
EcoEnchants 12.22.0
A custom enchantments plugin that doesn't suck.
- Fixed potential (unconfirmed, just a hunch) duplication glitch with telekinesis
- Added config violations for invalid potion effect names (potion_effect, permanent_potion_effect, etc) (Thanks OfTeN!)
- Added filters_before_mutation option to all triggerable effects
- Fixed mutators not being registered (sorry if you've pulled your hair out trying to figure out why they didn't work - I forgot to register them)
- Removed mutator priority (was confusing) - mutators will now run in the order they're specified in config
- Fixed mine_block and mine_block_progress not working with cancel_event trigger
- Fixed give_health effect not accounting for max health (Thanks OfTeN!)
- Hotfix for loader constraint violations that can occur with plugins that use outdated kotlin versions
- Fixed move trigger for base spigot users when using the faster move trigger option
- Added raytrace-distance option to choose how far alt_click should check for blocks