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☄️ Oraxen 1.190.0

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1.155.0-hotfix Apr 1, 2023
Hotfix for issue with breaking furniture

- Fixes issue with furniture drops when breaking in Survival

1.155.0 Apr 1, 2023
Bunch of bugfixes
Hey there,
 
Here is a new cool update from boy.
This is the changelog:
- Fix placing/breaking 2-tall plants next to StringMechanic blocks
- Fix issue with "Now Playing" sometimes causing an error
- Fix issue with NoteBlock Mechanic and custom variations above 350
- Fix issues with detecting duplicate files on Linux
- Improve mergers of duplicate files
- Fix bunch of NPE errors related to 1.19.4 stuff and API methods
 
I hope you'll like it.
 
Have a great day,
Thomas
1.154.2 Mar 26, 2023
Hotfix #2

- Fix issue with plugin not loading on some servers

1.154.1 Mar 26, 2023
Hotfix for previous release
Hey there,
 
Here is a new cool update from boy.
This is the changelog:
- Fixes issue with attempting to spawn Interaction entities on servers below 1.19.4
- Fix issue with multi-barrier furnitures not rotating properly when placed
- Fix issue where oraxen cancels interactions with all entities
- Add warning regarding DisplayEntity furniture if ViaBackwards is enabled
- Fix scale and rotation of DisplayEntity furniture with Transform set to FIXED
- Add scale-property to easily scale a furniture up and down
 
I hope you'll like it.
 
Have a great day,
Thomas
1.154.0 Mar 25, 2023
1.19.4 support, new features
Hey there,
 
Here is a new cool update from boy.
This is the changelog:
- Full 1.19.4 support
- Entirely revamp furniture
  * Read docs for more info on new features: https://docs.oraxen.com/mechanics/furniture-mechanic/display_entity_furniture
- Adds new 1.19.4 Display Entity type
  * This will only work on 1.19.4 servers, anything below will always be ItemFrames still
  * This will only be visible to players on 1.19.4
- Use Interaction Entities for all furniture
  * Means non-barrier furniture can have a proper hitbox without collision
- Add methods for customizing hitboxes, lighting, player-tracking for DISPLAY_ENTITY Furniture
- Remove `glowing`-property from furniture in favor of `type: GLOW_ITEMFRAME`
- Changes to default configs
  * Moved furniture examples out of `blocks.yml` and into furniture.yml`
  * Tweak some of the configs to utilize new features
- Make `oraxen.command` permission default to all players
 
And for developers:
- Entirely redo OraxenFurniture API-class   
  * Tried keeping old methods as much as possible, but heavily suggest updating   
  * In short, entities are no longer exclusively itemframes and some method arguments reorganized 
- Remove old API-methods deprecated since 1.148.0 
- Deprecate and schedule for removal, prwe 1.154.0 OraxenFurniture API-methods
- Lowered plugin filesize 
- Made plugin load POST_WORLD instead of during STARTUP

I hope you'll like it.
 
Have a great day,
Thomas
 
1.153.1 Mar 19, 2023
Initial 1.19.4 support and bugfixes

Hey there,

This is a new update from Boy. Here is the changelog:
- Preliminary 1.19.4 support
* This will only make the plugin load, no new features or bugfixes are added yet
* Recommend not updating to 1.19.4 until full Oraxen support is added
- Add %oraxen_pack_hash% and %oraxen_pack_url% placeholders
- Fix issue where HUD not parsing legacy formatting
- Fix issue with low bit-depth custom armor textures not working
- Fix issue with namespaces in glyph
- Fix issue with verification of glyphs

I hope you like it.

