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EcoEnchants 12.26.0

A custom enchantments plugin that doesn't suck.

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12.6.0 May 11, 2024
12.6.0 Changelog
- Fixed a long list of bugs related to slots
- Added several new effects/conditions and made several improvements to existing effects/conditions (Thanks Callum!)
- Several memory optimisations (Thanks Casper!)
 
While it does technically support 1.20.6, EcoEnchants SHOULD NOT be used on production 1.20.6 servers!
Due to internal changes related to Enchantments, EcoEnchants should not be run on 1.20.6 servers. These issues do not exist in 1.21+ which will work fine, but for now you should stay on 1.20.4.
There's an explanation on the discord if you want more technical information: https://discord.com/channels/452518336627081236/718515639253205043/1237060208614965390
12.5.1 Apr 17, 2024
12.5.1 Changelog

- Fixed console spam

12.5.0 Apr 15, 2024
12.5.0 Changelog
- Added in_slot condition, see here for more info: https://plugins.auxilor.io/effects/all-conditions/in_slot
- API: Added SlotType.isOrContains(SlotType) for compatibility with CombinedSlotType
- API: Added SlotItemProvidedHolder<T> which should be used instead of ItemProvidedHolder when fetching holders when possible
12.4.1 Apr 11, 2024
12.4.1 Changelog

- Temporarily disabled holder refresh cooldown due to bugs

12.4.0 Mar 29, 2024
12.4.0 Changelog
- Fixed memory leaks with add_holder, add_holder_in_radius, and add_holder_to_victim (Thanks Casper!)
- Massively improved general plugin performance with new holder refresh cooldown, set to 250ms by default but can be changed or disabled entirely (Thanks Casper!)
- API: Added Dispatcher<*>.forceRefreshHolders() if the cache must be bypassed. This should only be used in exceptional circumstances.
- Triggers that are disabled (i.e. not in use) will no longer have their listeners registered at all, improving performance and massively reducing memory use
- Trigger and TriggerData hashcodes are now lazy-evaluated instead of being evaluated on each call, improving performance (Thanks Casper!)
- Various improvements and fixes to several triggers, including fixing potential memory leaks (Thanks Casper!)
12.3.5 Mar 11, 2024
12.3.5 Changelog

- Removed debug message

12.3.4 Mar 10, 2024
12.3.4 Changelog

- Fixed dupe bug for some items with multiply_drops

12.3.3 Mar 2, 2024
12.3.3 Changelog
- Fixed alt_click
- More optimisations to move and change_chunk
12.3.2 Feb 22, 2024
12.3.2 Changelog

- More performance improvements

12.3.1 Feb 15, 2024
12.3.1 Changelog
- Fixed item_points_above, item_points_below, item_points_equal (Thanks OfTeN!)
- Fixed disabled triggers still running
- Fixed add_holder_in_radius
- Fixed memory leak with add_holder_to_victim
- Improved hashCode() performance under load for holders (Thanks Kapitowa!)
- Added optional check for meta (defaults to true) for switching to an item updating the holders (Thanks Kapitowa!)
- AFK Players will no longer have their holders updated by default (Thanks Kapitowa!)
- Fixed regen_multiplier (Thanks Kapitowa!)
- Various small optimisations to effect triggering (Thanks Kapitowa!)
- spawn_particle now runs async (Thanks Kapitowa!)
12.3.0 Feb 8, 2024
12.3.0 Changelog

- Significantly improved performance of ItemHolderFinder, this has been the main source of performance issues for users
- Fixed cancel_event not always working as expected
- Fixed condition-not-met lore not respecting some placeholders
- give_item effect now supports multiple items (Thanks OfTeN!)
- Improved send_message and shear_entity triggers (Thanks OfTeN!)
- Fixed severe bugs with static trigger
- Fixed severe bugs with /libreforge trigger
- Fixed many bugs with various effects, triggers, conditions, etc caused by reload
- Fixed many more other bugs

12.2.4 Jan 30, 2024
12.2.4 Changelog
12.2.3 Jan 18, 2024
12.2.3 Changelog

- Fixed the plugin not loading for certain users since last version

12.2.2 Jan 16, 2024
12.2.2 Changelog
- Fixed compatibility with Veinminer (Thanks Choco!)
- Optimised move and change_chunk triggers (Thanks Casper!)
12.2.1 Jan 14, 2024
12.2.1 Changelog

- Fixed issue where enchantments could disappear when serialised by other plugins in recent versions (e.g. Server Inventory Bridges, Shop Plugins)

12.2.0 Jan 13, 2024
12.2.0 Changelog
- Added animation effect to play animations, more will be added in the near future
- API: Added Animation API
12.1.0 Jan 7, 2024
12.1.0 Changelog
- Fixed give_permission causing errors with NPCs
- Added Model Engine integration: play_animation effect
- API: Added EntityProvidedHolder
- Added this_item filter
12.0.2 Jan 6, 2024
12.0.2 Changelog

- Fixed bug when modifying vanilla enchantments

12.0.1 Jan 6, 2024
12.0.1 Changelog

- Added support for TerraformGenerator custom biomes (Thanks OfTeN!)

12.0.0 Jan 5, 2024
12.0.0 Changelog
- Entities can now use custom enchantments!
- API: Changed the API used for hardcoded enchantments
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