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EcoEnchants 12.22.0

A custom enchantments plugin that doesn't suck.

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8.30.0 Jan 28, 2022
8.30.0 Changelog
- Added deploy_elytra trigger
- Added run_player_command effect
- Added give_oxygen effect
- Added damage_armor effect
- Added extinguish effect
- Fixed issues with custom enchants and registration (Thanks OfTeN for fixing CMI!)
8.29.10 Jan 28, 2022
8.29.10 Changelog

- Removed very old legacy display code, improves performance

8.29.9 Jan 28, 2022
8.29.9 Changelog

- Fixed hunger_multiplier/food_multiplier not working

8.29.8 Jan 27, 2022
8.29.8 Changelog

 - Fixed spawn_mobs effect

8.29.7 Jan 26, 2022
8.29.7 Changelog
- Improved performance of condition-related updateEffects calls massively (should improve general plugin performance significantly)
- Fixed permanent effects not respecting condition metness unless re-equipped
8.29.6 Jan 26, 2022
8.29.6 Changelog

- Fixed LootPopulator (natural enchant generation in structures) not accounting for conflicts with vanilla enchants

8.29.5 Jan 26, 2022
8.29.5
- Fixed move trigger for base spigot users (Thanks OfTeN!)
- Fixed feather_step effect (Thanks OfTeN!)
8.29.4 Jan 24, 2022
8.29.4 Changelog

- Fixed antigrief support for Corrosive and Instability (Thanks OfTeN!)

8.29.3 Jan 24, 2022
8.29.3 Changelog
- Fixed (relatively) major performance issues caused by the holder cache not functioning properly: The server scheduler was scheduling the cache to be cleared every time the holders were requested, leading to the cache not being cleared every 2 seconds, but instead multiple times a tick - this massively drags down server performance, and causes a lot of triggers (such as move) to cause inordinate amounts of lag. In this update, the cache now functions properly (independent of the scheduler)
- Fixed loads of config values from libreforge not being present
8.29.2 Jan 23, 2022
8.29.2 Changelog

- Optimized move trigger - if you want to restore the old behavior, disable use-faster-move-trigger in config.yml

8.29.1 Jan 22, 2022
8.29.1 Changelog

- Added item lookup support to multiply_drops effect

8.29.0 Jan 22, 2022
8.29.0 Changelog
- Added effect-specific conditions, read about it here: https://plugins.auxilor.io/all-plugins/configuring-an-effect
- Added spawn_particle effect
- Added pull_to_location effect
- Added item_break trigger
- Added fishing triggers: bite, cast_rod, catch_entity, catch_fish, catch_fish_fail, hook_in_ground, reel_in
- Optimised move trigger to only be when the location moves
8.28.1 Jan 21, 2022
8.28.1 Changelog

- Fixed effects not working with tridents (trident_attack trigger)

8.28.0 Jan 21, 2022
8.28.0 Changelog

- Added optional prefix/suffix above/below enchantment lore (Thanks NicoNeko!)

8.27.0 Jan 21, 2022
8.27.0 Changelog

- Added multiply_drops effect

8.26.0 Jan 19, 2022
8.26.0 Changelog

- Added mine_block_progress trigger

8.25.2 Jan 18, 2022
8.25.2 Changelog

- Fixed config validation for arrow_ring and multiply_points

8.25.1 Jan 18, 2022
8.25.1 Changelog
- Fixed death trigger on base spigot users (Thanks OfTeN!)
- Fixed invigoration (Thanks OfTeN!)
8.25.0 Jan 17, 2022
8.25.0 Changelog

- Added anticheat support to break_block
- Added mine_radius effect
- Added points system and accompanying effects and conditions: give_points, multiply_points, set_points, above_points, below_points, points_equal
- Added PointsChangeEvent
- A point is similar to a currency however it exists purely as an extra system for you to configure for your server. You can create as many points as you want simply by working with different names, they will be handled automatically
- Points can be shared between eco plugins by prefixing the point value with g_ (eg g_souls for a shared souls system)

8.24.1 Jan 17, 2022
8.24.1 Changelog

- Fixed onDeflect not accounting for projectile damage

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