
EcoEnchants 12.22.0
A custom enchantments plugin that doesn't suck.
- Added run_player_command effect
- Added give_oxygen effect
- Added damage_armor effect
- Added extinguish effect
- Fixed LootPopulator (natural enchant generation in structures) not accounting for conflicts with vanilla enchants
- Fixed antigrief support for Corrosive and Instability (Thanks OfTeN!)
- Optimized move trigger - if you want to restore the old behavior, disable use-faster-move-trigger in config.yml
- Fixed effects not working with tridents (trident_attack trigger)
- Added optional prefix/suffix above/below enchantment lore (Thanks NicoNeko!)
- Added anticheat support to break_block
- Added mine_radius effect
- Added points system and accompanying effects and conditions: give_points, multiply_points, set_points, above_points, below_points, points_equal
- Added PointsChangeEvent
- A point is similar to a currency however it exists purely as an extra system for you to configure for your server. You can create as many points as you want simply by working with different names, they will be handled automatically
- Points can be shared between eco plugins by prefixing the point value with g_ (eg g_souls for a shared souls system)