✨Glimmer✨ icon

✨Glimmer✨ 1.1.2

An all-in-one particle engine designed to elevate the visual experience of Minecraft servers.

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1.1.2 Dec 25, 2024
v1.1.2
  • Added "FACING" direction mode, functions the same as "DIRECTION" with the direction vector being the direction of the particle (pitch and yaw). Useful in combination with randomized rotations in order to allow particles to move in directions consistent with their rotation.
  • Fixed issues with 1.20.5 and 1.20.6 not correctly reading server version
  • Fixed issue with particles rotating to 0 pitch and yaw when motion is enabled
1.1.1 Nov 27, 2024
v1.1.1
  • Added gradient animations that allow particles to change color (currently only tintable item particles)
  • Added skylight and blocklight values to allow precise control of emissivity
  • Direction vector for motion now works for inwards and outwards motion
  • Added random texture mode, selects a random custom model value from the list of frames
  • Fixed bug with blueprint sub object validation not properly working for required sub fields
  • Bug fixed with disc emitter shape
1.1.0 Nov 15, 2024
v1.1.0
  • Added version support for up to 1.21.1, supported versions are 1.20.2-1.21.1
  • Added properties "pitch", "yaw" to particle appearance. Controls the rotation of the particle.
  • Added "minPitch", "maxPitch" and "minYaw" and "maxYaw". Allows a random rotation between specified bounds. Overrides any value assigned to the base rotation.
  • Added texture animations, allows particles to change appearance (currently only through custom model data). This allows frame-by-frame control, and also animates each particle independently unlike vanilla texture animations.
  • Added tab-completion for commands
1.0.5 Apr 10, 2024
v1.0.5
  • Added support for Mythic placeholders and variables
  • Added fields "colorR", "colorG" and "colorB" for the Mythic particle mechanic
  • Added "DISC" emitter shape to the Mythic particle mechanic
  • Other small misc. bug fixes and QOL changes
1.0.4 Mar 13, 2024
v1.0.4
  • Offset values have been appropriately renamed to size for particle spawn command and integrations
  • Added color option to item particles for dyeable items like leather armor
  • Added offset, radius, surface and shape fields to the particle spawn Mythic mechanic (this effectively allows you to build emitters using mechanics and without a blueprint)
  • Added `DISC` emitter shape, has support for surface only (ring)
  • Fixed issue with rectangles not working using `BOX` emitter shape (can now properly make any rectangle)
  • Added surface only support for `BOX` emitter shape, works for any size rectangle/cube
  • Some small bug fixes and QOL changes
  • Added a new API method for spawning particles (more options)
1.0.3 Mar 8, 2024
v1.0.3
  • Fixed bug with default blueprints not generating
  • Fixed issues with console executing some Glimmer commands throwing errors
  • Fixed issue with particles having an undesired offset
  • Other small bug fixes and QOL changes
1.0.2 Mar 4, 2024
  • Minor bug fixes for text particles
  • Fixed issue with particle spawn command not working with no offset values provided
1.0.1 Mar 2, 2024
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