7.10.2 Changelog
- Fixed /ecoenchants not telling the user anything
7.10.1 Changelog
- Removed unused command registrations in plugin.yml
7.10.0 Changelog
- Reworked commands:
Base command: /ecoenchants
Commands are now this:
/ecoenchants reload
/ecoenchants giverandombook
/ecoenchants randomenchant
/ecoenchants debug
/enchantinfo
This update requires eco 5.7.0
7.9.3 Changelog
- Fixed anticheat compatibility with Spring and Charge
7.9.2 Changelog
- Fixed natural loot generated items having above hard cap amount of enchantments
7.9.1 Changelog
- Fixed level-clamp removing the enchantment rather than setting it to the max level
7.9.0 Changelog
- Updated to eco 5.6.0
7.9.0 Changelog
- Updated to eco 5.6.0
7.8.13 Changelog
- Fixed overridden vanilla enchant conflict behaviour being incorrect when checking if the enchantment conflicts with an EcoEnchant
7.8.12 Changelog
- Code cleanup
7.8.11 Changelog
Added these to spell blacklist:
Material.LECTERN,
Material.FLETCHING_TABLE,
Material.SMITHING_TABLE,
Material.STONECUTTER,
Material.SMOKER,
Material.BLAST_FURNACE,
Material.BREWING_STAND,
Material.DISPENSER,
Material.DROPPER
7.8.10 Changelog
- Added more blacklisted clickable blocks to spell
7.8.9 Changelog
- EcoEnchant#isTreasure API call (exists for parity with Enchantment class) now returns true if the enchantment type is Special. Should fix potential conflicts with other plugins giving special enchantments when they shouldn't (eg custom fishing loot)
7.8.8 Changelog
- Fixed bug with /ecodebug
7.8.7 Changelog
- Reverted soulbound changes
7.8.6 Changelog
- Updated to eco 5.5.0
7.8.5 Changelog
- Fixed Vein
7.8.4 Changelog
- Removed skulk artifact
7.8.3 Changelog
- Code quality improvements
7.8.2 Changelog
- Fixed enchanting table bug