
30% OFF|✨ VENDING MACHINES ✨ 1.5.8.5
A new way of creating shops! (Compatible with ItemsAdder and Oraxen)
Adding Custom UIs!
How to add a Custom UI
This tutorial is about creating the config, we wont teach you how to create textures or add UIs into itemsadder
1) Under "plugins/VendingMachines/CustomUIs" create a new file and name it however you want.
2) Copy the default config (the following config) and edit it as you want.
# The identifier must be unique, and you must not change it.# Its used by the VendingMachines to know what UI to use.Identifier: Default UI# This is the title that will be shown to players in the inventory (you can use colors with &)CustomIAUI: Vending Machine!# IS_2 and IS_3 can be used always but there is a simpler config for IA users.# IS_2 is the left arrow itemstack, this is the default config which uses the item paper# with a custom model data of 10000. Thats the default left arrow in the rp.# You can use this methon always, but if you have IA, I recommend using that method.IS_2:==: org.bukkit.inventory.ItemStackv: 3465type: PAPERmeta:==: ItemMetameta-type: UNSPECIFICdisplay-name: '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Back"}],"text":""}'custom-model-data: 10000# Same as IS_2 but for right arrow.IS_3:==: org.bukkit.inventory.ItemStackv: 3465type: PAPERmeta:==: ItemMetameta-type: UNSPECIFICdisplay-name: '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Next"}],"text":""}'custom-model-data: 10001# IA_Material_2 and IA_Material_3 can be used only when IA is installed.# those are the IA materials that should be used for arrow. Example# Material_2: _iainternal:icon_left_blue# Material_3: _iainternal:icon_right_blue# You can also use Oraxen items EX:# Material_2: vm_icon_left
# Material_3: vm_icon_right# If you want to use the IA method remove IS_2 and IS_3 and uncomment the IA_Material_2 and IA_Material_3# This is the config used to know where to put the items in the VM and where to put the arrows.# 0 = empty.# 1 = vendin machine item# 2 = left arrow# 3 = right arrowSlots:- - 1- 1- 1- 1- 1- 1- 1- 1- 1- - 1- 1- 1- 1- 1- 1- 1- 1- 1- - 1- 1- 1- 1- 1- 1- 1- 1- 1- - 1- 1- 1- 1- 1- 1- 1- 1- 1- - 1- 1- 1- 1- 1- 1- 1- 1- 1- - 2- 0- 1- 1- 1- 1- 1- 0- 3
That config will look like something like this:

The UI "IA UI 1.yml" looks like this:
