixed a few FastPlace false positives.
4.0.0.6 Dec 23, 2024
4.0.0.6
[+] New Velocity handling for Speed checks
[#] Fixed null exception error
[#] Fixed annoying flaw deep in the plugin (because of which there was a disabler)
[#] Made detections reset when a player rejoined the server.
[#] Fixed an Exploits dead-chat-usage false positive.
4.0.0.5 Dec 23, 2024
4.0.0.5
[#] Fixed desync NoSlow flaws
[#] Fixed 1.13< errors
[#] Fixed false positives when teleporting/spawn
[#] Fixed false positives with some interactions
[#] Fixed other minor things
4.0.0.4 Dec 23, 2024
4.0.0.4
[#] Fixed some critical flaws in simulation gravity/accel
[#] Fixed simulation gravity/accel bypasses
[#] Fixed NoSlow flaws
[#] Fixed Jesus bypasses
[#] Fixed flaws with horse
4.0.0.3 Dec 23, 2024
4.0.0.3
Many updates today folks, we are working hard to get the best version out for you.
Update at your own pace, no need to rush, but we will do <3

[+] Added NoSlow detection in Speed check with shield/food support
[#] Optimized many multi-thread methods
[#] Fixed a few console errors
[#] Fixed collision false positives
[#] Fixed some speed false positives
[#] Fixed slime punch infinity speed bypass
4.0.0.2 Dec 22, 2024
4.0.0.2

[+] Added EntityFly detections to IrregularMovements check
[#] Fixed critical issues with simulation gravity IrregularMovements detection

4.0.0.1 Dec 22, 2024
4.0.0.1

[#] Fixed false positives with semi-solid blocks
[#] Fixed false positives with vehicle entities
[#] Fixed false positives with teleportation
[#] Fixed false positives with breaking unbreakable blocks (Ghost blocks)
[#] Fixed false positives with speed after receiving velocity
[#] Fixed false positives with certain 1.21+ interactions
[#] Other minor fixes that were not mentioned in this changelog
[#] Fixed a data pending missing description in the inventory menus
[#] Updated the default notifications to look better and contain less info
[#] Fixed concurrent console errors

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