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Talismans 6.73.0

Powerful and intuitive passive effects for your server.

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5.0.0-b15 Dec 29, 2021
5.0.0-b15 Changelog
- Added arrow_damage and fire_ticks to arrow_ring effect (Thanks OfTeN!)
5.0.0-b14 Dec 28, 2021
5.0.0-b14 Changelog
- Added above_balance and below_balance conditions for economy plugins
5.0.0-b13 Dec 27, 2021
5.0.0-b13 Changelog
- Added food_multiplier effect
- Fixed hunger_multiplier affecting eating
5.0.0-b12 Dec 27, 2021
5.0.0-b12 Changelog
- Added optional 'every' setting to all triggerable effects: see how to use it here: https://plugins.auxilor.io/all-plugins/configuring-an-effect#the-sections
5.0.0-b11 Dec 26, 2021
5.0.0-b11 Changelog
- Added gain_skill_xp trigger (Requires EcoSkills)
5.0.0-b10 Dec 23, 2021
5.0.0-b10 Changelog
- Optimized location-based conditions (in_water, in_air, in_biome, in_world, above_y, below_y)
5.0.0-b9 Dec 21, 2021
5.0.0-b9 Changelog
- Added skill_xp_multiplier effect (Requires EcoSkills)
- Fixed potion_effect not working with mine_block trigger
5.0.0-b8 Dec 20, 2021
5.0.0-b8 Changelog
- Fixed Aurelium Skills integration
5.0.0-b7 Dec 18, 2021
5.0.0-b7 Changelog
- Fixed default config again
5.0.0-b6 Dec 18, 2021
5.0.0-b6 Changelog
- Fixed default config being broken
5.0.0-b5 Dec 18, 2021
5.0.0-b5 Changelog
- Descriptions are now a list in config rather than being wrapped externally in config.yml
5.0.0-b4 Dec 18, 2021
5.0.0-b4 Changelog
- Fixed EcoSkills / Aurelium Skills integrations not working
5.0.0-b3 Dec 18, 2021
5.0.0-b3 Changelog
- Fixed cooldowns not working
5.0.0-b2 Dec 17, 2021
5.0.0-b2 Changelog
- Migrated attack speed talisman
5.0.0-b1 Dec 14, 2021
5.0.0-b1 Changelog
- Recoded the entire plugin from the ground up
- Added the ability to create your own talismans in config, completely as you want
- Added loads of effects, conditions, filters, triggers to allow creation of powerful and complex talismans

This means that this talisman is now possible (wouldn't play well, but it's more to show off features)
While active:
- You get 5 more hearts
- Strike lightning on diamond ore when you mine it
- Deal double damage to bosses and half damage with bows to zombies and wither skeletons
- Every time you right click you get speed 2 for 5 seconds (15 second cooldown between uses)
- Get +20 EcoSkills / Aurelium Skills strength
- Get $50 for every spider you kill with a trident
- Only activates while in the overworld and on max health
- Permanent resistance 3 and haste 1
... and then even more if you want to

Talismans is now perfect for huge server networks who want the functionality but also want to customize the plugin for their playerbase, exactly how they want.

The wiki has not yet been updated, and this is a beta as the configs for old talismans are still being ported over - only archery talisman exists in this release by default, more betas will be pushed as more default talismans are added
4.10.1 Nov 30, 2021
4.10.1 Changelog
- Updated to Java 17
4.10.0 Nov 26, 2021
4.10.0 Changelog
- Fixed guardian talisman not being registered (Thanks OfTeN!) lmao
4.9.1 Nov 13, 2021
4.9.1 Changelog
- Fixed Gravity Talisman not working on new world height
4.9.0 Nov 12, 2021
4.9.0 Changelog
- Added Guardian Talisman
4.8.1 Nov 8, 2021
4.8.1 Changelog
- Removed old legacy conversion layer
This shouldn't affect anyone, having used bStats there are virtually zero servers running versions that old.
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