ElitePets | Create your own pets icon

ElitePets | Create your own pets 1.5.9

[1.8 - 1.19] Customisable Inventory Pet plugin with 17+ Premade Pets. Rare Candy, Pet Leash + More

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1.3.8 Oct 14, 2021
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Change Log:
  1. Added Trick or Treat pet
    When you interact with the pet, you will get a random potion effect. Sometimes it's good, sometimes it's bad.
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  2. Added Hex Colour Support, you can now add hex colours to your items and chat messages simply by adding the hex code for the colour instead of &
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Thank you for reading this and have a nice day <3
1.3.7 Sep 9, 2021
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Change Log:
  1. Added option to change material of pets
    If you want it to be default just either set the material as "default" or just don't add the material section
    Path: item.material
    item:
    material: "DIAMOND"
  2. Fixed some issues with loading data of pets if there a spike of lag

Thank you for reading this and have a nice day <3
1.3.6 Sep 2, 2021
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Change Log:
  1. Added new Cloud Pet configuration
    Gives players flight and negates all fall damage
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  2. Added CustomModelData to Pets (forgot to add them last update)

Thank you for reading this and have a nice day <3
1.3.5 Aug 29, 2021
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Change Log:
  1. Added EpicSpawners support for the Spawner trade feature
  2. Added CustomModelData support
    Just add model-data: 0 to any item in the plugin
  3. Added better support for SilkSpawners
  4. Updated some old imports
  5. Removed some useless code I had running for some features that aren't finished yet.

Thank you for reading this and have a nice day <3
1.3.4 Jul 11, 2021
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Change Log:
  1. Added new Spawner Merchant and Egg Merchant
    You can trade-in your spawners for spawner shards then trade those spawner shards for eggs, pets or items.
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    Commands: /ep trade & /ep merchant
    Permissions: elitepets.trade & elitepets.merchant
    All GUI are configurable in ElitePets/menus/
  2. Added new messages to lang.yml for spawner merchant and egg merchant
  3. Added new directory, menus folder for menu customisation
  4. Added better support for 1.17

Thank you for reading this and have a nice day <3
1.3.3 Jul 3, 2021
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Change Log:
  1. Added better WorldGuard support
  2. Added better system for explosion effect
  3. Updated Factions support
  4. Fixed massive dupe and bug with Chest pet

Thank you for reading this and have a nice day <3
1.3.2 Jun 24, 2021
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Change Log:
  1. Added HEAL:[PLAYER/TARGET]:[AMOUNT]: (RADIUS)
    Heal player or allies in a radius (radius only for allies)
  2. Fixed some backend issues with 1.17 support

Thank you for reading this and have a nice day <3
1.3.1 Jun 21, 2021
Added 1.17 Support
1.3.0 May 6, 2021
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Change Log:
  1. Fixed issue with FactionsBridge sending a large error message if there was no factions plugin present.

Thank you for reading this and have a nice day <3
1.2.9 Apr 20, 2021
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Change Log:
  1. Added support for 9 different Faction plugins
    FactionsX, FactionsUUID, SavageFactions (Abandoned), SupremeFactions, KingdomsX, MassiveFactions, FactionsBlue, Atlas Factions and SaberFactions
    Massive shoutout to FactionBridge for allowing this support to be possible

Thank you for reading this and have a nice day <3
1.2.8 Apr 15, 2021
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Change Log:
  1. Added a whole new CHEST effect system since the past one was causing dupes, this is just now a simple inventory system and shouldn't cause any issues. Not trying anything fancy anymore.
  2. Added new config for chest pet which will work nicer
  3. Fixed issue with factions support not hooking properly, Also added better support for developers to add their own faction hooks

Thank you for reading this and have a nice day <3
1.2.7 Mar 2, 2021
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Change Log:
  1. Added a new system for loading pets textures to increase the speed they load and to avoid any issues with other plugins or servers with very low TPS
  2. Fixed dupe glitch with Chest pet
  3. Fixed issue with Chest pet as a whole


