
「 PlayerServers 」 v3.1
An advanced plugin which allows your players to have their own sub-server, install plugin & more
🎉 Introducing PlayerServers 3.1! 🚀
After months of dedicated beta testing and invaluable feedback from our amazing customers, we're thrilled to unveil the new version of PlayerServers. Your support has been instrumental in shaping this release, and we're deeply grateful for your help in making it the best it can be. Let's celebrate our 100th update with the release of PlayerServers 3.1. Thank you! 🙏🌟
- Added change password command for Pterodactyl
- Added messaging backend support for the server compass pinger of the new HubCore
- Fixed a bug where if the server creation failed, Pterodactyl user was made for the player, so the next time they try to create a server, they do not see their password
This build of PlayerServers brings bugfixes and stability improvements:
- Fixed minutes to shut down
- Fixed player count to be set on start up
- Various bugfixes on Daemon, downloading the new version is recommended. Download it here.
This build of PlayerServers brings bugfixes and stability improvements:
- Fixed minutes to shut down
- Fixed player count to be set on start up
- Various bugfixes on Daemon, downloading the new version is recommended. Download it here.
This is a beta build. While we expect no major bugs or breaking changes in the future, we still recommend not using this build in production. Regular backups are a must to make sure you do not lose any important server files.
Migration system from v2 will be released in the future along with RC versions of the plugin.
After beta testing period, beta builds will be disabled and you'll need to redownload PlayerServers again. Keep up with updates here and on our Discord server in order to know when that's going to happen.
- Fixed a bug where one could create multiple nodes with the same name
- Fixed a bug where docker servers could fail to start on some systems. Make sure to download the new daemon
- Minor performance improvements over the board
Uploaded the newest build from Spigot to Polymart. Read update logs from here.
- Added useSSL option (#22)
- Added connection timeout
- Added Smart command. You can read more about it here (#21)
- Added fallback balancer. It will basically teleport the player to the lobby with the lowest amount of players after player-server shuts down (#16)
- General plugin stability & performance improvements
- (HOTFIX) Fixed MC-Market anti-piracy issues
Config changes (add blocks below to your config.yml):
# Please enter your MySQL information below.
mysql:
useSSL: true
# Where should players be moved after they /stop or /ps kill their server?
balancer:
- Hub1
- Hub2
# Should we enable smart /ps command? You can find more info about it here:
# https://gitlab.com/OpenSource02/playerservers/-/issues/21
smart-command: false
- General stability & performance improvements