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EcoMobs 10.20.0

Ultra-powerful and easy-to-use custom mobs made right in config

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8.46.0 Jun 15, 2022
8.46.0 Changelog

- Added add_stat_temporarily effect (Requires EcoSkills)

- Added multiply_stat_temporarily effect (Requires EcoSkills)

8.45.0 Jun 14, 2022
8.45.0 Changelog

- Added consume trigger (Thanks Sedri!)

- Improved/Fixed alt_click trigger (Thanks Sedri!)

8.44.2 Jun 13, 2022
8.44.2 Changelog

- All effect/condition/mutator config options now work with both - and _ as separators, for example blacklist-blocks and blacklist_blocks would both be valid, particle-args and particle_args would also both be valid

8.44.1 Jun 12, 2022
8.44.1 Changelog

- Fixed softdepends for other eco plugins being missing, leading to warnings on startup

8.44.0 Jun 11, 2022
8.44.0 Changelog

- Added multiply_all_stats effect (Requires EcoSkills)

8.43.0 Jun 8, 2022
8.43.0 Changelog

- Added shoot effect, like shoot_arrow, but you specify the projectile to be anything 

8.42.2 Jun 6, 2022
8.42.2 Changelog

- Fixed permanent potion effects breaking on death

8.42.1 Jun 4, 2022
8.42.1 Changelog

- Fixed set_freeze_ticks effect not working on non-player victims

8.42.0 Jun 3, 2022
8.42.0 Changelog

- Added is_frozen condition

- Added set_freeze_ticks effect to set the victim's freeze ticks (how long they have been in powdered snow for)

8.41.0 May 31, 2022
8.41.0 Changelog

- Added mine_radius_one_deep effect - like mine_radius, but only one block deep (3x3x1, for example)

8.40.0 May 30, 2022
8.40.0 Changelog

- Added has_talisman condition

- Added has_ecoitem condition

- Added has_reforge condition

- Added is_booster_active condition

8.39.0 May 30, 2022
8.39.0 Changelog

- Added boss_drop_chance_multiplier effect (hooks into EcoBosses) that multplies the chance for any boss drop to be dropped - can be configured to be either global (all bosses) or to specify the list of bosses to multiply chances for

8.38.0 May 28, 2022
8.38.0 Changelog

- Added location_to_projectile mutator

8.37.0 May 27, 2022
8.37.0 Changelog

- Added 'random' chain invocation type (as well as cycle/normal) - will run a random effect in the chain each time it's invoked

8.36.0 May 25, 2022
8.36.0 Changelog

- Added remove_item effect (Thanks OfTeN!)

8.35.1 May 23, 2022
8.35.1 Changelog

- Fixed entity_item_drop trigger on base spigot users

8.35.0 May 22, 2022
8.35.0 Changelog

- Added keep_inventory effect (Thanks OfTeN!)

8.34.0 May 22, 2022
8.34.0 Changelog

- Added run-type to chains to cycle through effects rather than run them all together

- Added helix, double_helix, twirl, and circle particle animations

- Tweaked particle animation options for more flexibility

8.33.1 May 21, 2022
8.33.1 Changelog

- Fixed static trigger console spam for users on base spigot

8.33.0 May 20, 2022
8.33.0 Changelog

- Added particle animation system and the particle_animation effect to use it!

At the moment there are two effects: trace and ground_spiral, however many more will be added in the future!

Read the wiki page to learn more about how to use them: https://plugins.auxilor.io/effects/all-effects/particle_animation

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