
FactionShields (1.7-1.18) 2.5
Enable a shield to protect team land, team damage and more.
+ Fixed an issue causing the server to crash when timezone was not found.
+ Fixed an issue with the latest version of Kingdoms.
+ Added new option in the config to create a custom time format.
+ Added new command /shields CPU to see the amount of active threads.
+ Added a basic tab completer to the plugin to help with setup.
+ Major improvements to thread optimization within the plugin.
+ Major improvements to memory optimization within the plugin.
+ Many improvements to manager classes and how additional hooks were accessed.
+ Many improvements to how the next date of an active shield is calculated.
+ Added a log to see loaded server version.
+ Fixed an issue with attempting to send a message to a disbanded faction.
+ Added support for 1.18 Spigot.
+ Fixed issues with shields and graceperiods resetting on restart.
+ Fixed multiple issues with timezones and converting dates.
+ Fixed an issue with schedules saving in Java 16.
+ Fixed an issue with not registering SaberFactions.
+ Fixed incorrect lang messages.
+ Added an update checker for Spigot.
+ Fixed issues when using the API.
+ Added an option to disable /f shield.
+ Added raid timers with custom amount of tnt and timer.
+ Added grace periods after a team has been raided.
+ Added a new option to enable a shield when a faction is created.
+ Fixed multiple issues with faction hooks.
+ Added support for SupremeFactions.
+ Added documentation for each method included in the API.
+ Added option to disable update search.
+ Fixed hooks into multiple plugins.
+ Improved efficiency of utilities.
+ Improved efficiency of managers.
+ Improved data structure of entire plugin.
+ Removed some unused methods/useless functions.
+ Now uses maven to download dependencies.
+ Fixed issues with placeholders.
+ Fixed issues with version specific materials.
+ Revamped team hooks.
+ Now disables plugin if no team hook is found.
+ Added the option "CHECK_EXPLODED_BLOCKS" to check all exploded block locations if needed.
+ Updated and cleaned up config.
+ Improvements to the plugin messages.
+ Fixed loading plugin on 1.7 versions.
+ Fixed not removing shields on disband.
+ Fixed issues with player move.
+ Fixed issues with fetching id.
+ Fixed multiple API issues.
+ Fixed incompatibility with FactionsX.