Have a great day,
Thomas

1.153.0 Mar 12, 2023
New release
Hey there,
 
Here is a new release by Boy. Here is the changelog:
- Add basic implementation for Gestures
 * More info can be found on the docs: https://docs.oraxen.com/configuration/gestures 
- Fix issues with placing custom blocks and some other mechanics on Spigot servers 
- Add "Now Playing" style message to JukeBox and music_disc mechanics 
- Fix furniture not breaking when no barrier is at origin point 
- Fix some NullPointer errors with StorageMechanic 
- Add support for playing animations via ModelEngine for StorageMechanics - Fix StorageMechanic open-sound 
- Removed 'invulnerable_during_pack_loading' setting due to issues 
- Improve performance by optimizing furniture listeners 
- Removed CrateReloaded & ItemBridge compatibilities
 
I hope you like it.
 
Have a great day,
Thomas
1.152.5 Mar 8, 2023
furnitures hotfix
Hey there,
 
A small quickfix for yesterday update related to furnitures.
 
Have a good day,
Thomas
1.152.4 Mar 7, 2023
hotfix

Hey there,

Here is a very small update from Boy with a few quickfixes:
- Fix issue with plugin not loading due to WorldGuard
- Fix configs not loading correctly
- Fix plugin-folder oopsies

I hope you like it,
Thomas

1.152.3 Mar 6, 2023
bugfixes
Hey there,
 
Here is a new update with bugfixes from Boy:

- Fix glyph-texture property not supporting namespaces
- Fix issue with Custom Blocks loosing their texture
- Fix issue with `disable_vanilla_strings` always being enabled
- Rework atlas generation and fix mip levels in default pack
  * Atlas file will now only do individual sprites, not directories
  * Fixes issues where glyphs and other non item/block textures would be added
  * This would break miplevels, resulting in blurry blocks and other visual artifacts
- Fix required.yml constantly failing to verify when `automatically_set_glyph_code` is enabled
- Fix FurnitureListener being registered twice and some events not triggering
- Fix Furniture limited to floor-only not facing correctly in some cases
- Fix Furniture rotation on walls
 
I hope you like it.
 
Have a great day,
Thomas
1.152.2 Mar 1, 2023
hotfix
Hey there,

Here is a little hotfix from Boy which fixes missing textures for custom blocks.
 
I hope you like it,
Thomas
1.152.1 Feb 26, 2023
minor bugfixes
Hey there,

Here is another update from boy. It's a small one focused on bugfixes and nice small features:
- Fix glyph tabcompletion
- Fix `/oraxen inv` not showing designated icon
- Add option to mechanics.yml to disable placing vanilla strings entirely
- Add misc-mechanic for random small stuff * Option to disable items breaking from cactus, fire and lava
- Fix reloading not always clearing old ResourcePack files
- Add setting to make players invulnerable during ResourcePack loading
- Add setting to disable Chat formatting of glyphs

I hope you will like it.

Have a great day,
Thomas
 
1.152.0 Feb 19, 2023
Armor fixes and new features
Hey there,
 
Here is a new update from Boy, I hope you like it:
- Fix tons of issues with Custom Armor
- Fix final leather layer file having duplicate entries for some armor sets
- Fixed overlay files not being added to the final pack, causing issues with some transparent armors
- Fix emissive textures not working for Custom Armor
  * Note Optifine/CIT Resewn do not support emissive armor textures right now
- Fixed vanilla armors, elytras and turtle shells breaking when using high resolution Custom Armor
-  Upscale default leather armor depending on custom armor resolution
- Fix Custom Blocks with `is_falling`-property not dropping itself when landing on non-solid blocks
- Add min_amount property to drop section
- Fix drop amount always being max_amount, will now be range between min->max
- Add new way of specifying textures in the config
  * Old system will still work
  * Good for directional block models
  * Read the docs for example: https://docs.oraxen.com/mechanics/noteblock-mechanic/directional-mechanic
- Add more parent models for blocks
- Add `generated_model_path` property to specify where Oraxen should generate a model
  * Only for when specifying textures and `generate_model` is set to true
 
Have a great day,
Thomas
1.151.3 Feb 11, 2023
hotfix: revert extended ids
Hey,
 
Here is a hotfix which removes the extended ids of notblocks, it caused incompatibility with older versions. We will wait before implementing it to not break existing stuff.
 
Have a great day,
Thomas
1.151.2 Feb 11, 2023
small features and bugfixes

Hey there,

Here is an update from boy:
- Fix glyphs not being denied based on permission in anvil renaming
- Fix some nullpointers in anvil renaming
- Make Hats able to be put on ArmorStands
- Add support for using FILLED_MAP and FIREWORK_STAR as dyeable items
- Fix furniture being placed twice when placed against GRASS, SNOW etc
- Fix furniture break sound not playing for barrier-based furniture
- Fix OraxenFurnitureBreakEvent not always being called

I was also reported an issue with big ids (> 400) for noteblock based custom blocks. I am currently working on a fix. This version should already be fine up to 600.

I hope you will like it,
Thomas

1.151.1 Feb 8, 2023
Bugfixes

Hey there,

Here is a new bugfixes update from Boy:
- Fix dupe with Backpack mechanic related to keepinv
- Fix issues related to Directional blocks
- Add option to set the row-count, menu-glyph and overlay-glyph of `/oraxen inventory` command
- Add SettingsUpdater to automatically move old configs to new paths, and keeping potential changes
- Add setting to make all recipes a player has permission for be shown in the recipe book
- Make it easier to access changeDurability method of DurabilityMechanic
- Fixes textures not located inside Minecraft namespace not properly being added to atlas file
- Fix nullpointers relevant to renaming items in anvils
- Improve error feedback when Polymath server is down

I know there there has been issues with polymath recently. I am working on deploying a new infrastructure capable of handling much more resource packs. This should be good in a few days.

Have a great day,
Thomas

1.151.0 Jan 28, 2023
1.151.0 update
Hey there,

Here is a new update from Boy, I hope you'll like it:
- Add experimental settings to merge imported base_item and font json files
  * Both are false by default.
  * Useful if you want to import packs that would otherwise cause duplication errors
  * Over time this will change and be made the default, for now it is experimental
- Add /oraxen blockinfo command
- Add is_falling property to NoteBlock mechanic
  * Lets you simulate sand type physics where block will fall if nothing is beneath it
- Add support for using Tags in recipes
  * Supports any minecraft ur custom registered tag
  * Can not be done through the ingame builder, config only
- Add experimental config auto-updater
- Fix backpacks loosing content due to auto_updater
- Add settings to disable generation of custom armor shaders and textures
  * Ment for those who want to manually do all of this themselves
- Fix debug-spam related to PlotSquared
- General code improvements

Have a great day,
Thomas
1.150.4 Jan 22, 2023
quickfix
Hey there,
 
Here is a quickfix from boy to remove debug messages when placing a noteblock-mechanic block. This also fixes an issue with ItemUpdater and applying enchantments.
 
I hope you like the plugin,
Thomas
1.150.3 Jan 21, 2023
Small bugfixes
Hey there,

Here is a new update from boy with many little fixes:
- Make certain ItemMeta not update on custom items
  * Namely to prevent enchanting and renaming custom items being reset
- Automatically rescale vanilla armor files if armor_resolution is set to higher than normal
- Fix bug with items from inventory and give command not being stackable
- Fix bug with durability mechanic and mending
  * Still some visual quirks with the amount repaired, but it is correct in the background
- Fix issue with normal leather horse armor icon when using it in an oraxen item config
- Fix issue with disabling custom block sounds
- Fix another issue with HappyHUD and some fonts
- Fix books not being placable in Lecterns

I hope you will like it!
 
Have a great day,
Thomas
1.150.2 Jan 15, 2023
few bugfixes

Hey there,

Here is an update from boy:
- Add /oraxen dump_log command
* Uploads logfile with resourcepack links removed
- Setting to exclude files with specific extensions from being included in the final Pack
- Fix issue with editing written books that are not signed
- Fix custom recipes not respecting permissions
- Add toggle for sign formatting
- Fix HappyHUD font issues
- Fix debug spam related to PlotSquared

I hope you like it.

Have a great day,
Thomas

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