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Talismans 6.73.0

Powerful and intuitive passive effects for your server.

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5.7.3 Jan 11, 2022
5.7.3 Changelog

- Massively improved performance of mathematical expressions (placeholder math) in effect/condition configs: testing benchmarks show between a 30x and 200x increase in performance from last version, depending on the complexity of the operation

5.7.2 Jan 10, 2022
5.7.2 Changelog
- Any numeric value (integer, decimal) in config can now be a mathematical -expression involving placeholders! For example, you can specify the chance to be dependent on your y level: as in chance: 100 -%player_y% - permanent effects will evaluate the expression on activation, and triggered effects will evaluate it on each trigger. Make sure you only use placeholders with numeric values, as you will get an error otherwise. PlaceholderAPI is required to use placeholders, and the compiling has been provided by Crunch - read more about it here: https://github.com/Redempt/Crunch : This allows for far more complex effects that previously weren't possible, so go wild using the newfound power of this system!
- For developers, update your effects/conditions to check config.has() rather than config.get<double/int>OrNull() in the config validation, as on the backend config.getDouble(path, player) etc in libreforge call getString and then compile the expression - calling getDoubleOrNull to check for presence will return null if a string is found - and so this can cause validation failures unless you update your checks 
5.7.1 Jan 10, 2022
5.7.1 Changelog

- Fixed swing trigger causing errors for base spigot users and for paper users on 1.16.5

5.7.0 Jan 10, 2022
5.7.0 Changelog
- Added give_skill_xp to mcMMO
- Added cancel_event effect
- Added send_message effect
- Added give_food effect
- Added give_health effect
- Added break_block effect
- Added remove_potion_effect effect
- Added play_sound effect
- Added level_up_skill trigger
- Added potion_effect trigger
- Added lose_potion_effect trigger
- Added death trigger
- Fixed Jobs Reborn integration name on startup showing as mcMMO
5.6.0 Jan 9, 2022
5.6.0 Changelog

- Added jobs_xp_multiplier and jobs_money_multiplier effects for Jobs Reborn

5.5.0 Jan 9, 2022
5.5.0 Changelog

- Added skill_xp_multiplier for mcMMO

5.4.0 Jan 8, 2022
5.4.0 Changelog

- Added give_skill_xp effect

5.3.0 Jan 8, 2022
5.3.0 Changelog

- (API) Made Talisman#config public

5.2.2 Jan 8, 2022
5.2.2 Changelog

- Added ability to specify valid skills in skill_xp_modifier effect

5.2.1 Jan 7, 2022
5.2.1 Changelog

- Switched spawn_mob effect to Entity lookup system

5.2.0 Jan 6, 2022
5.2.0 Changelog

- Added riding_entity condition

5.1.0 Jan 6, 2022
5.1.0 Changelog

- Added gain_hunger, move, swap_hands, swing, toggle_flight, toggle_sneak, and toggle_sprint triggers

5.0.0 Jan 5, 2022
5.0.0 Changelog

- Added remaining talismans for a good out-of-box experience

- Updated gradle

5.0.0-b22 Jan 4, 2022
5.0.0-b22 Changelog
- Added is_gliding, on_fire, and standing_on_block conditions
5.0.0-b21 Jan 4, 2022
5.0.0-b21 Changelog
- Added teleport effect
5.0.0-b20 Jan 3, 2022
5.0.0-b20 Changelog
- Added extra cost option to all triggerable effects, will take money from the player in order to use it (and not allow using the effect if they don't have enough money)
- Fixed config missing cooldown options
5.0.0-b19 Jan 3, 2022
5.0.0-b19 Changelog
- Added support for having pets function as an extension of the player in combat
5.0.0-b18 Jan 2, 2022
5.0.0-b18 Changelog
- Fixed import from EcoSkills in entity_item_drop trigger
5.0.0-b17 Jan 1, 2022
5.0.0-b17 Changelog
- Added entity_item_drop and block_item_drop triggers
- Added autosmelt effect
5.0.0-b16 Jan 1, 2022
5.0.0-b16 Changelog
- Re-added talisman levels and the top-level-only option: specify a lower level of a talisman with the higherLevelOnly option in config
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