Thank you for reading this and have a nice day <3
1.2.6 Feb 24, 2021
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Change Log:
  1. Added ability to set the equation of given experience when the pet's ability is triggered
  2. Added ability to set the equation of needed experience the pet requires to reach the next level

    To do the following features please add the follow lines to your config.yml or regenerate it

# Please do not edit these values if you do not know what you are doing...
# If this breaks your plugin you will have to regenerate this file
leveling:
  needed-experience: "10 * level * (20 + level)" # This is how much experience is needed to levelup to the next level
  experience: "(level * (5 + level) + 50)" # This is how much experience you will obtain when you trigger the pet
Please do not edit these sections if you do not know what you are doing
  1. Changed how the chest pet is activated in the chest.yml (regen the pet file if you want the changes)


Thank you for reading this and have a nice day <3
1.2.5 Feb 20, 2021
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Change Log:
  1. Added better support for native potion effects
  2. Fixed issue with Potion effect overriding every time it was triggered
  3. Fixed issue with pets not loading with plugins that aren't shading ACF properly (To an extent)

Thank you for reading this and have a nice day <3
1.2.4 Feb 6, 2021
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Change Log:
  1. Added amount to /ep giveegg command
  2. Changed Chest pet to PASSIVE from INTERACT since there is a bug with the CHEST effect and INTERACT method
  3. Fixed issue with creeper pet working on islands
  4. Fixed issue with creeper pet working in protected regions
  5. Fixed issue with wolf pets not working at all
  6. Fixed issue with cooldowns on pets being global instead of per player

Thank you for reading this and have a nice day <3
1.2.3 Feb 3, 2021
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Change Log:
  1. Added CHEST effect (CHEST:[ROWS])
    Allow players to store items in their pets
  2. Added Chest Pet
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  3. Added ItemStack to the run() method when creating an effect
  4. Added better support for skyblock

Thank you for reading this and have a nice day <3
1.2.2 Jan 26, 2021
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Change Log:
  1. Added new system, now when you are in cooldown the actual pet type will be on cooldown. So if you use an iron golem pet then try use another iron golem pet, both will be on cooldown for you. (This avoids exploits)
  2. Added Factions & Skyblock support for CAGE effect and others
  3. Made setFactionsEnabled & setSkyblockEnabled changeable so you can use it to add your own integrations

Thank you for reading this and have a nice day <3
1.2.1 Jan 21, 2021
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Change Log:
  1. Changed original DAMAGE effect to INCREASE_DAMAGE since it was increasing damage amount rather than actually damaging
  2. Added new DAMAGE effect
    Damage target or targets in a radius (add a radius to do radius damage)
    DAMAGE:[MIN]:[MAX]: (RADIUS)
  3. Made it so integers in effects are rounded after you have done your equation
  4. Added ability to set Factions and Skyblock instance to add support for your own factions or skyblock forks
  5. Changed Factions and Skyblock system from an abstract class to an interface for easier use

Thank you for reading this and have a nice day <3
1.2.0 Jan 19, 2021
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Change Log:
  1. Added Equation support to COMMAND effect
    Just do your equation in <> eg. <1+1>
  2. Added Message argument to CAGE effect if there are no players nearby
    CAGE:[CHANCE]:[INSIDE-MATERIAL]:[ROOF-MATERIAL]:(RADIUS):(ERROR-MESSAGE)
  3. Fixed issue with eggs breaking in creative

Thank you for reading this and have a nice day <3
1.1.9 Jan 6, 2021
1.1.9
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Change Log:
  1. Added Pet EXP Multipliers
    /ep givemultiplier (amount)
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    You will need to regen your config.yml
  2. Added Skyblock Support
  3. Added ASkyBlock Support
  4. Added SuperiorSkyblock2 Support

Thank you for reading this and have a nice day <3
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